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<channel>
<title>| GameBump |</title>
<link>http://www.gamebump.com</link>
<description>Video gaming news blog.</description>
<language>en-us</language>
<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>E3 2008: SCRABBLE For iPhone Screenshots</title>
<author>Tim Grube</author>
<link>http://www.gamebump.com/go/e3_2008_scrabble_for_iphone_screenshots</link>
<guid>http://www.gamebump.com/go/e3_2008_scrabble_for_iphone_screenshots</guid>
<comments>http://www.gamebump.com/go/e3_2008_scrabble_for_iphone_screenshots#</comments>
<description><![CDATA[<span style="font-weight: bold;">SCRABBLE</span> screenshots for mobile platforms including iPhone.<br><br><div style="border: 1px solid #c0c0c0; padding: 5px; padding-left: 2px; width: 500px; background: #dadada; color: #101010; height: 107px; font-size: 11pt; margin-bottom: 0px;">
&nbsp; <a style="text-decoration: none; color: inherit;"  href="http://www.gamebump.com/?gallery=44"> Launch Gallery: <b>SCRABBLE</b></a><br />
<a href="http://www.gamebump.com/?gallery=44&showpic=558"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/558.jpg" /></a><a href="http://www.gamebump.com/?gallery=44&showpic=559"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/559.jpg" /></a><a href="http://www.gamebump.com/?gallery=44&showpic=560"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/560.jpg" /></a><a href="http://www.gamebump.com/?gallery=44&showpic=561"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/561.jpg" /></a><br /><span style="float:right; font-size: 8pt;"> (32 images)</span></div>
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=SCRABBLE&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY SCRABBLE AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Tue, 15 Jul 2008 12:47:27 -0500</pubDate>
</item><item>
<title>Kane &amp; Lynch Mobile Version Released, Dozens Excited</title>
<author>Aaron Dunlap</author>
<link>http://www.gamebump.com/go/kane__lynch_mobile_version_released_dozens_excited</link>
<guid>http://www.gamebump.com/go/kane__lynch_mobile_version_released_dozens_excited</guid>
<comments>http://www.gamebump.com/go/kane__lynch_mobile_version_released_dozens_excited#</comments>
<description><![CDATA[<p><span style="margin: 0pt; padding: 8px 0pt 8px 8px; z-index: 777; float: right; clear: right;"><img src="http://www.gamebump.com/images/upload/den7bdz9rb7o43c6eot3pgib.jpg" alt="" alignment="right" border="0"></span></p>What should grace my inbox this morning but a press release about a mobile version of everybody's favorite <a href="http://www.gamebump.com/tag/kane%20and%20lynch">Kane &amp; Lynch</a> being released.<br><br>From the press release:<br><br><div style="margin-left: 40px;">Spanning 38 action-packed levels across five very different scenarios, Kane and Lynch mobile takes the form of a fast paced action game. Armed with a wealth of firearms, explosives, deadly booby traps and gadgets, the pair must blast a path through each heavily-guarded location, using simple yet effective menu systems to switch between shotguns and assault rifles with ease.<br><br>With its mixture of platform elements and exploration - coupled with a seemingly endless army of enemies and interactive backdrops - Kane and Lynch mobile is a challenging game where the stakes are high and the action is unrelenting...<br><br></div>The game was developed by Kiloo, a Danish company, with "input" from IO Interactive (makers of the actual-size game). <br><br>Since we're talking about cell phones here, distribution is handled by the carrier and most likely comes with all kinds of bundled crap and monthly access fees. I had a Sprint phone once and I was given the option of getting a 2 Fast 2 Furious game for $6.95 plus $1.95 every month. That's just in case you needed a reason to not want to bother with a K&amp;L mobile game.<br>]]></description>
<pubDate>Mon, 17 Dec 2007 17:06:53 -0600</pubDate>
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<title>GH Review: Mobile Suit Gundam: Crossfire (PS3)</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/gh_review_mobile_suit_gundam_crossfire_ps3</link>
<guid>http://www.gamebump.com/go/gh_review_mobile_suit_gundam_crossfire_ps3</guid>
<comments>http://www.gamebump.com/go/gh_review_mobile_suit_gundam_crossfire_ps3#</comments>
<description><![CDATA[<p>This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  It was written by Brian Mohr.</p>
<img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE LOWDOWN&size=25" alt="The Lowdown"/>



<p class="MsoNormal">Mobile Suit Gundam was one of the first mech games on the
market and continues to have a cult-like following. The game which is based on
the anime series has been highly successful over the years because of this fan
base, but that may change after fans experience the latest take in the series
on the PlayStation 3, Mobile Suit Gundam: Crossfire.



<p class="MsoNormal">If youre unfamiliar with the franchise, Mobile Suit Gundam
allows you to play as one of two factions, the Earth Federal Forces or the
Principality of Zeon. The game is set in the future on Earth as both forces are
battling it out with their Mobile Suit units for control.



<p class="MsoNormal"><img style="border: 0px;"   src="/typeimage.php?color=orange&font=stencil&text=THE GOOD&size=25" alt="The Good"/>



<p class="MsoNormal">Let me make it clear from the outset, theres not much done
well in this game. Probably the best thing Mobile Suit Gundam has going for it
is the various upgrades to your suits. Players have the ability to upgrade
offensive and defensive capabilities. You can even hire pilots, repair damage,
purchase new weapons, and more. There are also over 30 different mobile suits
featured in the game to play with. All of these aspects are likely the only
thing that actually will keep you interested.



<p class="MsoNormal">Aside from that, the voicework and sound effects are
average. The music in the game doesnt really provide anything extra to the
experience and neither does the voice acting which mostly is just narration and
commands. As for the sound effects, they dont exactly add much to the game,
but they dont take away from it either. <span> </span>



<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE BAD&size=25" alt="The Bad"/> 



<p class="MsoNormal">Even though its a launch game, nothing about Crossfire
screams next-generation. This specifically has to do with graphics. Aside from
the actual mobile suits and dismemberment of them which look pretty good,
everything else stinks. The environments are relatively dull, bare, and almost
non-interactive. Although some environments feature water and jungles, none of
those things look very good. Add to that the fact that the games menus and
presentation are equally poor, and theres no question that the graphics in
Crossfire are just plain bad.



<p class="MsoNormal">Sadly thats not all that goes wrong with the game though.
Mobile Suit Gundam has a terrible story too. Basically all you know is that a
war is going on between the Zeon and Earth forces and mechs are battling it
out. The storyline and missions dont provide a lot of depth to the entire
experience.



<p class="MsoNormal">On top of that, the gameplay is horrible. The framerate
moves at a snails pace which almost makes the game intolerable to play. It
takes forever to move around and attack your enemies and for an action game
that just isnt right. The only times the game actually moves a little better
is when there is nothing in the environment.



<p class="MsoNormal">The camera controls with the right analog stick are very
poor as well. Players do have the ability to lock onto their opponents with the
L1 button, but because the enemies will use their thrusters to get away its
very easy to lose track of where they are around you. Also noted, the game
doesnt utilize the SIXAXIS motion sensor capabilities at all.



<p class="MsoNormal">As for the combat itself, there is a variety of guns, but
only the lightsaber seems to really make any significant damage. Since the
framerate and camera are so bad, that makes it very difficult to move and shoot
your opponents. Of course your enemies dont have those same problems and
instead fire on you constantly. Your only hope is to whip out the lightsaber
and hack and slash them to pieces. In fact, the melee weapon almost works too
well in taking down your enemies in a matter of seconds.



<p class="MsoNormal">Lastly, the game doesnt feature any sort of depth. The
storyline is very short with approximately 25 missions and is beatable within a
day or two. That means the only other option you have to play is split-screen
two-player which still suffers from the terrible framerate. Crossfire is one of
just a handful of PlayStation 3 launch titles to include no online support
whatsoever.



<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE VERDICT&size=25" alt="The Verdict"/> 



<p class="MsoNormal">Obviously Namco was rushed to make Mobile Suit Gundam:
Crossfire a launch title for the PlayStation 3. Its too bad because with more
time the game actually could have been decent. The problem though is the
framerate, graphics, and controls are miserable and certainly dont show off
any of the PlayStation 3s capabilities. Even worse than that is the fact that
theyve slapped a $60 price tag on it. Simply put, Mobile Suit Gundam:
Crossfire should be the last game you consider if you want to get a launch game
for the PlayStation 3.<span></span> 


	<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GAMEPLAY: 2.2&size=20" alt="GAMEPLAY: 2.2" /> <br />
The camera is terrible and the framerate makes the whole experience nearly intolerable.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GRAPHICS: 3.3&size=20" alt="GAMEPLAY: 3.3" /> <br />
The suits look good, but the environments are lackluster and bare.</p>

<p><img style="border: 0px;"   src="/typeimage.php?color=black&font=stencil&text=SOUND: 4.1&size=20" alt="SOUND: 4.1" /> <br />
The voicework and music is mediocre at best, but certainly doesnt provide anything worthwhile.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=FUN FACTOR: 2.5&size=20" alt="FUN FACTOR: 2.5" /> <br />
Theres very little good hear and that means it just isnt fun.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=REPLAY VALUE: 2.2&size=20" alt="REPLAY VALUE: 2.2" /> <br />
Aside from the rather short story theres a Vs. mode, but the game features no online offering.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=orange&font=stencil&text=TOTAL SCORE: 2.9 &size=23" alt="TOTAL SCORE: 2.9" />


		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=Mobile Suit Gundam Crossfire&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY MOBILE SUIT GUNDAM CROSSFIRE AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
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<pubDate>Tue, 12 Dec 2006 22:35:00 -0600</pubDate>
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<title>Fatal Fury Mobile Announced</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/fatal_fury_mobile_announced</link>
<guid>http://www.gamebump.com/go/fatal_fury_mobile_announced</guid>
<comments>http://www.gamebump.com/go/fatal_fury_mobile_announced#</comments>
<description><![CDATA[
Hudson Soft's North American publishing department, Hudson
Entertainment, announced today that they are planning a new release of
the arcade fighting game, Fatal Fury. The version, titled Fatal Fury Mobile,
will be designed for cellphones, and will be based on Fatal Fury 2. The
title should launch in the North American market on both the Java and
Brew platforms during fall 2006.<br /><br />It is our
distinct pleasure to bring this much loved SNK fighting game to
cellphones said John Greiner, President and CEO of Hudson
Entertainment. It is quite impressive how all the action-packed
essence of the classic title fits on a small device. It serves as a
great compliment to our library of games.<blockquote> </blockquote>
 Originally written by Philip Palmer]]></description>
<pubDate>Tue, 25 Jul 2006 22:34:00 -0500</pubDate>
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<title>Namco Announces Mobile Ops: One Year War for 360</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/namco_announces_mobile_ops_one_year_war_for_360</link>
<guid>http://www.gamebump.com/go/namco_announces_mobile_ops_one_year_war_for_360</guid>
<comments>http://www.gamebump.com/go/namco_announces_mobile_ops_one_year_war_for_360#</comments>
<description><![CDATA[<p>Namco Bandai have announced their upcoming shooter for the Xbox 360, Mobile Ops: The One Year War.</p><p>The One Year War will put gamers right in the cockpit of a mobile fighter as you battle for independence from The Earth Federation. Mobile Ops will feature full Xbox Live support giving players multiple scenarios and battlefields to battle it out online. There will also be a many customization options including beam sabers, heat hawks and other weapons.</p><p>Yoshi Niki, business director at Namco Bandai said, &quot;With dramatic coackpit views and exquisitely detailed mobile suits, we fully expect Mobile Ops to immerse gamers into&nbsp;a futuristic world where giant meachas loom against a war-torn horizon. As desperate battles ensue in both open battlefields and urban environments, players can choose to engage enemies on foot, in vehicles or in mobile suits.&quot;</p> Originally written by Brian Mohr]]></description>
<pubDate>Wed, 28 Jun 2006 13:20:00 -0500</pubDate>
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<title>GH Preview: Gran Turismo 4 Mobile (PSP)</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/gh_preview_gran_turismo_4_mobile_psp1</link>
<guid>http://www.gamebump.com/go/gh_preview_gran_turismo_4_mobile_psp1</guid>
<comments>http://www.gamebump.com/go/gh_preview_gran_turismo_4_mobile_psp1#</comments>
<description><![CDATA[<p>This preview was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  </p>
<p><img  style="border: 0px;" src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE BUZZ&size=25" alt="The Buzz" /><p>Perhaps the game with the most buzz for the PlayStation Portable coming out of the 2004 Electronic Entertainment Expo was Gran Turismo 4 Mobile, this is because Polyphony Digital confirmed that they werent bringing a new version of the game but instead transferring the widely popular and graphically amazing fourth game in the series to the upcoming handheld.<p>From what the media have been told by series producer Kazunori Yamauchi, Polyphony has transferred the fourth installment over completely to the handheld. This hopefully means well see all 500 cars and 50 tracks thatll be included in the console version. There has been rumor swirling that youll be able to connect the two games and perhaps transfer data between them; this would be a tremendous advantage to selling both versions of the game and allow players to continue their game on the road.<p>Gran Turismo 4 Mobiles graphics look just as good as the PlayStation 2s so far and it has already been confirmed that it will do more than its console counterpart by offering WiFi capabilities. This is especially good news for Gran Turismo fans that were disappointed by Polyphony pulling out the online option for the console because finally players can race against another person.<p>Overall, I think there are two major questions concerning Gran Turismo 4 Mobile. First, is the fact that the game is so graphically impressive that it will wear on the already low battery. From what we know, the more graphically intense games cause the battery to run down faster and this would be an even greater drawback if it sinks below the two hours play time.<p>Another question and perhaps even more important is the fact that Gran Turismo 4 for the PlayStation 2 continues to get delayed. Right now the game is confirmed for March close to the PlayStation Portables potential launch. The problem with this though is that if the fourth edition of the game continues to get delayed, this will most likely negatively affect the Mobile version and could mean Gran Turismo 4 gets delayed even later. There is still some time and currently both versions are on schedule, so Sony has plenty of time to answer questions as we get closer to the PlayStation Portable launch.<p><img style="border: 0px;"   src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE PREDICTION&size=25" alt="The Prediction"/><p>There is no question that Gran Turismo 4 Mobile will be a must-buy when it releases for the PlayStation Portable. Polyphony Digital never lets anything than the highest quality racing title to come out, so you shouldnt expect anything less with this latest incarnation. The graphics are far superior to almost every other game that is coming out for the handheld and then when you include the addition of WiFi play, Gran Turismo 4 Mobile is certainly setting itself up to be one of the most sought after games for the PlayStation Portable handheld.]]></description>
<pubDate>Tue, 25 Jan 2005 19:11:00 -0600</pubDate>
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