Blog Style or Sort By Most Bumps This... Day  Week  Month  Life



Tip: Use + to search with multiple terms, - to exclude a term, and quotes to get specific... [Examples]

Showing 1 through 10 of 19 stories found.
Too much clutter? Try Quick Search
.


GameBump Launches e3Feed.comPosted 7:51am Mon Jul 14, 2008 by Tim Grube Tags: E3, E3 2008, e3Feed, GameBump

So you're not going to this years E3 in Los Angeles, CA? Well, we here at GameBump (and now e3Feed.com) are happy to announce the launch of e3Feed.com that will automatically collect all E3-related stories from all of the web's top news sources. It is separated into four sections (all, news, videos, and previews).

Head on over there and be sure to bookmark the page!

[e3feed.com]
Bumps:
2
  Email This      0 Comments   
Hey, We've Got A Gallery System..Posted 2:05am Mon Jul 14, 2008 by Aaron Dunlap Tags: gamebump, galleries, site features, meta
See that new-looking thing below this paragraph? I hope you do, because it would mean that the gallery system I just built (from scratch, because I'm like that) is working.

  Launch Gallery: Gears of War 2

(10 images)


Lucky that I should get it done now, at 3am the morning E3 begins and the floodgates of screenshots and media kits  are opened. Like everything else on this site, it's still a work in progress, so any feedback can be left in the comments of this story.

Right now it makes nearly exclusive use of JavaScript, which isn't very friendly to most mobile browsers and people who think any type of HTML newer than baggy pants will explode their computers. A flat, static, boring alternative will be available eventually.

  Launch Gallery: Strong Bad's Cool Game

(12 images)


Bumps:
4
  Email This      2 Comments   
GameBump is Hiring! Be part of the team! Posted 8:42pm Sun Apr 06, 2008 by Tim Grube Tags: GameBump, hiring, job, torture, trialbyfire, masochism, videogames, resume, experience, love

I promise the flames die down eventually...

GameBump is officially seeking to hire talented writers who are interested in working within the gaming journalism field, so if you've got mad writing skills, have a drive for seeking out the latest gaming news and reviews, and know your way around a console or two, you're just what this new, fresh site is looking for. It also helps if you can take a joke (see above).

Applicants need not have experience working on another site, but they must include some recent writing samples to prove they're not in the fifth grade. Accepted applicants will be put on probation until they find their niche, be it news, reviews, previews, editing, interviews, editorials, or various features. Previous experience within the industry is an obvious plus, but mostly we're interested in people with a passion for videogames who'd like to join this exclusive, innovative team.

GameBump is also searching for additional programmers and graphics designers to help lighten the load on the rest of us; simply include the position you're looking at in the subject line of the email and our very own programming or graphics specialists will talk with you about specific knowledge you should already have.

At current all positions are volunteer, but you get free games, the chance to attend events/trade shows under the GameBump name, work experience, contacts, published material, and some flashy text for your resume. Also, you get to hang out with me and/or Aaron Dunlap - that's an experience that can't be replicated in and of itself.

We look forward to hearing from some great and talented people.

Instructions:
  1. Include your position in the subject line, either: staff writer, general contributor, programmer, editor, or graphics designer
  2. In the body of your email, include: any prior writing experience, your favorite game (and why!), your owned hardware, your preferred company (if you have one), how you heard about GameBump, what you think you can bring to the table, and why you're just dying to work here.
  3. Attached, please include: at least one-two writing samples; this can be anything, but don't let it be less than 500 words. We want to get a feel for your style more than anything. And no viruses, please.
Send your email to me here and I'll respond to let you know I received it. If I don't respond, send another copy to here. Good luck.


Bumps:
2
  Email This      0 Comments   
Wii Review Bonanza, or: Your Wii is Sick - Must be Something you PlayedPosted 8:25pm Sat Feb 16, 2008 by Eric Jonathan Smith Tags: Nintendo Wii, Namco Museum Remix, The Sims 2 Castaway, Soulcalibur Legends, Smarty Pants, No More Heroes, review, feature, GameBump


Kneel. Place hands on either side of the ceramic-like object. Wait. A sudden urge takes you, spewing the remains of a previous ingestion. You glance at what was just created; between the remains of what were once good ideas you see those extra things you tacked on that seemed like a quick fix at the time but ultimately caused their own regurgitation. You lament at the pain you caused yourself, but deep down you can feel that the pain is still there.

So what have you been eating? Or in this case, what have various developers been feeding the ceramic bowl in question, the Wii? Their own regurgitation, that's what - and a little bit of Nintendo's own leftovers for good measure. The Wii is the one that's sick, suffering from delirious spells of minigame collections, shoddy ports, forced motion control schemes, and God knows what else.

A little examination is in order. Five case studies have been prepared, each a different opinion of how Wii software appears. Some of it isn't too pretty – but fear not, we might even discover a cure. So lean back, relax, and try not to throw that Wii remote into the tv.

Continue reading...


Bumps:
2
  Email This      0 Comments   
GameBump is Hiring: Now you, too, can be tortured by our managementPosted 10:55pm Mon Jan 07, 2008 by Shiva Stella Tags: GameBump, hiring, job, torture, trial-by-fire, masochism, videogames, resume, experience, love

I promise the flames die down eventually...

GameBump is officially seeking to hire talented writers who are interested in working within the gaming journalism field, so if you've got mad writing skills, have a drive for seeking out the latest gaming news and reviews, and know your way around a console or two, you're just what this new, fresh site is looking for. It also helps if you can take a joke (see above).

Applicants need not have experience working on another site, but they must include some recent writing samples to prove they're not in the fifth grade. Accepted applicants will be put on probation until they find their niche, be it news, reviews, previews, editing, interviews, editorials, or various features. Previous experience within the industry is an obvious plus, but mostly we're interested in people with a passion for videogames who'd like to join this exclusive, innovative team.

GameBump is also searching for additional programmers and graphics designers to help lighten the load on the rest of us; simply include the position you're looking at in the subject line of the email and our very own programming or graphics specialists will talk with you about specific knowledge you should already have.

At current all positions are volunteer, but you get free games, the chance to attend events/trade shows under the GameBump name, work experience, contacts, published material, and some flashy text for your resume. Also, you get to hang out with me and/or Aaron Dunlap - that's an experience that can't be replicated in and of itself.

We look forward to hearing from some great and talented people.

Instructions:
  1. Include your position in the subject line, either: staff writer, general contributor, programmer, editor, or graphics designer
  2. In the body of your email, include: any prior writing experience, your favorite game (and why!), your owned hardware, your preferred company (if you have one), how you heard about GameBump, what you think you can bring to the table, and why you're just dying to work here.
  3. Attached, please include: at least one-two writing samples; this can be anything, but don't let it be less than 500 words. We want to get a feel for your style more than anything. And no viruses, please.
Send your email to me here and I'll respond to let you know I received it. If I don't respond, send another copy to here. Good luck.


Bumps:
5
  Email This      1 Comments   
GameBump's Most Wanted List for 2008: It's time for changePosted 11:56pm Fri Jan 04, 2008 by Shiva Stella Tags: editorial, features, GameBump, 2008, most wanted


If 2007 taught gaming journalists anything it was that much has changed since the days of yore - no longer are we paying $30-50 for quality titles that challenge, engage, and entertain us as gamers. Instead we are forking out boatloads of cash for matching accessories, consoles we can't locate without ebay, games that require patches to actually operate, and new, disappointing sagas without endings.

In the hopes of promoting change for 2008, then, here is GameBump's "most wanted" list written by avid gamers and directed toward the gaming industry. If you've been playing through 2007's offerings and wondering if you're the only one who's been confused about the latest industry trends - don't worry; you're not.

Continue reading...


Bumps:
5
  Email This      1 Comments   
Merry Christmas To AllPosted 9:55am Tue Dec 25, 2007 by Tim Grube Tags: Christmas, GameBump

The GameBump staff would like to wish everyone a happy and safe Merry Christmas. GameBump will resume updating tomorrow, December 26. Save us some turkey and ham!

In the meantime, be sure to check out our exclusive short story written by our very own Aaron Dunlap.

[gamebump.com]
Bumps:
3
  Email This      0 Comments   
[GOTY] Best Game of 07: The Orange BoxPosted 1:37pm Sat Dec 22, 2007 by Aaron Dunlap Tags: Game of the Year 2007, GameBump, features, The Orange Box, half-life, portal



Despite what some award-show winners have to say, this wasn't a very excellent year for games. Think of the biggest, most-anticipated games of 2007 and think about how they turned out.

Halo 3 was probably the most anticipated game, and while its multiplayer component is pretty expansive, the single-player campaign (you know, the reason most of us buy a video game) was mediocre and occasionally downright boring. Assassin's Creed was another hugely-anticipated game, and it had the graphics and control scheme we all wanted, but in the midst of making all that it seems that Ubisoft forgot to throw in an actual game. What about Crysis? One of the most-hyped PC releases by the Microsoft camp? It sold less than 90,000 copies in its launch window.


Only a few of the anticipated games of the year really met anybody's expectations. Call of Duty 4: Modern Warfare is, well, it's Call of Duty 4. You guys seemed to really eat up BioShock, too. Super Mario Galaxy is amazing as well. Our Game of the Year award is supposed to be about innovation, though, and aside from being very well-made products, what this year has really innovated things?

Continue reading...




[gamebump.com]
Bumps:
5
  Email This      0 Comments   
[GOTY] Best Portable Game of 07: The Legend of Zelda: Phantom HourglassPosted 1:16pm Fri Dec 21, 2007 by Aaron Dunlap Tags: Game of the Year 2007, GameBump, features, The Legend of Zelda Phantom Hourglass, Phantom Hourglass, Contra 4, Final Fantasy Tactics The War of the Lions



Why It Won: Zelda games come around more frequently than Mario games and so aren't held to the same absurd scrutiny. In fact, after a lifetime of mostly-identical storylines (the princess is kidnapped, oh noes!) it wouldn't be altogether ridiculous to wonder when something new would come along for Link to do besides spend all day fishing, blowing into an ocarina, and looking for pieces of the much-elusive Tri-force. I'd all but discounted the series as an ad-tedium retread of the same concepts when The Legend of Zelda: Phantom Hourglass came along and I, feeling sorry for my oft-neglected DS, decided to give it a whirl.

Continue reading...




[gamebump.com]
Bumps:
3
  Email This      1 Comments   
[GOTY] Best RPG/Strategy Game of 07: World of Warcraft : Burning CrusadePosted 1:50pm Thu Dec 20, 2007 by Akshay Masand Tags: Game of the Year 2007, GameBump, features, world of warcraft, burning crusade, mass effect




Why It Won: World of Warcraft: The Burning Crusade is the expansion to the award-winning, life-absorbing MMORPG World of Warcraft. It adds new battlegrounds, items, lands, races, and much more to the original game. This expansion bumps up the content of the original game tremendously and makes sure that there's never mindless killing to get the huge number of experience points needed to level-up. While most of the content is for post level 60 players, there are also two new races, the Blood Elf and the Draenei, alongside with two classes: the Shaman for the alliance and the Paladin for the Horde, available to new players as well as old-timers who'd like to experience the lower levels again but from a new angle.

Continue reading...




[gamebump.com]
Bumps:
1
  Email This      0 Comments   

Go to page

Next >>

Tag Search
Features
Reviews
Previews
Videos
Screenshots
Game Demos
GamingHorizon Archive
Current Events
e3Feed Work For Us
Most Used Tags
Xbox 360 (252)
PlayStation 3 (239)
PC (127)
PSP (121)
Wii (119)
Sony (118)
PlayStation 2 (113)
Nintendo (89)
Screens (81)
Editorial (74)
Microsoft (61)
Nintendo DS (61)
E3 2008 (51)
Update (39)
Rumor (37)
Xbox (37)
Virtual Console (36)
People (32)
Activision (28)
Square Enix (27)
Ubisoft (27)
E3 (26)
Playstation Store (26)
EA (23)
Xbox Live (21)
Halo 3 (21)
Xbox Live Arcade (20)
Capcom (20)
Nintendo Wii (19)
GameBump (19)
Assassins Creed (19)
Sega (16)
Politics (16)
DS (15)
Konami (15)
Eidos (15)
World Of Warcraft (14)
Call Of Duty 4 (14)
Electronic Arts (14)
Valve (14)
Japan (14)
Rockstar (13)
Namco Bandai (13)
Scores (13)
Devil May Cry 4 (12)
Rock Band (12)
Sales (12)
Atlus (12)
Blizzard (12)
Gallery (11)