<?xml version="1.0"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>| GameBump |</title>
<link>http://www.gamebump.com</link>
<description>Video gaming news blog.</description>
<language>en-us</language>
<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>Elder Scrolls Online Rumor Resurfaces</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/elder_scrolls_online_rumor_resurfaces</link>
<guid>http://www.gamebump.com/go/elder_scrolls_online_rumor_resurfaces</guid>
<comments>http://www.gamebump.com/go/elder_scrolls_online_rumor_resurfaces#</comments>
<description><![CDATA[<p><img src="http://www.gamebump.com/images/upload/tael6tj89n35hit51p2b4pn7.jpg" alt="" alignment="" border="0"></p>Remember that Elder Scrolls Online <a href="http://gamebump.com/go/elder_scrolls_series_going_online">rumor</a> that recently surfaced? It's back, now that <a href="http://www.zenimax.com/zol_profile.htm">ZeniMax Online</a> (a development studio created by ZeniMax Media Inc, which is the parent company of Bethesda Softworks) has announced that it has acquired the rights to use Simutronics' HeroEngine, which is designed specifically for crafting MMO titles.<br><br>ZeniMax Online was <a href="http://www.zenimax.com/zol_pressrelease08.01.07.htm">launched</a> on August 1 of this year with the intention of focusing on the MMO market, so the company's use of the HeroEngine definitely makes sense. As for what MMO the team is working on, if it's going to compete with the likes of World of Warcraft it had either better be a bloody good, original franchise or an Elder Scrolls game. I will take either at this point.<br><br>]]></description>
<pubDate>Tue, 27 Nov 2007 10:00:00 -0600</pubDate>
</item>
</channel></rss>


