<?xml version="1.0"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>| GameBump |</title>
<link>http://www.gamebump.com</link>
<description>Video gaming news blog.</description>
<language>en-us</language>
<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>NYCC 2009: iPhone Title Coming From Bethesda</title>
<author>Zach  Lott</author>
<link>http://www.gamebump.com/go/nycc_2009_iphone_title_coming_from_bethesda</link>
<guid>http://www.gamebump.com/go/nycc_2009_iphone_title_coming_from_bethesda</guid>
<comments>http://www.gamebump.com/go/nycc_2009_iphone_title_coming_from_bethesda#</comments>
<description><![CDATA[<p style="text-align: center;"><img src="http://www.gamebump.com/images/upload/uqz78diic7kz3b0yekfrw794.jpg" alt="" alignment="" border="0"></p><a href="http://www.joystiq.com/2009/02/06/nycc-09-bethesda-developing-iphone-title/">Joystiq</a> is reporting Bethesda's Todd Howard announced at a New York Comic Con panel that the developer is working on an iPhone game, though he did not reveal any other details. <br><br>Could it be a Fallout or Elder Scrolls spinoff, or is it an original title? What do you guys think? <br><br>]]></description>
<pubDate>Sat, 07 Feb 2009 20:52:14 -0600</pubDate>
</item><item>
<title>Super Monkey Ball On iPhone Sells 300k</title>
<author>Zach  Lott</author>
<link>http://www.gamebump.com/go/super_monkey_ball_on_iphone_sells_300k</link>
<guid>http://www.gamebump.com/go/super_monkey_ball_on_iphone_sells_300k</guid>
<comments>http://www.gamebump.com/go/super_monkey_ball_on_iphone_sells_300k#</comments>
<description><![CDATA[<p><span style="margin: 0pt; padding: 8px 0pt 8px 8px; z-index: 777; float: right; clear: right;"><img src="http://www.gamebump.com/images/upload/6e552iqflz5v98vfkvkdgjmn.jpg" alt="" alignment="right" border="0"></span></p>It has been just a month since the launch of the iPhone's new App Store gave people yet another new version of Super Monkey Ball, but sales for the game are already flowing in, as it has sold 300k units, according to the <a href="http://online.wsj.com/article/SB121842341491928977.html?mod=2_1571_topbox">Wall Street Journal.</a><br><br>This is big news for proponents of game development on the iPhone, who have argued that the system is capable of competing with the DS and PSP for market share of the handheld gaming industry. <br><br>"That's a substantial business. It gives iPhone a justifiable claim to being a viable gaming platform," said Simon Jeffery, president of Sega of America. Sega grossed nearly three million dollars from the game by selling it for $9.99. <br><br>Keep your eyes open for news on the performance of other iPhone games, as their success (or failure) will have an interesting impact on whether or not the iPhone will truly emerge as a third viable handheld. <br>]]></description>
<pubDate>Mon, 11 Aug 2008 22:32:02 -0500</pubDate>
</item><item>
<title>GB Review: Crash Bandicoot Nitro Kart 3D (iPhone)</title>
<author>Aaron Dunlap</author>
<link>http://www.gamebump.com/go/gb_review_crash_bandicoot_nitro_kart_3d_iphone</link>
<guid>http://www.gamebump.com/go/gb_review_crash_bandicoot_nitro_kart_3d_iphone</guid>
<comments>http://www.gamebump.com/go/gb_review_crash_bandicoot_nitro_kart_3d_iphone#</comments>
<description><![CDATA[<p></p><p><img src="http://www.gamebump.com/images/upload/ejzjnemzoeynock8omznil2z.jpg" alt="" alignment="" border="0"></p><img style="border: 0px none ;" src="/typeimage.php?width=109&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=IN%20SHORT"><p></p><p><span style="font-weight: bold;">Crash Bandicoot Nitro Kart 3D</span> is one of the handful of major studio games now available for the iPhone (or iPod Touch) through the newly released App Store. It's a decent time waster, sure, which is what you'd expect from a cell
phone game, but given the power of the iPhone and the hefty $9.99 price
tag, this game is a waste of time and opportunity. I would wait a bit
longer for more impressive, and better controlling games to come around.</p><p><img alt="score: " style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;width=89&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=SCORE:"><img alt="2 out of 5" style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;color=orange&amp;font=pizzastars&amp;text=tt&amp;size=25"><br><br><a style="font-style: italic;" href="http://www.gamebump.com/?aboutreviews">Click here</a><span style="font-style: italic;"> for an explanation of our review and scoring format.</span><br></p><p>A pocket review for a pocket game:<span style="font-weight: bold;"></span><br><br>Nitro Kart 3D is a rather quick port of "<span style="font-style: italic;">Crash Bandicoot Nitro Kart</span>" for the Xbox, PS2, GameCube, and N-Gage. Like the other kart game on the iPhone (<span style="font-style: italic;">Cro-Mag Rally</span>), controlls are stripped down to the bare essentials. Acceleration is automatic, or rather, perpetual, and all the player must do is steer by tilting the phone side to side.<br><br>The control can be frustrating and take quite a while to get used to. Not being in control of acceleration feels a bit strange as well, like being the passenger in a car and leaning over to take over the wheel. I don't think developers have gotten a handle on the iPhone's accelerometer yet, and so using it will feel a bit flimsy until the programmers have it hammered down. <br><br>Controlling the karts always felt sloppy to me, but it can be managed by adjusting the sensitivity. Game modes available include standard "Cup" mode, a pretty simple Story mode, and Time Trials. There is no multiplayer.<br><br>This is one of the very first 3D games for the iPhone, so it's hard to gauge the graphics, but from what I've seen of other games they're already a tad sub-par. Textures in the distance appear to manifest before your eyes, and there is a very annoying attempt at a lens flare effect that has watered down to nothing but an indistinct series of blobs that do nothing but block your view.<br><br>Again, for the money, you should expect more. This may be one of the best 3D iPhone games, but that's not saying much. Treat this game like a launch title and keep your distance until the real games show up.<br></p>]]></description>
<pubDate>Thu, 24 Jul 2008 18:03:10 -0500</pubDate>
</item><item>
<title>E3 2008: SCRABBLE For iPhone Screenshots</title>
<author>Tim Grube</author>
<link>http://www.gamebump.com/go/e3_2008_scrabble_for_iphone_screenshots</link>
<guid>http://www.gamebump.com/go/e3_2008_scrabble_for_iphone_screenshots</guid>
<comments>http://www.gamebump.com/go/e3_2008_scrabble_for_iphone_screenshots#</comments>
<description><![CDATA[<span style="font-weight: bold;">SCRABBLE</span> screenshots for mobile platforms including iPhone.<br><br><div style="border: 1px solid #c0c0c0; padding: 5px; padding-left: 2px; width: 500px; background: #dadada; color: #101010; height: 107px; font-size: 11pt; margin-bottom: 0px;">
&nbsp; <a style="text-decoration: none; color: inherit;"  href="http://www.gamebump.com/?gallery=44"> Launch Gallery: <b>SCRABBLE</b></a><br />
<a href="http://www.gamebump.com/?gallery=44&showpic=558"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/558.jpg" /></a><a href="http://www.gamebump.com/?gallery=44&showpic=559"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/559.jpg" /></a><a href="http://www.gamebump.com/?gallery=44&showpic=560"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/560.jpg" /></a><a href="http://www.gamebump.com/?gallery=44&showpic=561"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/561.jpg" /></a><br /><span style="float:right; font-size: 8pt;"> (32 images)</span></div>
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=SCRABBLE&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY SCRABBLE AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Tue, 15 Jul 2008 12:47:27 -0500</pubDate>
</item><item>
<title>iPhone Monkey Ball Earns $63k in One Day</title>
<author>Aaron Dunlap</author>
<link>http://www.gamebump.com/go/iphone_monkey_ball_earns_63k_in_one_day</link>
<guid>http://www.gamebump.com/go/iphone_monkey_ball_earns_63k_in_one_day</guid>
<comments>http://www.gamebump.com/go/iphone_monkey_ball_earns_63k_in_one_day#</comments>
<description><![CDATA[<p><span style="margin: 0pt; padding: 8px 0pt 8px 8px; z-index: 777; float: right; clear: right;"><img src="http://www.gamebump.com/images/upload/2da3kean7478t7rucrqfs3h0.jpg" alt="" alignment="right" border="0"></span></p>The iPhone 2.0 software update isn't even "officially" out yet, but <span style="font-style: italic;">Super Monkey Ball</span>, the most anticipated iPhone game has already sold over 9,000 units.<br><br>The App Store was only available this morning via workarounds (it's now available through iTunes directly), so there's been a less-than-24-hour window where apps can even be purchased.<br><br>The Monkey Ball game is currently the #1 download at 9029 downloads as of this writing.<br><br>According to Apple, when you sell an application in the App Store, you get to keep 70% of the price. Assuming SEGA gets the same deal, that means for every $9.99 unit purchased, they get $6.99. Multiply that by 9,029 and you get <span style="font-weight: bold;">$63,112.71</span>. <br><br>Not bad for single-day sales for a downloadable title when the software that supports it isn't even officially available. Imagine how the game will sell after tomorrow when everybody and their brother gets an iPhone 3G with the App Store already installed.<br>]]></description>
<pubDate>Thu, 10 Jul 2008 19:38:44 -0500</pubDate>
</item><item>
<title>iPhone 3G Release Tomorrow At 8AM</title>
<author>Tim Grube</author>
<link>http://www.gamebump.com/go/iphone_3g_release_tomorrow_at_8am</link>
<guid>http://www.gamebump.com/go/iphone_3g_release_tomorrow_at_8am</guid>
<comments>http://www.gamebump.com/go/iphone_3g_release_tomorrow_at_8am#</comments>
<description><![CDATA[



<p><img src="http://www.gamebump.com/images/upload/35xpxk3biion8z5ee94z8vtb.jpg" alt="" alignment="" border="0"><br></p>Its almost time. In one day,
Apple will release the <span style="font-weight: bold;">iPhone 3</span>G (July 11) &nbsp;for a suggested retail price of $199 (US) for
the 8GB model and $299 (US) for the 16GB model in both Apple and AT&amp;T's
retail stores and requires a new two-year contract with AT&amp;T for qualifying
customers.

&nbsp;<p>

The App Store will be
available beginning today via iTunes 7.7 and part of the free iPhone 2.0
software update for all iPhone customers on July 11. iPhone 2.0 is also
available for iPod touch users for $9.95. Apple also announced today that more
than 500 native applications will be available on the iPhone's App Store when
Apple's iPhone 3G goes on sale tomorrow.

&nbsp; </p><p style="margin-left: 40px;">

<span style="font-style: italic;">"iPhone enables The
Associated Press to deliver news in a way that simply wasn't possible
before," said Benjamin Mosse, director of Mobile Products, The Associated
Press. "Taking advantage of iPhone's revolutionary location-based
services, our Mobile News network can capture and store local news stories that
can be read by users even when they're offline and our award winning
photography and AP video are displayed in stunning clarity on its high
resolution screen."

&nbsp; </span></p><p>

Yes, we know this is a gaming
blog but many of our fans use or are interested in the iPhone. Heck, we even
may be covering user-created games for the device in the future! 

</p>
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=iPhone 3G&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY IPHONE 3G AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Thu, 10 Jul 2008 07:56:34 -0500</pubDate>
</item>
</channel></rss>


