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Super Monkey Ball On iPhone Sells 300kPosted 10:32pm Mon Aug 11, 2008 by Zach Lott Tags: iPhone, Apple, Super Monkey Ball

It has been just a month since the launch of the iPhone's new App Store gave people yet another new version of Super Monkey Ball, but sales for the game are already flowing in, as it has sold 300k units, according to the Wall Street Journal.

This is big news for proponents of game development on the iPhone, who have argued that the system is capable of competing with the DS and PSP for market share of the handheld gaming industry.

"That's a substantial business. It gives iPhone a justifiable claim to being a viable gaming platform," said Simon Jeffery, president of Sega of America. Sega grossed nearly three million dollars from the game by selling it for $9.99.

Keep your eyes open for news on the performance of other iPhone games, as their success (or failure) will have an interesting impact on whether or not the iPhone will truly emerge as a third viable handheld.

[wsj.com]
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iPhone Monkey Ball Earns $63k in One DayPosted 7:38pm Thu Jul 10, 2008 by Aaron Dunlap Tags: iphone, sales, sega, super monkey ball

The iPhone 2.0 software update isn't even "officially" out yet, but Super Monkey Ball, the most anticipated iPhone game has already sold over 9,000 units.

The App Store was only available this morning via workarounds (it's now available through iTunes directly), so there's been a less-than-24-hour window where apps can even be purchased.

The Monkey Ball game is currently the #1 download at 9029 downloads as of this writing.

According to Apple, when you sell an application in the App Store, you get to keep 70% of the price. Assuming SEGA gets the same deal, that means for every $9.99 unit purchased, they get $6.99. Multiply that by 9,029 and you get $63,112.71.

Not bad for single-day sales for a downloadable title when the software that supports it isn't even officially available. Imagine how the game will sell after tomorrow when everybody and their brother gets an iPhone 3G with the App Store already installed.

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Wii Super Monkey Ball Screens Roll InPosted 11:36am Thu Jun 08, 2006 by The Gaming Horizon Archive Tags: Super Monkey Ball Banana Blitz, archive

This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.The original author is Evan Lahti.

Eight images from Sega's Super Monkey Ball: Banana Blitz have been added. The game is currently set as a launch title for the Wii, and will include some of the same simian-styled minigames and puzzle courses we've seen on other platforms.


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GH Review: Super Monkey Ball Touch & Roll (DS)Posted 6:26pm Thu Mar 09, 2006 by The Gaming Horizon Archive Tags: review, archive, Nintendo DS, Super Monkey Ball Touch and Roll

This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content. It was written by Evan Lahti.

The Lowdown

Following its recent tour on the GameCube, everyone’s favorite simian pastime has rolled its way onto the Nintendo DS, bringing all the abstract intricacies of monkey-tumbling to gamers on the go. Powered by the handheld’s touch input and dual screens, players spin and pinball their way through more than 100 stages worth of twists and turns, in addition to half a dozen minigames. Wireless and download play is also onboard, but overall, gamers can look forward to the same time-honored monkey mayhem they’ve experienced on consoles.

The Good

You might say that it’s a weird, weird world for the inhabitants of Super Monkey Ball Touch & Roll. Encapsulated within tiny, unbreakable orbs, one can only imagine the dire nature of their curse; forced to weave and wander through increasingly complex geometric landscapes, making their way across narrow ridges and rails – all to collect the requisite bananas to break that damned spherical spell. Though Touch & Roll’s story isn’t quite as compelling as I make it out to be (i.e. it doesn’t actually have a plot), the quad of monkey marbles will need your help along the way to direct them through an exciting mess of 3D puzzles. 

Super Monkey Ball has always been a charismatic, youthful series that weaves together a colorful aesthetic with challenging design, and the portable version is no exception. Players use the touch screen to navigate their ape-orb through mazes littered with speed bumps, chutes, stairs, and slides that seek to impede your playful journey. Though some stages replicate what we’ve seen on the GameCube, it doesn’t make the puzzles any less worthwhile, as Sega did an excellent job relocating the core elements of the gameplay. Visually as well, everything in Touch & Roll moves as smoothly as you’d expect it to on a handheld.

Continue reading...


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Super Monkey Ball Adventure AnnouncedPosted 5:25pm Mon Mar 06, 2006 by The Gaming Horizon Archive Tags: Super Monkey Ball Adventure, archive
SEGA of America today announced the next game in the Super Monkey Ball franchise and this time around it will contain a story that will develop upon the puzzle game mode. Super Monkey Ball Adventure will hit the GameCube, PlayStation 2, and PSP in Q3 2006.

Super Monkey Ball Adventure contains 50 new puzzle levels and six new party games to challenge gamers of all ages. Players can select Aiai, Meemee, Gongon, or Baby to adventure their way through five different Monkey Ball Kingdoms to complete quests by solving puzzles and ultimately uniting the feuding Monkey Kingdoms.

"Super Monkey Ball Adventure takes the franchise in a new creative direction with a Story Mode and new monkey ball abilities" said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. "Now Monkey Ball fans can enjoy the mini games that made the franchise famous as well as adventure through a fresh new world that can only exist in the Monkey Ball universe."

We'll have more information as it becomes available.


Originally written by Tim Grube

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Super Monkey Ball DS AnnouncedPosted 2:36pm Wed Feb 22, 2006 by The Gaming Horizon Archive Tags: Super Monkey Ball Touch and Roll, archive
According to Famitsu and other Japanese/European publications, Sega is currently developing a Super Monkey Ball game, properly entitled Super Monkey Ball DS, for Nintendo's duel-screen handheld. The game will utilize the stylus for basic controls on the bottom screen, feature more than 100 stages, six gameplay modes, and a Wi-Fi option. 
Originally written by Shiva Stella

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