This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.
Lego Star Wars for the GameCube, despite releasing six months after its sister versions for the PlayStation 2 and Xbox, is the same fun adventure you’ve experienced before. It’s got the primary characters for all of the first three episodes; it’s got gorgeous, realistic environments that Star Wars is known for; and it’s got a plethora of little tricks, force powers, extras, and secrets, and thanks to the GC version, it’s now got them – intact – on the market’s most family-friendly console. If this seems like a recipe for success, it is.
Lego Star Wars comes complete with the saga’s first three episodes, a bonus “episode”, and a ton of goodies to collect, including character biographies, tips, and gameplay extras (super large blasters, moustaches, invincibility, and about a dozen more). The game begins by casting players as Qui-Gon Jinn and Obi-Wan Kenobi (you can “tag” characters to determine whom you’d rather control) and sets them in Dexter’s Diner, the HQ of Lego Star Wars. Characters you unlock as you proceed throughout all the episodes will appear in the Diner and you’ll then be able to use them in free mode, but as you first begin, you’re stuck in story mode with only one episode and one level available: Episode I, level one. Each episode has at least five levels, and each level can only be unlocked by playing through its proceeding one. The fact that Traveller’s Tales connected all the episodes to the Diner and then encouraged players to experiment with the surroundings is more than cute, as it quickly gets the game’s main point across: to proceed in this version of the Star Wars universe, you’ll have to use the force – a lot. Each item in the Diner is surrounded by a green aura as players position Qui-Gon in front of it; the green symbolizes that the item is “force-ready”, which means that players can use the force to float the item and shake it until coins – currency used for purchasing extras – pop out. After you’re done exploding soda cups and attacking Obi-Wan, it’s time to head through the first door and begin your Star Wars adventure.
Each level in Lego Star Wars is gorgeous, intricately detailed, and very befitting of the Star Wars universe. As each episode only sports five-six levels, each level is chosen for portraying some sort of important, action-packed event, so you’ll run through swamps (stopping only to marvel at your reflection in small pools), fly through space (while admiring all the bright explosions and swarming enemy vehicles), and fight through hordes of enemy droids to approach Darth Maul, Count Dooku, or even Darth Vader, and all in style. Though the environments are realistic, they’re full of lego objects and parts just waiting to be assembled by someone strong in the force, and a lot of these objects can be adjusted to enable players to reach secret locations and obtain extra goodies; in this regard, level layouts cleverly accommodate these bonuses without paying for it in loss of realism, as areas feature scorching hot lava pools, gentle patches of smoke, and beautiful overhead skies.
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