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GTA Chinatown to be "Far Bigger" than PSP GTA TitlesPosted 4:47pm Mon Dec 29, 2008 by Zach Lott Tags: Grand Theft Auto Chinatown Wars, Rockstar, Nintendo, DS

The Grand Theft Auto games have been known for their massive worlds, and according to Rockstar Leeds president Gordon Hall, that isn't going to change with Chinatown Wars, the upcoming portable GTA title for the DS that is going to be even bigger than the PSP's Liberty City and Vice City Stories games.

“Chinatown Wars is much bigger than anything we have ever done before [in terms of scope]: more odd jobs, deeper missions, and more moments of over-the-top action," Gordon said in a recent issue of Nintendo Power according to Nintendo Everything. "We have a huge interaction with the Rockstar Social Club, a massive [narcotics trafficking] game that would stand alone on its own. The list goes on and on; this thing is huge. We are very proud of all of the PSP games we have made, especially the two GTA games, but this game is far bigger.”

Continue reading...


[nintendoeverything.com]
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GB Review: Midnight Club LA Remix (PSP)Posted 11:48am Mon Nov 24, 2008 by Ryan Fulton Tags: review, midnight club la remix, rockstar, racing


Midnight Club LA Remix is a competent racer with few niggling issues and annoyances. The portable version holds up well to its fully featured console cousins and for an arcade style racing game on the go you're unlikely to come across a better example of the genre at the moment, but it's far from a must have title if you're not really in the market for a portable racing game. It's worth a buy if you're interested in a racer that's not tethered to a television.

score: 3 out of 5

Click here for an explanation of our review and scoring format.

Every once in a great while, in every field, in any genre, there is a title that exemplifies, redefines, and generally leaves everyone else involved in the business both gob-smacked and flabbergasted. Midnight Club LA Remix for the PlayStation Portable is not such a title, but it is a competent arcade racer spread across the cities of Los Angeles and Tokyo where you can pop parking brakes and bust nitrous boosts to your heart's desire. While it exhibits a few issues it ultimately proves itself to be a fun title.

  Launch Gallery: Midnight Club LA Remix

(15 images)

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They are in! GTA IV PC Specs UnveiledPosted 9:54pm Mon Sep 15, 2008 by Tim Grube Tags: GTA IV, PC, Rockstar Games
For those of you who have been waiting for the PC specs on Grand Theft Auto IV--well, they are now in!

  • Windows XP SP2
  • Dual core processor (Intel Pentium D or above)
  • 2GB of RAM
  • 18GB of hard drive space
  • 512MB Direct 3D 10 compatible video card or Direct3D 9 card
  • DVD dual-layer drive
It appears the staff who handle the Games for Windows website jumped the gun today because they posted the PC specifications, but were removed soon after. No word from Rockstar Games regarding as to why it was taken down.



[gamesforwindows.com]
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E3 2008: Grand Theft Auto Chinatown Wars AnnouncedPosted 1:05pm Tue Jul 15, 2008 by Tim Grube Tags: E3 2008, Rockstar Games, Grand Theft Auto Chinatown Wars, Nintendo DS
The folks over at Rockstar Games today announced the development of Grand Theft Auto Chinatown Wars for Nintendo DS.

"This is a game that will deliver a rich, fast-paced and intense 'Grand Theft Auto' experience that will be truly unique to Nintendo's handheld platform," said Sam Houser, Founder of Rockstar Games. "Rockstar Leeds, along with the team at Rockstar North, has built upon a decade of progressive design on Grand Theft Auto, and has created something fundamentally fresh and immersive."

The game is set to be released in Winter of this year.




[rockstargames.com]
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Grand Theft Auto 4 Passes $500 MillionPosted 10:25am Wed May 07, 2008 by Tim Grube Tags: Grand Theft Auto 4, Rockstar Games, GTA4


Take-Two Interactive Software and Rockstar Games announced early this morning that Grand Theft Auto 4 has sold 6 million units of its criminal action game in its first week, with estimated retail sales exceeding $500 million.

Rockstar Games put $100 million dollars into the development process and quickly made all that money back and then some. Quite crazy how much game development is nowadays. It's pretty much the same amount of money to develop a hollywood movie.

The game is still selling at a whopping $60 a pop.




[rockstargames.com]
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New Grand Theft Auto IV Screens: the writing's on the wallPosted 1:40pm Mon Feb 11, 2008 by Shiva Stella Tags: Grand Theft Auto IV, Rockstar, screens

Three new images of Grand Theft Auto IV surfaced yesterday, and if you're interested in giving this measly offering a glance you may do so at the link.

I must say, though: that's some mighty detailed graffiti, which is obviously an indicator of the fantastic graphical beauty the game's got in store for us.

Cross your fingers.





[worthplaying.com]
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Grand Theft Auto IV Dated, Special Edition Offers UpPosted 3:11pm Thu Jan 24, 2008 by Shiva Stella Tags: Grand Theft Auto IV, Rockstar, special edition, PlayStation 3, Xbox 360

And the Grand Theft Auto IV updates just keep rolling in, headlined today by Rockstar's confirmation that the game is expected to release on April 29 for the Xbox 360 and PlayStation 3.

Special Edition bundles are already being offered for $89.99 (shipping April 28) on both systems and include:

  • Safety deposit box
  • "Special" packaging
  • GTAIV art book, "featuring never-before-seen production artwork from GTA IV"
  • Selected soundtrack
  • Rockstar keychain (for the safety deposit box keys)
  • Rockstar duffel bag

The regular title's MSRP is the usual $59.99. You can take a peek at the special editions at the link.



[ebgames.com]
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Midnight Club: Los Angeles Box Art UnveiledPosted 10:04am Thu Jan 24, 2008 by Tim Grube Tags: Midnight Club Los Angeles, Rockstar Games, Xbox 360, PlayStation 3
Hot off the press this morning from Rockstar Games is the box art of Midnight Club: Los Angeles for the PlayStation 3 and Xbox 360. Enjoy!

Hit the read more for the larger images.

Continue reading...


[rockstargames.com]
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New Grand Theft Auto IV Screenshots, more previewsPosted 2:00pm Wed Jan 23, 2008 by Shiva Stella Tags: Grand Theft Auto IV, Rockstar, screens

I bet it's a body.

Just in case you haven't had your fill of Grand Theft Auto IV today, here are some new screenshots now circulating the Wonderful Web. Take a gander at the link.

CVG has also posted a new preview of the game, if you're interested. Looks like the media is lining up at the trough (ourselves included).

[videogamer.com]
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60 Minute Impressions With GTA IVPosted 1:31pm Wed Jan 23, 2008 by Tim Grube Tags: GTA IV, Grand Theft Auto IV, Rockstar Games, Xbox 360, PlayStation 3

Unfortunately, GameBump has not yet been able to get our grubby little hands on a preview of Grand Theft Auto IV (Rockstar, we're waiting for our invite, just shoot me an email!), but our friends over at GameTrailers.com got a chance to go head on with this massive title. Below are a few excerpts from their preview.

The build on display seemed close to finished with the full world realized and missions in-place. Another big aspect of this franchise is traversing whichever city it’s set in. This time it’s a return to Rockstar’s homage to New York, Liberty City. It’s an absolutely massive environment—a network of boroughs attached by a series of waterways.

Carjacking has been made a little more involved this time. If you try to take an empty ride Niko will put his elbow through the driver’s side window and hop in. Once inside the car, you work the right trigger attempting to hotwire it.

We won't paste the entire preview, but head over to GameTrailers website to get the full thing.

[gametrailers.com]
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