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Microsoft to Offer Free Live Arcade Game to Those Affected by Service HiccupsPosted 12:18am Fri Jan 04, 2008 by Shiva Stella Tags: Microsoft, Xbox 360, connection issue, Call of Duty 4, Halo 3, multiplayer, Marc Whitten, people
Just in case you missed this posting over at Larry Hyrb's blog or at Xbox.com, Microsoft has confirmed that Live's poor holiday service was indeed due to a record-setting number of gamers online simultaneously and that the company will be offering compensation for all Live members (that be silver and gold) in the form of a free Live arcade game.

While it's not a couple hundred Marketplace points or a free week of service, at least it's proper acknowledgment of the issue that includes some kind of compensation. Here's the full message from Microsoft's Marc Whitten, General Manager of Live:

Dear Xbox Live Members:
                                                 
During this past holiday season you helped us break a number of Xbox LIVE records.  This included our largest sign-up of new members to Xbox LIVE in our 5 year history and just yesterday (January 2) you broke the record for the single biggest day of concurrent members ever on the service.

As a result of this massive increase in usage we know that some of you experienced intermittent Xbox LIVE issues over the holiday break.  While the service was not completely offline at any given time, we are disappointed in our performance.  I would like to take this moment to thank you each and every one of you for your patience and understanding as our team has worked around the clock to return the service to a stable state.

At the same time we would like to offer a token of our appreciation to all of you in celebration of record success for the service.  And as a thank you for your loyalty during this holiday period, we will be offering all of our Xbox LIVE members around the world access to a full Xbox LIVE Arcade game that will be available to download free of charge.  In the coming weeks we will be sharing the specific details of this offer with you.

Thank you again for helping make Xbox LIVE everything that it is today!


[majornelson.com]
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Experiencing Call of Duty 4, Halo 3 Connection Issues Since Christmas?Posted 7:33pm Sat Dec 29, 2007 by Shiva Stella Tags: Microsoft, Xbox 360, connection issue, Call of Duty 4, Halo 3, multiplayer
Just on the off-chance that any of you are Xbox 360 gamers eager to relax over the holiday break with a nice match on Halo 3 or Call of Duty 4, better be prepared for some "intermittent issues." According to Microsoft's support page as of 7:30p.m. CST:

Status:
Up and running

Users may experience issues performing transactions dependent on Windows Live ID availability including but not limited to Xbox 360 and Zune account creation, renewal, recovery, all DMP transactions, and logging into or creating Windows Live ID accounts. Users will experience intermittent issues including but not limited to: Tournaments, Storage Downloads, Gamer Tile, Statistics through Arbitration, Match Making, and Messaging. Additionally, Halo 3 and Call of Duty 4 users may experience issues joining matches or posting statistics. Customer Support may also experience issues referencing customer data. We are aware of the issue and are currently working to resolve it. We apologize for any inconvenience.

In other words, players are reporting issues with forming parties, hosting/finding matches, gamertag recovery, and just about any feature that a person paying $50 a year for would want - though the chat function is still operating superbly.

You can check on the status of the "issue" at Microsoft's support page or check on some forum posts (1; 2) if you're in the mood for some quality entertainment provided by Xbox fanboys who seem to share the opinion that we should all get down on our knees and thank Microsoft for allowing us to give them money.

We'll keep you updated on Live's status as Microsoft addresses the issue; current word has it that the problems should be resolved by tomorrow afternoon at the latest.

As an aside, I imagine that Xbox 360's Live issues combined with Nintendo's Wii shortage have made Sony very happy recently...

Update: As of 9:30p.m. CST the Live status now reads:

Users may experience issues logging into Xbox Live. We are aware of the issue and are currently working to resolve it. We apologize for any inconvenience.

Read: everything is still screwy and players are still having problems with Live, finding/joining games, staying connected, and so on. However some gamers are able to play other online titles, like Gears of War, while they wait on Microsoft to fix the issue, so if you're bored out of your mind during your break it's a possible option.

Update Update: It seems that things have stabilized at least a smidgen on Live since yesterday, but don't be shocked when you encounter various Live problems. As of 2:40p.m. CST , 12/30, the status now reads:

Users may experience intermittent issues logging onto Xbox Live. Our engineers are continuing to investigate and are working to resolve this issue. We apologize for any inconvenience.

Apparently Microsoft is still searching for whatever is causing the problem so they can fix the issue. Normally this is when I'd head over to Larry Hyrb's blog for an insider view on the chaos, but unfortunately Major Nelson's site is down...


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Call of Duty 4: Now with Hassle Free MultiplayerPosted 3:20pm Wed Nov 21, 2007 by Solomon Lee Tags: call of duty 4, playstation 3, xbox 360, multiplayer

Infinity Ward has addressed and fixed the multiplayer issues that plagued Playstation 3 and Xbox 360 users earlier this month who experienced server issues and numerous error messages online while playing Call of Duty 4.

According to Eurogamer, the community relations manager has issued this comment:

"You should no longer be receiving this error message or any other issues related to the firmware update in this game. Thank you to everyone for giving us the heads up on this so we could start tracking down answers, and getting it resolved and please let us know if you have any additional issues."

Additionally, the company has announced plans on the official forums to release a Playstation 3 patch and an Xbox 360 update for the game in the near future. Those who wish to visit the Infinity Ward forums can do so here.




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GH Review: Halo 2 Multiplayer Map Pack (Xbox)Posted 7:42pm Mon Jul 25, 2005 by The Gaming Horizon Archive Tags: review, archive, Xbox, Halo 2 Multiplayer Map Pack

This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content. It was written by Aaron Thomas.

The Lowdown

The Multiplayer Map Pack is the long awaited expansion disc to the incredibly popular first-person shooter Halo 2. Containing nine maps, as well as interviews, sound tests, a small side-story, and trailers, the disc provides quite a bit of content for $19.99. You can also download the maps via Xbox Live for $11.99, or you can wait until the end of the summer and get them for free. Keep in mind, you won’t get any of the bonus content if you download the maps. There are no changes to the fundamental gameplay, nor are there any new weapons, but if you’re looking to get back into Halo 2, or you’re looking for some new challenges – this disc is a no-brainer.

The Good

Because the game content is essentially the same, I’ve compiled a list containing all new maps and a detailed examination of each.

Gemini: This level is a Covenant sanctuary, and is a small circular area that’s best suited for a small amount of players. A lone tree with a sword, and a large statue worshipping a holographic Halo are distinctive characteristics. This level feels very similar to Midship, including a similar color scheme.

Terminal: Located in New Mombasa, this level contains the infamous train that whizzes through, splattering unsuspecting combatants. Sure, train tracks are a good indicator that a train could be coming, but a sword and some shields entice you to take the risk. A Warthog, Wraith and Ghost are available to cruise around in, though there isn’t much room for fancy driving. He who gets the tank gets lots of kills.

Relic: This level is an asymmetric, medium-sized island with a spectacular view of Halo, a mountain range, and a planet in the distance. A large structure in the middle is an ancient monument, and inside it contains a two-way transport that must be unlocked. A ghost is the lone vehicle to peruse the island. This level is very well-rounded and works great for small team games. The rocket is a valuable commodity, so expect a race for it at the beginning of each match.

Elongation: A remake of Longest, from the original Halo, this new version features a moving conveyer belt running through the level to spice things up. The layout, with two parallel hallways, is very similar to the original, but now there are platforms connecting the top areas, making camping a much less attractive option than it used to be. It’s pretty, and there’s more going on, but it’s got the same basic feel to it. There are no more ladders, but crates and ramps can get you from the first floor to the second.

Backwash: It’s not just the nasty stuff left at the bottom of a soda can anymore. This rainy level takes place in a misty swamp, limiting your field of vision. It’s very similar to the area you fought the flood in during the first game. There’s even a guilty spark flying about the level. There are two bases on either side, with a small amount of trees in between to give some minimal cover during an assault. With plenty of elevation changes, there are ample spots to snipe, so be prepared to seek cover.

Turf: This medium-sized level takes place in a rundown urban environment. The narrow streets and walkways are conducive to confrontation, so expect lots of chaos. There is some cover, but it always seems like an opponent isn’t far off. It was designed with territories in mind, and it is in fact one of the best places to play, due to its easy to learn design. It’s unique, and not something you’re used to playing in the world of Halo.

Sanctuary: This level is a cemetery on Delta Halo, with a large castle-like structure sprawling through it. Mounted weapons keep attackers at bay as you spray bullets all over the map while listening to the soothing sound of a waterfall. It’s a large level with tons of cover; perfect for sneaking around with a bomb or a flag.

Warlock: This level is a clever play on words of the original Wizard level in the first Halo, only now it’s much more beautiful. A small circular area with few places to hide, “frantic” hardly describes the action with shotguns or rockets. There’s some new foliage that provides some cover, and the level seems a little bit bigger than before, but this level is all about shooting, shooting, and lots of carnage.

Containment: Huge is one word to describe this snow-covered level – the biggest of the new maps. There are multiple ways from one side to another, so playing defense and working as a team are required when playing against a skilled opponent. If you’re a show-off with the vehicles, there are plenty of places for innovative driving maneuvers, be it racing through the caves, or making some insane jumps while taking heavy fire. Warthogs, a tank, and some banshees provide lots of choices when it comes to transportation.

If you buy the disc, you get quite a few extra features, and while they are quite good, they won’t really appeal to anyone other than the hard-core Halo fan.

Audio Test: This humorous check of your surround sound speakers is good for a laugh, and is best left un-spoiled. Rest assured, it’s pretty darn amusing.

Two trailers are included on the disc. One is of Halo at E3 2000 where it was first shown, and the other was used for the announcement of Halo 2. The original Halo trailer shows several characters, weapons, and vehicles that didn’t make it into the final game, and it’s all original footage, not just gameplay.

Another Day At the Beach is a short film that shows the fate of ODST team in Old Mombasa. It’s pretty short, and not very interesting. I think most people would have preferred a better ending sequence. This film is pre-rendered, so it looks quite a bit better than the in-game scenarios in Halo 2.

Killtacular: This is a series of interview detailing the creation of the multiplayer maps. It’s mildly interesting, but if you watched all the footage from the special edition, then this might be overkill.

The Bad

For $19.99, there isn’t any, though the lack of new weapons, vehicles, and match types might disappoint some people.

The Verdict

If you’re a Halo 2 fan, then this is a no-brainer – go out and get the Map Pack. If you want to save a couple of bucks, you can download it online, but keep in mind you have no way of backing up the new maps, nor can you install them on multiple Xbox consoles; something you can do if you own the disc. An all-around nice package.

GAMEPLAY: 9.2
It’s the same as Halo 2, which is a good thing.

GAMEPLAY: 9.1
Many of these maps look better than anything in the stand alone game.

SOUND: 9
It’s the same as Halo 2, which again, is a good thing.

FUN FACTOR: 9.2
The new maps are great; especially sine there’s less cheating now.

REPLAY VALUE: 9
Unless you play with morons and cheaters you could play forever.

TOTAL SCORE: 9.1


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