This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content. It was written by Matthew Call.
The Movies is the
latest creation of Peter Molyneux and his Lionhead Studios, creators of Black and White and Fable. The game puts players into the shoes of a movie mogul in the
1920’s who starts the game with a vacant lot, a pile of money, and the dream to
rule Hollywood.
Gamers begin by building production facilities and sets, hiring actors,
directors, and staff, and then creating movies to try and sell to the merciless
masses throughout the decades up until the 1980’s. The Movies is really two
games in one: on the one hand it’s a movie studio simulation a la Railroad Tycoon, on the other hand the
game enables you to actually create your own movies, with a fair amount of
customization. The game utilizes both gameplay types fairly well; the only
drawback is that each mode is so complex and time consuming that most gamers
will be drawn to either one or the other. This may not be a bad thing, as most
games only offer one style of play for your hard earned cash.
The most enjoyable aspect of The Movies is the godlike
sensation that comes from ruling over your own little movie empire. As your
studio expands the screen becomes filled with buildings, sets, trailers, and
other movie studio accoutrements. The action takes place primarily from an
overhead view, at about 500 feet in the air. However, the game also enables
players to drag the screen down to ground level where often humorous
shenanigans are visible, which would have been difficult to see from the game’s
usual lofty view. To further enforce the almighty feel of the game players can
pick up their actors and drag their squirming bodies anywhere in the studio. Got
an actor who’s spending too much time in the bar? Drag his lazy pile of pixels
back to the set to get some work done!
Managing actors is only one aspect of running a virtual
movie studio. Buildings must be maintained, new sets and amenities need to be
constructed, new workers need to be hired, scripts need to be written, and
films that have been released must be archived once they are no longer making
any money. All of these activities keep players extremely occupied as the game
unfolds over the decades. In fact, time can seem to slow to a crawl as playing
through a single decade of the game can take nearly two hours with all the
managing that must occur. It’s not unusual to start playing The Movies in the
early evening and suddenly discover that morning somehow managed to sneak up on
you, but that’s a large part of what makes the game so enjoyable.
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