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The Lows: What I Hate About Assassin's CreedPosted 2:32pm Fri Nov 23, 2007 by Aaron Dunlap Tags: assassins creed, Xbox 360, Playstation 3, the lows
Assassin's Creed is one hell of a game. I don't mean in quality, per se, but in scope. It's huge, geometrically and conceptually. Like one of the better GTA games, you could probably wander around for days without really getting bored. The graphics are amazing, the free-running is unlike anything done in gaming before, and the concept is huge.

I'm just not liking it very much.

I've been taking my time, trying to experience the game as a whole, but I'm just getting sick of it. At this point I just keep playing because I feel that I owe it to myself to beat the damn thing rather than give up on it.

While I largely agree with Shiva's review and 4-star (better than average) rating, I think that if I were to give it a rating based on living up to potential it would definitely be closer to the bottom of the barrel. Typical complaints against video games are about how they could have been better, but my problem with Assassin's Creed is how it should have been better. This game had some of the best designers in the industry, a ridiculous budget, a nearly three-year development schedule, and all the consumer-demand one could ever ask for. Few things manage to live up to their hype, but the final product in this case managed to meet its hype but miss its potential.

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