Showing 1 through 6 of 6 stories found.
[ea.com]

From the press release:
With its mixture of platform elements and exploration - coupled with a seemingly endless army of enemies and interactive backdrops - Kane and Lynch mobile is a challenging game where the stakes are high and the action is unrelenting...
Since we're talking about cell phones here, distribution is handled by the carrier and most likely comes with all kinds of bundled crap and monthly access fees. I had a Sprint phone once and I was given the option of getting a 2 Fast 2 Furious game for $6.95 plus $1.95 every month. That's just in case you needed a reason to not want to bother with a K&L mobile game.
This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content. It was written by Brian Mohr.
Mobile Suit Gundam was one of the first mech games on the market and continues to have a cult-like following. The game which is based on the anime series has been highly successful over the years because of this fan base, but that may change after fans experience the latest take in the series on the PlayStation 3, Mobile Suit Gundam: Crossfire.
If you’re unfamiliar with the franchise, Mobile Suit Gundam allows you to play as one of two factions, the Earth Federal Forces or the Principality of Zeon. The game is set in the future on Earth as both forces are battling it out with their Mobile Suit units for control.
Let me make it clear from the outset, there’s not much done well in this game. Probably the best thing Mobile Suit Gundam has going for it is the various upgrades to your suits. Players have the ability to upgrade offensive and defensive capabilities. You can even hire pilots, repair damage, purchase new weapons, and more. There are also over 30 different mobile suits featured in the game to play with. All of these aspects are likely the only thing that actually will keep you interested.
Aside from that, the voicework and sound effects are average. The music in the game doesn’t really provide anything extra to the experience and neither does the voice acting which mostly is just narration and commands. As for the sound effects, they don’t exactly add much to the game, but they don’t take away from it either.
“It is our distinct pleasure to bring this much loved SNK fighting game to cellphones” said John Greiner, President and CEO of Hudson Entertainment. “It is quite impressive how all the action-packed essence of the classic title fits on a small device. It serves as a great compliment to our library of games.”
Originally written by Philip Palmer
Namco Bandai have announced their upcoming shooter for the Xbox 360, Mobile Ops: The One Year War.
The One Year War will put gamers right in the cockpit of a mobile fighter as you battle for independence from The Earth Federation. Mobile Ops will feature full Xbox Live support giving players multiple scenarios and battlefields to battle it out online. There will also be a many customization options including beam sabers, heat hawks and other weapons.
Yoshi Niki, business director at Namco Bandai said, "With dramatic coackpit views and exquisitely detailed mobile suits, we fully expect Mobile Ops to immerse gamers into a futuristic world where giant meachas loom against a war-torn horizon. As desperate battles ensue in both open battlefields and urban environments, players can choose to engage enemies on foot, in vehicles or in mobile suits."
Originally written by Brian Mohr
This preview was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.
Perhaps the game with the most buzz for the PlayStation Portable coming out of the 2004 Electronic Entertainment Expo was Gran Turismo 4 Mobile, this is because Polyphony Digital confirmed that they weren’t bringing a new version of the game but instead transferring the widely popular and graphically amazing fourth game in the series to the upcoming handheld.
From what the media have been told by series producer Kazunori Yamauchi, Polyphony has transferred the fourth installment over completely to the handheld. This hopefully means we’ll see all 500 cars and 50 tracks that’ll be included in the console version. There has been rumor swirling that you’ll be able to connect the two games and perhaps transfer data between them; this would be a tremendous advantage to selling both versions of the game and allow players to continue their game on the road.
Gran Turismo 4 Mobile’s graphics look just as good as the PlayStation 2’s so far and it has already been confirmed that it will do more than its console counterpart by offering WiFi capabilities. This is especially good news for Gran Turismo fans that were disappointed by Polyphony pulling out the online option for the console because finally players can race against another person.
Overall, I think there are two major questions concerning Gran Turismo 4 Mobile. First, is the fact that the game is so graphically impressive that it will wear on the already low battery. From what we know, the more graphically intense games cause the battery to run down faster and this would be an even greater drawback if it sinks below the two hours play time.
|
Go to page |




Reviews
