Whelp it's up now. Enjoy all of those features that you've already heard about. Install the four games you can fit on your 20gb drive after uninstalling all of your demos and let rip. Enjoy kids. Or maybe don't if you're like me. It would be super awesome if we weren't forced to pick an avatar. These things were charming on the Wii for all of the first 30 minutes you played Wii Sports before that became tiresome, but honestly, can we please kill this trend? Additionally it would be nice if half of my themes weren't half-assed covered by the icons. Aside from that it's pretty cool.
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Whelp it's up now. Enjoy all of those features that you've already heard about. Install the four games you can fit on your 20gb drive after uninstalling all of your demos and let rip. Enjoy kids. Or maybe don't if you're like me. It would be super awesome if we weren't forced to pick an avatar. These things were charming on the Wii for all of the first 30 minutes you played Wii Sports before that became tiresome, but honestly, can we please kill this trend? Additionally it would be nice if half of my themes weren't half-assed covered by the icons. Aside from that it's pretty cool.
Spider-Man: Web of Shadows is Treyarch's first Spider-Man game not based on a movie. The gameplay, especially in combat, is a step up from previous Spidey titles but the story is short and unsatisfying. Too much emphasis is placed on a half-baked "choose your fate" branching storyline that quickly devolves into a non-stop series of boss fights. The ability to switch between red and blue Spider-Man and black-suited symbiote Spider-Man is novel, but wasted. People like me who pine for a game with Spider-Man 2's quality of web slinging with a decent game attached might be satisfied, but not impressed. This game is worth a rental for Spidey fans or any curious gamer, but at the end you wont be itching for more.
Click here for an explanation of our review and scoring format.
Spider-Man is probably the perfect character for video games. He can jump higher than anyone; he can walk, run, and sit on walls; he can beat up multiple attackers with blinding speed and feline agility; and he can swing around town on webs he shoots from his wrists. If ever there was an entity better suited for virtual representation, I'd like to hear it.
He's had a spotted past in games. I have no qualms saying that Spider-Man 2 on the Xbox is one of my favorite games to play. Altogether, the game is a wreck, but it's the web swinging I love. I could sit in front of that game for hours doing nothing but swing around its digital Manhattan. It just felt right in that game. You could feel the weight of Spidey as he grabs a fresh webline, feel the G-forces as he reaches the apex of a swing, feel the wind sheer off his body as he pulls his legs in and kicks out at just the right moment to maximize airtime and distance. That game is the perfect Spider-Man webslinging simulator. Every game since then has tried to be a better game, cramming in more story or more combo attacks and celebrity voices, abandoning the web mechanics altogether. Spider-Man 3 was a complete waste. How couldn't it be? It was rushed to come out with the movie, which itself was a waste.

According to Gamasutra Square Enix has plans to open a US studio based in Los Angeles for the purposes of creating an action game based on an original IP (assumedly for the 360 based upon the job descriptions.) It should be interesting to see how this pans out in the end. Square Enix, original IP, and action game aren't usually phrases that you see lumped together. I'm personally just excited to see what sort of art direction we can expect to see from this new studio. I'm going to be really disappointed if it's full of man-tough space marines rather than my beloved effeminate Gackt copies. In the end, I'm just glad to have had a chance to use this image.
[gamasutra.com]

Click here for an explanation of our review and scoring format.
Gears of War was quite the blockbuster when it first arrived on Xbox 360. The game offered solid controls, great visuals, intuitive third person camera and chainsaws. Though the plot wasn't the main focus, Gears effectively brought us the memorable, wisecracking Delta squad members: Marcus, Dom, Cole and Baird. Fast forward to Gears 2 -- the game takes everything that made the original Gears a solid shooter and takes it a step further on the epic scale. To quote Epic Lead Designer, Cliff Bleszinski, Gears of War 2 is definitely "bigger, better and more badass."

[lionhead.com]
[snoopyflyingace.com]

Worse yet, Rare has announced that they aren't planning to take action in order to fix it, stating that it would require too much "time, resources and money to alter."
While there are certainly many gamers who already own HDTVs, this should be a huge annoyance to those still relying on standard ones. It shall be interesting to note how this affects the November NPDs.
[joystiq.com]

This is big news for PC fans because many RE fans have been asking for a PC port and now it is here! The game is scheduled for release on March 12, 2009 in Japan, and March 13, 2009 in North America and Europe.
[residentevil.com]

How to enter:
Register your gamertag now and get ready for a whole weekend of fun and competition! From 12:01 A.M. (ET) on Friday, November 7 until 11:59 P.M. (ET) on Sunday November 9, you'll get an entry into the sweepstakes when you play a multiplayer Gears of War 2 match.
Prize Information
After the entry period, will conduct a prize drawing for the following nine
winners from among all eligible entries:
- Two Grand Prizes: A custom Gears of War 2 Xbox 360 console
- Two Second Prizes: A Gears of War 2 Special Edition Zune 120 GB digital media player
- Five Third Prizes: A Gears of War 2 Limited Edition game
Get more details on the Play & Win Sweepstakes.
NO PURCHASE NECESSARY. Open only to legal residents of the 50 United States (includes the District of Columbia) 18+. Game ends November 9, 2008. For details including free, alternate method of entry, see the Official Rules.[xbox.com]
The demo is scheduled for release on November 11. Expect more soon...
[l4d.com]
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