This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content. It was written by Brian Mohr.
Ubisoft has been getting a lot of praise recently on the
Xbox 360 because of its graphically impressive shooter, Ghost Recon: Advanced
Warfighter. Ubi is taking another shot at the next-generation console by heading
to the air with a World War II arcade flyer, Blazing Angels: Squadrons of WWII.
Will Blazing Angels follow in the path of Ghost Recon or go into a tailspin?
The answer is a mixed blessing.
The game puts players in the role of a captain in the elite
group of pilots known as the Blazing Angels. In the single-player experience,
you’ll battle through some of the most historic dogfights of World War II that spans
across the globe. Over the course of the game you’ll have a group of wingmen
that provide the necessary backup for you to get through each battle alive in
Joe, Frank and Tom.
Just like Ubisoft’s success in Ghost Recon, the graphics for
Blazing Angels are simply amazing to say the least. Over the course of the game
you’ll battle through Dunkirk, North
Africa, Pearl Harbor, Midway, Paris,
Berlin and more. Each area looks completely
different from the next and areas like London
and Paris feature lifelike
recreations of the Eiffel Tower
and Big Ben.
If that wasn’t enough the graphics, other parts of the game
are just as good including stunning sky, water and smoke effects. The horizon
really is impressive and the sun at times can literally blind you if you’re
going at it. Meanwhile the water effects are wonderful and the smoke throughout
all the levels will bellow from enemy planes that are shot down, buildings
blown to pieces on the ground and more. It really is a sight to see and makes
you feel almost like you’re back in the 1940’s.
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