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<title>| GameBump |</title>
<link>http://www.gamebump.com</link>
<description>Video gaming news blog.</description>
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<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>GB Review: Battlefield: Bad Company (PS3)</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/gb_review_battlefield_bad_company_ps3</link>
<guid>http://www.gamebump.com/go/gb_review_battlefield_bad_company_ps3</guid>
<comments>http://www.gamebump.com/go/gb_review_battlefield_bad_company_ps3#</comments>
<description><![CDATA[<p><img src="http://www.gamebump.com/images/upload/dfwr1dw2pqzaczzm4zylb830.jpg" alt="" alignment="" border="0"></p><br><img src="typeimage.php?width=109&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=IN%20SHORT" alt="" alignment="" style="border: medium none ;" border="0"><br><span style="font-weight: bold;">Battlefield: Bad Company</span> may not completely revamp the war game experience, but it does modify it enough to keep you interested throughout both on and offline. The biggest new feature clearly is the ability to blow buildings apart -- and visuals are spectacular, but the game features more than just that. For once, it features an entertaining single-player experience with a meaningful storyline. Of course, it brings a quality online experience as well to keep you playing for some time.<br><br><img alt="score: " style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;width=89&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=SCORE:"><img alt="4 out of 5" style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;color=orange&amp;font=pizzastars&amp;text=tttt&amp;size=25"><br><br><a style="font-style: italic;" href="http://www.gamebump.com/?aboutreviews">Click here</a><span style="font-style: italic;"> for an explanation of our review and scoring format.</span><br><br>War games are so common today that in order to stand out from the crowd, the game really has to do something different. <span style="font-style: italic;">Battlefield: Bad Company</span> may not revolutionize the genre by any means, but it does add some nice improvements to the next-generation experience to make it fun and interesting.<br><p></p><p></p><br>Easily the biggest new improvement to the series is the impressive visuals. Worth noting is that it is in first-person. Running through the levels, your player shakes and vibrates. The visuals of guns and various weapons on screen are very realistic.<br><br>Those are all well and good, but what really catches your eye the most is the incredible detail of the environments with fires, special effects and more. Even more notable than that are the destructible environments, explosions look incredibly real with chunks of rubble exploding around you. Hiding in a building is far from safe anymore, and can be a bit nerve-racking, as a tank can blow the roof off, literally.<br><br>The game features more than just visuals though. The sound is very good with impressive war sounds, the guns are very realistic and explosions are incredible too. The musical score works with the various environments and moods and the single-player experience actually has some good dialogue with character.<br><br><p><img src="http://www.gamebump.com/images/upload/9671hroa3atlie2qw9fa6w2n.jpg" alt="" alignment="" border="0"></p><div style="text-align: center;"><span style="font-style: italic;">Did I do that?</span><br></div><br>Speaking of the single-player experience, it puts you in the role of the new player in Bad Company. A group of problem soldiers who take on the worst of assignments in order to score money in the form of gold bars. Although youre not able to command your teammates, the action is exciting and the missions are interesting. The game features a number of weapons to play with as well as explosives and health injectors to gain life. There are side goals as well as numerous vehicles including helicopters, boats, trucks and more in the seven-level offline campaign.<br><br>As for the control scheme, its very user friendly with the use of the triggers and sticks. If youve played a first-person shooter before it will take little time to adjust. The only difficulty was flying helicopters, which takes some getting used to.<br><br>&nbsp;Not to be forgotten from any Battlefield experience is the online component which is once again solid. It features up to 24 players per map, all vehicles in the single-player mode including tanks, jeeps, boats, helicopters and hummers, a variety of weapons including turrets, cannons and rockets on the field as well as five arm sets to choose from, each group features unlockable bonuses too. While the conquest mode that Battlefield is known for isnt featured yet, the online option is solid nonetheless.<br>
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=Battlefield: Bad Company&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY BATTLEFIELD: BAD COMPANY AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Sun, 10 Aug 2008 14:07:13 -0500</pubDate>
</item><item>
<title>GB Review: Sonic Rivals 2 (PSP)</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/gb_review_sonic_rivals_2_psp</link>
<guid>http://www.gamebump.com/go/gb_review_sonic_rivals_2_psp</guid>
<comments>http://www.gamebump.com/go/gb_review_sonic_rivals_2_psp#</comments>
<description><![CDATA[<p style="text-align: center;"><img src="http://www.gamebump.com/images/upload/xmk6rabemawjud37ii5t08mk.jpg" alt="" alignment="" border="0"></p><img style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?width=109&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=IN%20SHORT"><br>Sonic Rivals 2 is mixed bag. On one hand it can be quite a
frustrating experience due to the heavy focus on battle throughout the races, but on the other hand elements of it are enjoyable.
Its a real pity, as the game would actually be rather good if you were just judging by visuals and racing mechanics.

<br><br><img alt="score: " style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;width=89&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=SCORE:"><img alt="3 out of 5" style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;color=orange&amp;font=pizzastars&amp;text=ttt&amp;size=25"><br><br><a style="font-style: italic;" href="http://www.gamebump.com/?aboutreviews">Click here</a><span style="font-style: italic;"> for an explanation of our review and scoring format.</span><br>

<p class="MsoNormal">You can almost set it like clockwork: another Sonic game at
least every year. This fall Sonic returns to racing in Sonic Rivals 2 for
the PlayStation Portable. Is the Hedgehog racer worth a run?</p>



<p class="MsoNormal">First off, let me break it down as to what this game
features: a story mode and racing mode. In race mode, all you do is pick one of
eight characters and battle it out through a bunch of different levels. This is
essentially what the game is all about - you racing against opponents. Its a
fun and engaging experience.</p><p class="MsoNormal"></p><p></p><p></p><p></p>



<p class="MsoNormal">The same can not be said for the story mode which is poor to
say the least. Sonic games arent about the story at all, they're about speed and
moving as fast as you can through a level.</p>



<p class="MsoNormal">In the story mode, you pick one of four teams to race with, with
each team featuring two racers. There are several issues with this, the first being the game's combat. There is too much of a focus on combat
and not nearly as much on the actual racing.</p><p class="MsoNormal"></p><p><img src="http://www.gamebump.com/images/upload/zoqsfxspa6ayxxyr1a7ecztu.jpg" alt="" alignment="" border="0"></p> <p></p>



<p class="MsoNormal">In regards to combat, once you get close to an opponent you
can press the circle button to pass or jump over them. You also can
acquire items throughout the level to utilize in order to attack your opponent.
In addition, characters are given unique abilities if they collect enough rings
in a board. This is unfair to say the least as some characters are given a
significant advantage over others like Tails's ability to fly compared to Silvers
power.</p>



<p class="MsoNormal">The focus of combat in the races continues when youll have
to face off against the other characters in a one-on-one battle. To put it
mildly, its not the most exhilarating experience because whoever gets hit twice
loses.</p>



<p class="MsoNormal">That is followed up by another race and then you come to a
boss battle. The ending battle features the same kind of gameplay that was
popular in the original Sonic series in the 90s. The difference here is that youre also battling your rival in the boss fight to be the
first one to hit the boss. The focus on battling your rival and a boss at the
same time is utterly irritating to say the least.</p>



<p class="MsoNormal">Thats not to say that Sonic Rivals 2 doesnt have its fun
parts. The race mode isnt bad as stated above because its not focused on the
rival aspect.</p>



<p class="MsoNormal">Also, the graphics in Sonic 2 are phenomenal particularly
for a handheld game. The game moves incredibly fast. In fact you do get the
sense of speed youre supposed to. In addition, the characters and environments
explode off the screen. </p>



<p class="MsoNormal">While that is nice, the story and sound are quite poor. The game
features typical bland Sonic music and horrible voice acting. </p>



<p class="MsoNormal">Overall Sonic Rivals 2 isnt a terrible game, the problem is
that it focuses too much on battle. In fact, the racing is pretty fun and you
do really get a feel for the speed and pace of the game and its worth a run
through.</p><p class="MsoNormal">Publisher: Sega<br>Developer: Sega<br>Release: Nov 13, 2007<br>MSRP: $39.99<br>Everyone</p>


		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=Sonic Rivals 2&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY SONIC RIVALS 2 AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Tue, 18 Dec 2007 14:42:45 -0600</pubDate>
</item><item>
<title>GB Review: Aqua Teen Hunger Force Zombie Ninja Pro-Am (PS2)</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/gb_review_aqua_teen_hunger_force_zombie_ninja_proam</link>
<guid>http://www.gamebump.com/go/gb_review_aqua_teen_hunger_force_zombie_ninja_proam</guid>
<comments>http://www.gamebump.com/go/gb_review_aqua_teen_hunger_force_zombie_ninja_proam#</comments>
<description><![CDATA[<p style="text-align: center;"></p><p style="text-align: center;"><img src="http://www.gamebump.com/images/upload/e6o1rhs207ati3hkxcjpk1jr.jpg" alt="" alignment="" border="0"></p><p></p><img style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?width=109&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=IN%20SHORT"><br>Horrible, terrible and simple are just a few words to describe
Aqua Teen Hunger Force Zombie Ninja Pro-Am. This game doesnt do anything
right - the golf, racing and fighting are all bad. All I can say is that youve been
warned.

<br><br><img alt="score: " style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;width=89&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=SCORE:"><img alt="1 out of 5" style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;color=orange&amp;font=pizzastars&amp;text=t&amp;size=25"><br><br><a style="font-style: italic;" href="http://www.gamebump.com/?aboutreviews">Click here</a><span style="font-style: italic;"> for an explanation of our review and scoring format.</span><br>

<p class="MsoNormal">Its difficult to tell if Aqua Teen Hunger Force Zombie
Ninja Pro-Am is trying to be a terrible game or just is one. I guess it doesnt
really matter because you should likely avoid this title at all costs.</p>



<p class="MsoNormal">Just like the television series and movie that subsequently
followed, Zombie Ninja Pro-Am meanders around without much of a purpose. In
fact, the designers goal isnt focused at all on the game clearly; instead
its more about screwing with the player's head. I guess that's to be expected with Aqua Teen.</p>



<p class="MsoNormal"></p><p></p><p></p>In the game, players take on the role of Frylock who is
invited to the Jersey Pines golf course. What follows is your experience at the
golf course which is far from the Pines expected; instead its a toxic spill.<p></p>



<p class="MsoNormal">From here, youre put into one of three games. There is a
golf portion which is fully simplistic: all you do is turn and push X to time
the power and accuracy of the swing. This is entirely completed with the X button.</p><p class="MsoNormal"></p><p style="text-align: center;"><img src="http://www.gamebump.com/images/upload/28tdro6unzvbnr9anu878bfq.jpg" alt="" alignment="" border="0"></p> <p></p>



<p class="MsoNormal">Following your hit, youll enter the second portion of the
game where youre forced to slowly run down the course. This part is
essentially a beat em' up as youll meet numerous characters from the show and
other such things you have to kill before being able to hit the ball again. You
carry a variety of items to kill enemies with including your club, a sword,
guitar, spray and more. On the way, you can also pick up various power-ups that
can be utilized in the golfing and racing portions of the game.</p>



<p class="MsoNormal">Once in awhile, youll enter the third aspect of the game
which is three races with golf carts against the alien frat boys. This like
every other aspect of the game: it's extremely simple as there are missiles and turbo
available throughout.</p>



<p class="MsoNormal">The combination of all this is a terrible game through and
through. The graphics are horrifying with ghastly frame rates and repetitive
enemies they throw at you. The controls as mentioned are very simplistic and
the gameplay is short. There are just 12 levels in the game and it shouldnt
take you more than a handful of hours to complete the experience if you are
really willing to put yourself through it. </p>



<p class="MsoNormal">About the only thing worthy in this game is the voice acting
which is spot on; the characters from the show are in here including the
Cybernetic Ghost of Christmas Past. He is joined by the Commentator Guy, ESPNs
Scott Van Pelt. Overall Ive got to say that the dialogue can be humorous at times.</p>



<p class="MsoNormal">The only other benefit in the game particularly for fans of
the series is the 12 minutes of cameo clips of characters and the four full
episodes, including one that has never been aired.</p>



<p class="MsoNormal">In the end, Aqua Teen Hunger Force Zombie Ninja Pro-Am
appears to be more an attempt by the designers to play a prank on those foolish
enough to buy the game by giving them a lesson in tedium. Pure and simple, this
game has absolutely no benefit unless you enjoy torturing yourself.</p><p class="MsoNormal"></p>Publisher: Midway<br>Developer: Midway<br>Release: Nov 5, 2007<br>MSRP: $29.99<br>Mature<br><br>]]></description>
<pubDate>Sun, 16 Dec 2007 16:16:38 -0600</pubDate>
</item><item>
<title>Teen Arrested for Threat on Xbox Live</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/teen_arrested_for_threat_on_xbox_live</link>
<guid>http://www.gamebump.com/go/teen_arrested_for_threat_on_xbox_live</guid>
<comments>http://www.gamebump.com/go/teen_arrested_for_threat_on_xbox_live#</comments>
<description><![CDATA[<img src="http://www.gamebump.com//images/tags/xb360.jpg" align="right" style="margin: 10px; border: 1px solid black;" /><p>According to the Cumberland Times, a Frostburg State University students was arrested after comments he made on Xbox Live.</p>
<p>The 19-year old reportedly mentioned to fellow Call of Duty 4 players a threat of shooting up the school. Apparently the student went into much detail about how he would even do it.</p>
<p>Police followed up with the reports by working with Microsoft and Xbox Live to track down the suspect through his internet address.</p>
<p>Following his arrest, he reportedly told investigators he was joking and had no intention of following through with the threat. He could face up to a year in jail and/or a $5,000 fine.</p>
<p> </p>]]></description>
<pubDate>Thu, 13 Dec 2007 21:39:07 -0600</pubDate>
</item><item>
<title>Activision is holding up GHIII Patch for PS3</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/activision_is_holding_up_ghiii_patch_for_ps3</link>
<guid>http://www.gamebump.com/go/activision_is_holding_up_ghiii_patch_for_ps3</guid>
<comments>http://www.gamebump.com/go/activision_is_holding_up_ghiii_patch_for_ps3#</comments>
<description><![CDATA[<center><img src="http://www.gamebump.com//images/tags/GH3.jpg" align="center" style="margin: 10px; border: 1px solid black;" /></center><P>The game Rock Band on the Xbox 360 landed a patch soon after it's release on November 20th&nbsp;to allow players to use the Guitar Hero III controller in the game. The same can not be said for the PlayStation 3 version.</P>
<P>According to word from Harmonix, Activision is blocking the patch for the Sony console. The Harmonix team claims they completed the patch two weeks ago and was scheduled to release on December 4th, however Activision objected, stopping the release.</P>
<P>At this point, it appears to be a matter of Activision backing down to the pressure.</P>]]></description>
<pubDate>Wed, 12 Dec 2007 21:40:37 -0600</pubDate>
</item><item>
<title>Hot Shots Golf 5 Finally Coming Stateside</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/hot_shots_golf_5_finally_coming_stateside</link>
<guid>http://www.gamebump.com/go/hot_shots_golf_5_finally_coming_stateside</guid>
<comments>http://www.gamebump.com/go/hot_shots_golf_5_finally_coming_stateside#</comments>
<description><![CDATA[<img src="http://www.gamebump.com//images/tags/sony.jpg" align="right" style="margin: 10px; border: 1px solid black;" /><P>Hot Shots Golf 5 has already been out in Japan since the summer. Sony finally confirmed a timetable for a release in the U.S., March 2008.</P>
<P>No official date was given by Clap Hanz, the developer of Hot Shots, although they did give&nbsp;a run down of features including a new shot system, online play, bigger courses, new courses, more detailed putting, downloadable content and of course the crazy characters you expect.</P>]]></description>
<pubDate>Wed, 12 Dec 2007 21:34:10 -0600</pubDate>
</item><item>
<title>GB Review: Jackass The Game (PS2)</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/gb_review_jackass_the_game_ps2</link>
<guid>http://www.gamebump.com/go/gb_review_jackass_the_game_ps2</guid>
<comments>http://www.gamebump.com/go/gb_review_jackass_the_game_ps2#</comments>
<description><![CDATA[<div class="image"><img src="http://www.gamebump.com/images/upload/xkqdsyqnctwozaw4e3v3ealf.jpg" alt="" alignment="" border="0"><div><br><center style="font-style: italic;">Hey, see if you can kick this guy in the...</center></div></div><br><img style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?width=109&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=IN%20SHORT"><br>At first glance, Jackass The Game sounds like a 
terrible idea, but Red Mile did an okay job with it. If you want something stupid 
and funny, it provides a brief laugh and a short experience of the hilarious 
antics of the show. As a game, however, it doesn't measure up, and nor does it offer much in the way of longevity.<br><br><img alt="score: " style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;width=89&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=SCORE:"><img alt="3 out of 5" style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;color=orange&amp;font=pizzastars&amp;text=ttt&amp;size=25"><br><br><a style="font-style: italic;" href="http://www.gamebump.com/?aboutreviews">Click here</a><span style="font-style: italic;"> for an explanation of our review and scoring format.</span><br><span style="font-style: italic;"></span><br>I guess it was only a matter of time before a publisher decided to put together a game in regards to the hilarious antics of Jackass. Red Mile Entertainment attempted to do just that with Jackass The Game. What is created is essentially a compilation of minigames that give you a feel for all things Jackass.<br><p></p><p></p>In the game players take on the role of a director because the original one was injured during shooting. You direct seven episodes and each one is broken up by five different stunts youll perform which add up to 35 total.<br><br>Each stunt is very simple, utilizing just two to three buttons at most. The minigames in themselves arent difficult by any means, but provide a slight challenge as your goal is to complete various objectives, blowing things up, collecting items and such in order to gain more money and move on to the next episode.<br><br>As a concept Jackass works fine, but this is also the problem. You do have 35 total stunts to perform and each is fun the first go round, but its highly unlikely that any of the minigames will make you come back for more. They just dont provide much in the way of replay value. Youll also find yourself plowing through the game in a hurry.<br><p><img src="http://www.gamebump.com/images/upload/ov2iyuwcqlbmjt0kkbp8ixxg.jpg" alt="" alignment="" border="0"></p>Minigames in Jackass include jumping into poop, running things over with a golf kart, rolling down a ski slope as a snowball, juggling and falling down a hill to name a few. Overall the stunts in and of themselves are humorous, but as mentioned earlier arent the most enjoyable to actually play.<br><br>Not surprising, the graphics and voiceover work arent exactly top notch. Graphics are bare and the voicework is repetitive, but Red Mile did manage to land everyone on the show except for Bam Margera.<br><br>While it wont wow you, Jackass did a couple things right. The biggest was giving you a Jackass feeling in a game; it really does capture the experience of the show. In addition there are a fair amount of unlockables including all of the characters and a number of videos and more, but dont be fooled: this is a bare bones product and certainly not worth the $30 asking price as of this writing. If you can find it cheap, though, its good for a laugh.<br><br>Also available on: PSP | DS<br>Publisher: Red Mile Entertainment<br>Developer: Red Mile Entertainment<br>Release: Sept 24, 2007<br>MSRP: $29.99<br>Mature<br><br>
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=Jackass the Game&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY JACKASS THE GAME AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Wed, 05 Dec 2007 22:01:55 -0600</pubDate>
</item><item>
<title>Writers begin to turn to Video Games</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/writers_begin_to_turn_to_video_games</link>
<guid>http://www.gamebump.com/go/writers_begin_to_turn_to_video_games</guid>
<comments>http://www.gamebump.com/go/writers_begin_to_turn_to_video_games#</comments>
<description><![CDATA[<div class="image"><img src="http://www.gamebump.com/images/upload/cdq97mw2sq6xzot6p2mwm3eq.jpg" alt="" alignment="" border="0"><div><br><center><span style="font-style: italic;">Hmm. Wonder if he's hiring</span>?</center></div></div><p>It's approaching almost a month since the Writers Guild of America, for television, film and radio, has gone on strike. While writers are waiting for demands, some are turning their attention towards a new option: video games.</p>
<p>Variety magazine recently talked to one such writer, who commented that "It has been an interesting shift. The literary agents are now saying, 'Why don't we get our clients over there during the strike?' even though in the past they thought the money wasn't good enough or the work is too demanding."</p>
<p>Video game writers as a whole make far less than their screenwriter counterparts. This is due in large part to the fact that game writers are not in unions.</p>
<p>This new interest in games for writers is making the WGA consider adding them to the union. So much so, in fact, that they even plan to feature an award at the Writers Guild Awards this spring.</p>
<p>"By recognizing the skill and craft of video game writing, the Writers Guilds intend to raise the profile of these writers so that they can get WGA contracts and benefits for this work," WGA West president Patric Verrone said.</p>]]></description>
<pubDate>Tue, 27 Nov 2007 22:12:38 -0600</pubDate>
</item><item>
<title>Katamari Creator says Games have Lost their Direction</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/katamari_maker_says_games_have_lost_their_direction</link>
<guid>http://www.gamebump.com/go/katamari_maker_says_games_have_lost_their_direction</guid>
<comments>http://www.gamebump.com/go/katamari_maker_says_games_have_lost_their_direction#</comments>
<description><![CDATA[<img src="http://www.gamebump.com//images/tags/xb360.jpg" align="right" style="margin: 10px; border: 1px solid black;" /><p>Katamari creator Keita Takahashi mentioned creativity in games in a recent interview by saying:</p>
<p>"Defining the word creativity is difficult in a sense...I do feel many games do lack the wow factor in a sense. Something that you feel very surprised by.</p>
<p>"I feel that the setting (Katamari) is normal for me. There's nothing surreal about it. I think if Katamari is considered so creative then to me it feels like the videogame industry in general has lost its direction."</p>]]></description>
<pubDate>Mon, 26 Nov 2007 22:30:29 -0600</pubDate>
</item><item>
<title>GB Review: Sega Rally Revo (PS3)</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/gb_review_sega_rally_revo_ps3</link>
<guid>http://www.gamebump.com/go/gb_review_sega_rally_revo_ps3</guid>
<comments>http://www.gamebump.com/go/gb_review_sega_rally_revo_ps3#</comments>
<description><![CDATA[<div class="image"><img src="http://www.gamebump.com/images/upload/9rd4jexrgzd6098wp4njp11v.jpg" alt="" alignment="" border="0"><div><br><center>Drives like a subaru.</center></div></div><br><img style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?width=109&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=IN%20SHORT"><br><br>Sega has brought back the Sega Rally series in a new edition this year entitled <span style="font-weight: bold;">Sega Rally Revo</span> for the PlayStation 3 and Xbox 360. The last time a Sega Rally title released stateside it was for the Dreamcast and while the graphics are amazing, little else has changed and that creates a problem particularly in respect to longevity. There's nothing new to see here, really, so I wouldn't recommend the game unless you're a racing addict or a big fan of the series.<br><br><img alt="score: " style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;width=89&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=SCORE:"><img alt="3 out of 5" style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;color=orange&amp;font=pizzastars&amp;text=ttt&amp;size=25"><br><br><a style="font-style: italic;" href="http://www.gamebump.com/?aboutreviews">Click here</a><span style="font-style: italic;"> for an explanation of our review and scoring format.</span><span style="font-style: italic;"></span><br><br>Putting it simply, Sega Rally Revo is a straight arcade racer. There is no complex driving here, the whole goal is just to go fast. Revo requires just a bit of expertise as you have to perfect the powerslide. Its as simple as that; there arent a lot of options. This game is all about the driving and once you do that, you can dominate it in a variety of locales including jungles, mountains, ice and more.<br><br>The appeal of the racing in this game is undeniable. The controls are easy to pick up and play and simplistic because you just have to pivot the stick around curves while shifting off the gas. If youre unfamiliar with this style, you may find yourself sliding all over the road right away, but all it takes is a handful of runs and youll get used to it and be a pro. Once you do that and learn the courses, it really makes you feel like youve accomplished something.<br><p></p><p></p>In addition to that the tracks, while small in number - just 15 - they are beautiful. While ripping through courses in real time, youll tear up dirt, mud and snow which creates stunning tracks in the road. These can be especially useful as driving lines for you to follow on return runs through the course. Also, the car models are gorgeous with or without mud on them.<br><p><img src="http://www.gamebump.com/images/upload/9ujpv5cjgi2wphyrjojsz7o2.jpg" alt="" alignment="" border="0"></p>But for all these advantages, Revo has some serious issues too, particularly in regards to repetitiveness which strikes early and often in regards to tracks, cars and gameplay.<br><br>Fifteen tracks is too small for a title that is selling for $50 or $60. Clearly Sega took the concept of arcade game to heart. On top of that, the game includes approximately 30 cars - minimal at best. The multiplayer mode is also bare-bones, leaving the gamer with a two-player split screen option or just six-player online races; while both run well, there simply isn't a lot to write home about regarding the game's online offerings.<br><br>Meanwhile, the computer AI is a bit temperamental too. The artificial intelligence makes few mistakes and seems to have a distinct advantage over you even when youre not making that many mistakes. They can knock you into walls that slow you down and unfairly speed up to pass. Theres a clear discrepancy in the game.<br><br>Finally, as mentioned before, the arcade style of racing is fun, no question about it. But this game is all powerslides and doesnt offer the features youll see in some of the latest games out in the genre. <br><br>Sega Rally Revo is not revolutionary and in fact is a bit of a look back into the past. Its a fun game to pick up and play, but wont provide players the depth or diversity they are accustomed to. Aside from graphics, little has changed in the style of play in Sega Rally Revo and that hurts it in the end.<br><br>Also available on: 360 | PSP | PC<br>Publisher: Sega<br>Developer: Sega Racing Std.<br>Release: Oct 9, 2007<br>MSRP: $59.99<br>Everyone | Online<br><br>


		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=Sega Rally Revo&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY SEGA RALLY REVO AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
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<pubDate>Sat, 24 Nov 2007 13:32:07 -0600</pubDate>
</item><item>
<title>GB Review: Tony Hawk's Proving Ground (PS3)</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/gb_review_tony_hawks_proving_ground_ps3</link>
<guid>http://www.gamebump.com/go/gb_review_tony_hawks_proving_ground_ps3</guid>
<comments>http://www.gamebump.com/go/gb_review_tony_hawks_proving_ground_ps3#</comments>
<description><![CDATA[<div class="image"><img src="http://www.gamebump.com/images/upload/l8feixurb8avm9sbgglpy4wi.jpg" alt="" alignment="" border="0"><div><center>Don't look down.</center></div></div><br><img style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?width=109&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=IN%20SHORT"><br>Fans of the series should have no problem finding enjoyment in the game as Tony Hawk's Proving Ground is alright, but it doesn't exactly do much new or exciting. Instead, it changes the formula around a bit and is essentially the same tricks, combos and more you're used to. If you've played a Tony Hawk game in the past, you're not going to find much new here.<br><br><img alt="score: " style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;width=89&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=SCORE:"><img alt="3 out of 5" style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;color=orange&amp;font=pizzastars&amp;text=ttt&amp;size=25"><br><br><a style="font-style: italic;" href="http://www.gamebump.com/?aboutreviews">Click here</a><span style="font-style: italic;"> for an explanation of our review and scoring format.</span><span style="font-style: italic;"></span><br><br>Every year a new Tony Hawk title comes to consoles and this fall is no different with the release of Tony Hawk's Proving Ground on the PlayStation 3 amongst other next-generation systems. With so many Tony Hawk titles already out, does Proving Ground break any new ground?<br><p></p><p></p>So, what is new?<br><br>The big thing this time around is that Proving Ground allows you to follow three distinct paths in your career. One is the career path which allows you to earn contracts, shoot videos and more. Another is hardcore, which teaches you the skater lifestyle, knocking people over and such. Finally, the last is rigger, in which you can move items in the environment around to skate off of and create trick lines. The rigger mode features a world editor, and while it's not terrible, it's not exactly ideal either. It's sloppy and can be difficult figuring out where to stick cameras, etc.<br><br>The game goes even further than that though as you can actually learn stuff from specific skaters including Bob Burnquist, Bam Margera and Lance Mountain. Burnquist teaches you competition skating and an interesting nail the grab mode which allows you to pull off slow-motion manuals and grabs. It's utilized a bit more than in previous games as you can do more with your board.<br><br>As for Margera, he teaches you about climbing and Mountain on bowl carving and slash grinding. While these are nice additions to the game and add a little more depth, they require a fair amount of completion before you can even unlock them. This means you can't pull off a lot of these more interesting moves until much later in the game. If you accomplish all those goals, you'll form your own skate team and then be given an even larger set of tasks.<br><br>In summation, the big change is the branching story. It's a nice change and enables you to play through a variety of different goals without ever getting stuck at one spot.<br><br><div class="image"><img src="http://www.gamebump.com/images/upload/1cwcvtqq38hkcnxy8s39e654.jpg" alt="" alignment="" border="0"><div><center>And don't fall.</center></div></div><br>In addition, all the environments you visit feature marked challenges in-world that can be accomplished on the fly including grinding, wall-rides, leaps and manuals. These goals can be beaten in one of three difficulties from amateur, pro and sick just like in previous Hawk titles.<br><br>Just like in previous Hawk games, there's no denying that Proving Ground continues the excellent franchise's control scheme. Controls are quick and reactive allowing you to pull off some amazing combos with just a few taps from your fingers.<br><br>One other feature added to this game is the skate lounge. Just like in many other collection titles, you can unlock new items, parts, and more to put in the warehouse. It's a nice feature, but does little to add to the game experience.<br><br>While some of this is interesting and even good, there are some problems. One big one is the fact that there is no way to jump from the various cities, Washington D.C., Philadelphia and Baltimore. You have to skate between them and this can be a bit irritating.<br><br>Also, the graphics are good, but there are some definite technical issues in the game. The characters you meet are relatively poorly done and don't exactly exude a PlayStation 3 like quality you'd expect.<br><br>Also available on: PS2 | 360 | DS | Wii<br>Publisher: Activision<br>Developer: Neversoft<br>Release: Oct 15, 2007<br>MSRP: $59.99<br>Teen | Online<br><br>
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=Tony Hawks Proving Ground&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY TONY HAWKS PROVING GROUND AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
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<pubDate>Wed, 14 Nov 2007 11:59:11 -0600</pubDate>
</item><item>
<title>Free XBLA Game Coming</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/free_xbla_game_coming</link>
<guid>http://www.gamebump.com/go/free_xbla_game_coming</guid>
<comments>http://www.gamebump.com/go/free_xbla_game_coming#</comments>
<description><![CDATA[<img src="http://www.gamebump.com//images/tags/xb360.jpg" align="right" style="margin: 10px; border: 1px solid black;" /><p>To celebrate the five year anniversary of Xbox Live on November 15, Microsoft will be giving away a free game download to active members who are online between 12:01 P.M. Pacific time on the 15 to 11:59 p.m. Pacific on November 16.</p>
<p>Everyone will be given the chance to land Carcossonne between this time except for those in Korea who will get Hexic 2.</p>
<p>In addition, Microsoft has announced that they will be giving away 500 free Microsoft Points to all members who joined the XBL service in 2002.</p>]]></description>
<pubDate>Tue, 13 Nov 2007 22:24:22 -0600</pubDate>
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<title>Shrek-N-Roll, Screwjumper coming to XBLA Wednesday</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/shreknroll_screwjumper_coming_to_xbla_wednesday</link>
<guid>http://www.gamebump.com/go/shreknroll_screwjumper_coming_to_xbla_wednesday</guid>
<comments>http://www.gamebump.com/go/shreknroll_screwjumper_coming_to_xbla_wednesday#</comments>
<description><![CDATA[<img src="http://www.gamebump.com//images/tags/xb360.jpg" align="right" style="margin: 10px; border: 1px solid black;" /><p>Xbox Live Arcade will be releasing two more games on Wednesday, specifically Shrek-N-Roll and Screwjumper.</p>
<p>The two releases will mark the 100 game to come to the service. Both will retail for 800 points or $10 and be available on November 14.</p>
<p>Screwjumper has players fall through mines. On the way, the goal is to blow them up while escaping before the entire building collapses. Meanwhile, Shrek-N-Roll has players work through tilt-controlled puzzles.</p>
<p>Next week is Xbox 360 and Live Arcade's two year anniversary and Chair Entertainment's Undertow is set to release on November 21.</p>]]></description>
<pubDate>Mon, 12 Nov 2007 22:25:52 -0600</pubDate>
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<title>Microsoft Confirms 360 Family Timer</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/microsoft_confirms_360_family_timer</link>
<guid>http://www.gamebump.com/go/microsoft_confirms_360_family_timer</guid>
<comments>http://www.gamebump.com/go/microsoft_confirms_360_family_timer#</comments>
<description><![CDATA[<img src="http://www.gamebump.com//images/tags/xb360.jpg" align="right" style="margin: 10px; border: 1px solid black;" /><P>Microsoft announced today that an Xbox 360 Family Timer will be coming next month.</P>
<P>The timer is expected to be a feature in the dashboard update and will allow parents to restrict the time kids play games or watch movies, down to per day or per week limitations.</P>
<P>Microsoft has given further details about the timer and states that it will warn a gamer before time is up and once the clock runs out, the console automatically turns off.</P>]]></description>
<pubDate>Wed, 07 Nov 2007 22:49:42 -0600</pubDate>
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<title>Official Guitar Hero III Tourney: 8 Cities, 1 Free Car</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/activision_has_announced_a_guitar_hero_iii_tournament</link>
<guid>http://www.gamebump.com/go/activision_has_announced_a_guitar_hero_iii_tournament</guid>
<comments>http://www.gamebump.com/go/activision_has_announced_a_guitar_hero_iii_tournament#</comments>
<description><![CDATA[<center><img src="http://www.gamebump.com//images/tags/GH3.jpg" align="center" style="margin: 10px; border: 1px solid black;" /></center><p>Activision has announced a national Guitar Hero III tournament in to promote Guitar Hero: III Legends of Rock.</p>
<p>The contest is available to contestants 16-years and up and the top winners at each stop on the tour will win $100 gift card to Hot Topic. The two finalists will get a chance to win a 2008 Pontiac G5.</p>
<p>The contest will be making it's way to:</p>
<p>11/8          Orland Park, IL (Chicago)              Orland Square<br>11/12        Paramus, NJ (New York/Newark)   Garden State Plaza<br>11/15        Buford, GA (Atlanta)                      Mall of Georgia<br>11/19        Austin, TX                                      Barton Creek<br>11/26        Phoenix, AZ                                   Metro Center Mall<br>11/29        Las Vegas, NV                               Meadows Mall<br>12/3          Northridge, CA (Los Angeles)        Northridge Fashion Center<br>12/5          San Francisco, CA                          San Francisco Center</p>
<p>For more details, contact the Hot Topic store that'll be holding the event.</p>
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=guitar hero iii&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY GUITAR HERO III AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Tue, 06 Nov 2007 22:40:01 -0600</pubDate>
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<title>GB Review: NBA 08 (PS3)</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/gb_review_nba_08_ps3</link>
<guid>http://www.gamebump.com/go/gb_review_nba_08_ps3</guid>
<comments>http://www.gamebump.com/go/gb_review_nba_08_ps3#</comments>
<description><![CDATA[<p><img src="http://www.gamebump.com/images/upload/bvg92in2sq68dcamgwm75o0w.jpg" alt="" alignment="" border="0"></p><img style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?width=109&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=IN%20SHORT"> <br>Sony released NBA 07 last year right around the time the PlayStation 3 was released and the title was another in a lackluster series for the developer. Sony went back to the drawing board and put nearly a year's worth of development into NBA 08 for the PS3. Was it any better?<br><br>The simple answer is no. This game does not come close to what has already been offered for years from 2K Sports or EA.<br><br><img alt="score: " style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;width=89&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=SCORE:"><img alt="3 out of 5" style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;color=orange&amp;font=pizzastars&amp;text=ttt&amp;size=25"><br><br>Let's start with the good and I'll be nice here and say the graphics are decent. The game runs at an impressive framerate and the arenas and crowds look quite nice. There is some nice attention to detail with shadowing and lighting. In addition, the players all look well. I'm not going to say it's great, because at times players move awkwardly which is a clear graphic misstep. But otherwise I can say the graphics are decent.<br><br>Also, there are a couple of nice attributes to the gameplay. The first is the shot meter presented in the game which is also seen in the PSP and PlayStation 2 versions. It goes from red to yellow to green to tell you the likelihood a shot will go in. It's quite effective as is the rebounding icons on the floor telling you where the ball will go. Those work great and are terrific aspects to the game; the problem is everything else.<br><p></p><p></p>On the flip side of the gameplay are some major deficiencies. An obvious one as soon as you play a game is the fact that there are no fastbreaks, something that is seen on every level of basketball and a crucial aspect to the title's momentum and pace. The reason for this is that when you try to push the ball up court, one of two things will happen. If the pass goes any further than a fourth of the court it will get picked off by a defender, even if you're trying to throw it over them. If your player gets the ball, they always stop when catching it and then have to start running again to go. This allows the defenders to catch you every time and cuts out fast breaks all together.<br><p><img src="http://www.gamebump.com/images/upload/kz8s21m15bvwspsxr2msvqsh.jpg" alt="" alignment="" border="0"></p>That is one significant problem with the gameplay, but there is more. Offensive players rarely get open even though you can call plays for them. Also, I found no way to call a pick in an attempt to get my own man open. On defense, the trigger button does allow you to stick to a player, but it's not reliable and offensive players can get by you with ease because there is no good way to man up. To make matters worse, defensive play calls provide minimal help, so if there's a mismatch the computer will take advantage.<br><p>The sixaxis feature is once again implemented in the series, but its use is essentially pointless. You can do it for spin moves by tipping the controller left or right or on defense for hands, but there is no reason to when you can just use the right analog stick.<br><br>If the gameplay isn't enough to dissuade you, the lack of options is also problematic. There is no franchise mode to speak of in NBA 08 and players are given a very limited single season option. This means no drafting, team management, etc., which is something every other game on the market has had for years.<br><br>Other options aside from single game and single season are online single game and mini-games. The mini-games are the same three you've seen in the Sony series for years now: own the court, three point challenge and skills challenge. Aside from a single online game, the only other addition that is worth noting is the NBA replay option which is available online. These are challenges in which you try to relive some of the best plays of last year. To say the least, this mode doesn't provide much more depth to the game except the ability to earn credits which can be turned into improving a created player and/or unlocking meaningless items.<br><br>Last, but not least is the commentary. Unlike last year's version, which had none except for an announcer, NBA 08 features Kevin Calabro and Mark Jackson. They do an average job, but are often repetitive and add little to the experience.<br></p>
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=NBA 08&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY NBA 08 AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
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<pubDate>Sun, 04 Nov 2007 11:10:54 -0600</pubDate>
</item><item>
<title>GH Preview: Jeanne D'Arc (PSP)</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/gh_preview_jeanne_darc_psp1</link>
<guid>http://www.gamebump.com/go/gh_preview_jeanne_darc_psp1</guid>
<comments>http://www.gamebump.com/go/gh_preview_jeanne_darc_psp1#</comments>
<description><![CDATA[<p>This preview was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  </p>





<p class="MsoNormal"><img  style="border: 0px;" src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE BUZZ&size=25" alt="The Buzz" /><p class="MsoNormal">In Jeanne DArc, players take on the role of the French
heroine during the 100 year war between the French and English. The
role-playing game by Level-5 brings an interesting and unique look to the
historic story when it arrives next month on the PlayStation Portable handheld.



<p class="MsoNormal">Sony recently sent along a preview copy for us to check out
before the anticipated August 21 release date. As stated above,
players take on the role of Jeanne DArc or more commonly known stateside as
Joan of Arc along with two of her partners Liane and Roger.



<p class="MsoNormal">In the game, Jeanne heads home to Domremy where she finds
the town burnt to the ground. In the battle that follows, Jeanne turns into a
warrior who has even more power to take down enemies and take on damage.



<p class="MsoNormal">Following the devastation by English forces, Jeannes motive
is clear to return freedom to France.
During her journey, Jeanne meets plenty of other companions including Colet,
Bertrand and La Hire. In the actual game, players will make decisions on which
warriors will battle in each stage.



<p class="MsoNormal">Clearly the game, Jeanne DArc is focused on conflicts
between the French and English during this time, but equally wants to expand on
the story with mythical creatures, magic and more. The combination seems to
work well.



<p class="MsoNormal">In addition, the gameplay is solid taken straight from the
likes of Final Fantasy Tactics. The turn-based RPG has you battle it out in a
chess style grid. Experience and leveling are gained both during and after
battles. In addition, players are able to utilize weapons, spells and other
such items in battle as well. The game is broken down into stages and each one
has a goal which must be accomplished in a certain number of turns, along with
conditions for failure.



<p class="MsoNormal">Two interesting additions to the battle sequence are the
burning aura and unified guard. Aura is on offense and allows characters to
unleash a powerful attack if a glowing circle appears on-screen and you attack
from that location. 



<p class="MsoNormal">Meanwhile, guard is revealed when two characters are close
to each other on the grid. Often times it will result in a miss or at least
lessen the attack on you. Its obvious from these inclusions that the game is
focused on teamwork more than individual play.



<p class="MsoNormal">One other notable inclusion is the armlet that Jeanne
utilizes. One time per battle and possibly more, the armlet gives Jeanne the
chance to go twice or use special attacks. 



<p class="MsoNormal">Meanwhile, players will gain spirit affinities in one of
three areas. This can help and hurt you depending on the affinity of your
enemy. Various skill stones build power in specific affinities which in turn
can determine the path your character takes. Purple stones are skills, while
red are for more powerful abilities. These stones are only accessible for
swordsmen. Meanwhile, two more stones are available to anyone in the green and
blue. Green gives you magic, while blue boosts your statistics. 



<p class="MsoNormal">Sticking with the stones, players are able to accumulate stones
in-game either by buying, finding or acquiring them from defeated opponents. Its
an interesting inclusion that adds some depth to the experience.



<p class="MsoNormal">As for the graphics, they are stunning with cel-shading
in-game and terrific cutscenes between battles.



<p class="MsoNormal"><img style="border: 0px;"   src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE PREDICTION&size=25" alt="The Prediction"/> 



<p class="MsoNormal">Based on what weve seen so far, Jeanne DArc definitely
will keep RPG fans on the PlayStation Portable happy. With what is rumored to
be a 40-hour adventure, clearly stunning graphics both in-game and cut-scenes
and solid gameplay, Jeanne DArc is worth a gander when it hits shelves in
August.


]]></description>
<pubDate>Sun, 29 Jul 2007 17:20:34 -0500</pubDate>
</item><item>
<title>Three more classic games come to Wii</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/three_more_classic_games_come_to_wii</link>
<guid>http://www.gamebump.com/go/three_more_classic_games_come_to_wii</guid>
<comments>http://www.gamebump.com/go/three_more_classic_games_come_to_wii#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Keeping with the tradition, Nintendo released three more classic titles on the Wii's Virtual Console Monday.<p>The biggest of the releases is the NES Mario title, Super Mario Bros. 2 for 500 Wii Points. In addition, the SEGA Genesis sequel to Ecco the Dolphin entitled Ecco: The Tides of Time has made its way to the console for 800 Wii Points. Rounding out the group is the TurboGrafx16 adventure shooter Dragon Spirit.]]></description>
<pubDate>Tue, 03 Jul 2007 01:03:00 -0500</pubDate>
</item><item>
<title>Activision Announces Eight More Tracks for GH: Rocks the 80's</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/activision_announces_eight_more_tracks_for_gh_rocks_the_80s</link>
<guid>http://www.gamebump.com/go/activision_announces_eight_more_tracks_for_gh_rocks_the_80s</guid>
<comments>http://www.gamebump.com/go/activision_announces_eight_more_tracks_for_gh_rocks_the_80s#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Activision has announced an additional eight tracks for the upcoming Guitar Hero title, Guitar Hero Encore: Rocks the 80's.<p>The latest songs to be included are:Hold On Loosely by .38 SpecialNo One Like You by ScorpionsOnly a Lad by Oingo BoingoRadar Love by White LionBallroom Blitz by KrokusThe Warrior by ScandalWhat I Like About You by The RomanticsWrath Child by Iron Maiden<p>Guitar Hero Encore: Rocks the 80's is expected to release for the PlayStation 2 on July 17.]]></description>
<pubDate>Tue, 12 Jun 2007 23:36:00 -0500</pubDate>
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<title>Wii releases 100th Virtual Console game</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/wii_releases_100th_virtual_console_game</link>
<guid>http://www.gamebump.com/go/wii_releases_100th_virtual_console_game</guid>
<comments>http://www.gamebump.com/go/wii_releases_100th_virtual_console_game#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Nintendo released four more Virtual Console titles today. The release of the games marks the 100th game to make its way to the Wii Shopping Channel.<p>The titles making their way to the Wii are highlighted by the NES role-playing title, Zelda II - The Adventure of Link for 500 Wii Points. One other NES title, the action game Milon's Secret Castle is also available for 500 Wii Points. In addition, the TurboGrafx16 shooter Dead Moon made it's way to the Wii for 600 Wii Points. Rounding out the group is Sega Genesis action title ToeJam &amp; Earl in Panic on Funkotron. ToeJam &amp; Earl will retail for 800 Wii Points.]]></description>
<pubDate>Mon, 04 Jun 2007 22:27:00 -0500</pubDate>
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<title>Mad Tracks Hits Xbox Live Arcade</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/mad_tracks_hits_xbox_live_arcade</link>
<guid>http://www.gamebump.com/go/mad_tracks_hits_xbox_live_arcade</guid>
<comments>http://www.gamebump.com/go/mad_tracks_hits_xbox_live_arcade#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Xbox Live Arcade will add a new game on Wednesday in the form of the racer from Load Inc. entitled Mad Tracks.<p>The title which will retail for 800 Microsoft Points or $10 features six races, 12 cars and nine mini-games. Included in the races are various power-ups like EMPs, rockets, freezer and oil drop. The Xbox Live release will feature Live multiplayer for up to four people and include 12 achievements.]]></description>
<pubDate>Tue, 29 May 2007 23:32:00 -0500</pubDate>
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<title>Three more come to the Virtual Console</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/three_more_come_to_the_virtual_console</link>
<guid>http://www.gamebump.com/go/three_more_come_to_the_virtual_console</guid>
<comments>http://www.gamebump.com/go/three_more_come_to_the_virtual_console#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. </i></p><p>Nintendo once again this week released classic games for the Wii's Virtual Console.<p>Three new titles were released including the sim-action title Act Rasier, originally from the SNES. It will retail for 800 Wii Points. In addition, the Sega Genesis platformer Kid Chameleon also made an appearance for 800 Wii Points. Rounding out the group is the TurboGrafx16 action title J.J. &amp; Jeff for 600 Wii Points.<p>All three games are now available on the Virtual Console.]]></description>
<pubDate>Tue, 29 May 2007 23:27:00 -0500</pubDate>
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<title>Devil May Cry 4 Gets Delayed</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/devil_may_cry_4_gets_delayed</link>
<guid>http://www.gamebump.com/go/devil_may_cry_4_gets_delayed</guid>
<comments>http://www.gamebump.com/go/devil_may_cry_4_gets_delayed#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Originally scheduled to release this fall, Devil May Cry 4 has been delayed slightly.<p>According to a report by Eurogamer, Capcom has confirmed that the game will be releasing in the first quarter of 2008. No reason has been given for the delay, although the title is scheduled to see a multiplatform release on the PlayStation 3, Xbox 360 and PC. Some reports have even surfaced that the game may see a January 15th, 2008 release, although that hasn't been confirmed yet.<p>In Devil May Cry 4, players will take on the role of a new character, Nero and will be able to use his devil bringer abilities. Of course, better graphics will be included as well.]]></description>
<pubDate>Thu, 24 May 2007 00:55:00 -0500</pubDate>
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<title>Sony Releases PS3 Firmware 1.8</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/sony_releases_ps3_firmware_18</link>
<guid>http://www.gamebump.com/go/sony_releases_ps3_firmware_18</guid>
<comments>http://www.gamebump.com/go/sony_releases_ps3_firmware_18#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Sony has announced that a new firmware update is coming to the PlayStation 3, 1.80.<p>The official release occurred at midnight on May 24th and features better graphics for PlayStation 2, PlayStation One and DVD movies with the output of 1080p. This means the PlayStation 3 will utilize the HDTVs for these various formats.<p>In addition, 1.8 in conjunction with the 3.5 firmware update on the PlayStation Portable will allow for remote play through the PS3. The PSP will now be able to read content including music, videos, images and more from a hotspot anywhere in the world.]]></description>
<pubDate>Thu, 24 May 2007 00:44:00 -0500</pubDate>
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<title>Activision Announces Some Guitar Hero 80's Songs</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/activision_announces_some_guitar_hero_80s_songs</link>
<guid>http://www.gamebump.com/go/activision_announces_some_guitar_hero_80s_songs</guid>
<comments>http://www.gamebump.com/go/activision_announces_some_guitar_hero_80s_songs#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p>
<p>Activision announced some tracks that'll be included in the upcoming PlayStation 2 title, Guitar Hero Encore: Rocks the 80's.<p>According to the publisher, the title will feature 30 tracks from the 80's including these:18 and Life, by Skid Row&nbsp;Bathroom Wall, by Faster PussycatLonely is the night, by Billy SquierNothing But a Good Time, by PoisonPlay With Me, by ExtremeShaken, by Eddie MoneySynchronicity II, by Police<p>Other songs already announced that'll be featured in the game include:I Wanna Rock, by Twisted SisterI Ran, by Flock of SeagullsRound and Round, by RattI Want Candy, by Bow Wow WowMetal Health, by Quiet RiotHoly Diver, by DioHeat Of the Moment, by Asia<p>Guitar Hero Encore: Rocks the 80's is expected to release on July 17.]]></description>
<pubDate>Tue, 22 May 2007 01:44:00 -0500</pubDate>
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<title>GTA IV Special Edition Announced</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/gta_iv_special_edition_announced</link>
<guid>http://www.gamebump.com/go/gta_iv_special_edition_announced</guid>
<comments>http://www.gamebump.com/go/gta_iv_special_edition_announced#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p>
<p>Rockstar has announced that they will be releasing a special edition of Grand Theft Auto IV when it releases in October in North America.<p>The special edition is ready for preorder and will retail for $89.99. Aside from the game, the edition will come in a metal deposit box and include an art book, CD soundtrack featuring music from the game along with a keychain and duffel bag.<p>Grand Theft Auto IV will release for the PlayStation 3 and Xbox 360 on October 16 in the U.S.]]></description>
<pubDate>Tue, 22 May 2007 01:35:00 -0500</pubDate>
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<title>Boom Boom Rocket Coming to XBL Wednesday</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/boom_boom_rocket_coming_to_xbl_wednesday</link>
<guid>http://www.gamebump.com/go/boom_boom_rocket_coming_to_xbl_wednesday</guid>
<comments>http://www.gamebump.com/go/boom_boom_rocket_coming_to_xbl_wednesday#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Microsoft has announced that Bizarre Creations Boom Boom Rocket will make its way to the Xbox Live Arcade early Wednesday morning.<p>The music/rhythm game will retail for 800 Microsoft Points or $10 and feature single and multiplayer modes. The singleplayer modes include normal and speed. There are also two multiplayer modes battle and endurance as well as a practice mode. In addition there is a freestyle mode featured that will allow players to create a fireworks show by pounding on the buttons.]]></description>
<pubDate>Tue, 10 Apr 2007 21:21:00 -0500</pubDate>
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<title>Microsoft Announces New Xbox 360</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/microsoft_announces_new_xbox_360</link>
<guid>http://www.gamebump.com/go/microsoft_announces_new_xbox_360</guid>
<comments>http://www.gamebump.com/go/microsoft_announces_new_xbox_360#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Microsoft has plans to release a new black, limited edition Xbox 360 that will be pumped up.<p>The system will officially be called the Xbox 360 Elite and will include a 120 GB hard drive and HDMI.&nbsp; In addition, the Elite console will run cooler than the regular Xbox 360. The system will feature the case, controller and Live headset, all in black.<p>Of course, this all comes at a price of $479. Once the limited edition Elite black consoles sell out. Microsoft plans to release the 120 GB hard drive and HDMI in&nbsp;the standard Premium Xbox 360 package. Currently there is no confirmation when the Elite systems will officially hit stores, but it is believed to be later this spring or early summer.]]></description>
<pubDate>Wed, 21 Mar 2007 21:59:00 -0500</pubDate>
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<title>Activision Announces Guitar Hero 80's Edition</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/activision_announces_guitar_hero_80s_edition1</link>
<guid>http://www.gamebump.com/go/activision_announces_guitar_hero_80s_edition1</guid>
<comments>http://www.gamebump.com/go/activision_announces_guitar_hero_80s_edition1#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Activision has officially announced a sequel to Guitar Hero, Guitar Hero 80's Edition.<p>No details have been given on the songs to be included in the game. It is however scheduled to release on June 13th for the PlayStation 2 for $39.99. Hopefully we'll see this also release for download on the Xbox 360 after Guitar Hero II comes out in early April.]]></description>
<pubDate>Tue, 20 Mar 2007 23:24:00 -0500</pubDate>
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<title>Turtles Lands on XBLA Today</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/turtles_lands_on_xbla_today</link>
<guid>http://www.gamebump.com/go/turtles_lands_on_xbla_today</guid>
<comments>http://www.gamebump.com/go/turtles_lands_on_xbla_today#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>With the new movie coming out in the near future, Ubisoft has decided to release Teenage Mutant Ninja Turtles: The Arcade Game on Xbox Live Arcade.<p>The port of the coin-operated arcade title officially released on Wednesday and costs 400 Microsoft Points or $5. The game allows up to four players to play cooperatively over Xbox Live and includes 12 achievements, leaderboards and voice support.]]></description>
<pubDate>Wed, 14 Mar 2007 23:47:00 -0500</pubDate>
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<title>New PSP on the way?</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/new_psp_on_the_way</link>
<guid>http://www.gamebump.com/go/new_psp_on_the_way</guid>
<comments>http://www.gamebump.com/go/new_psp_on_the_way#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Sony's UK managing editor Ray&nbsp;Maguire has confirmed that the company plans to come out with a second remodeled version of the PlayStation Portable.Maguire told a crowd yesterday that the current PlayStation Portable is just the first iteration. He went on to say the company plans to make the system smaller and&nbsp;lighter in the future. One thing that won't change though is the screen as Maguire&nbsp;claims that it will&nbsp;not be affected.<p>Some rumors have surfaced that the new system may be releasing within the year, feature a touch screen, built in camera and more, although Sony has not confirmed anything at this time.]]></description>
<pubDate>Tue, 13 Mar 2007 23:25:00 -0500</pubDate>
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<title>Three more hit the Virtual Console</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/three_more_hit_the_virtual_console</link>
<guid>http://www.gamebump.com/go/three_more_hit_the_virtual_console</guid>
<comments>http://www.gamebump.com/go/three_more_hit_the_virtual_console#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Another week has gone by and that means more titles have come to the Nintendo Wii's Virtual Console.<p>This week the titles include Tecmo Bowl for 500 Wii points or $5, Sonic Spinball for 800 Wii points or $8 and Double Dungeons for 600 Wii points or $6. All are now available on the Wii Shopping Channel.]]></description>
<pubDate>Mon, 12 Mar 2007 21:43:00 -0500</pubDate>
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<title>Nintendo Confirms Wii Online Date</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/nintendo_confirms_wii_online_date</link>
<guid>http://www.gamebump.com/go/nintendo_confirms_wii_online_date</guid>
<comments>http://www.gamebump.com/go/nintendo_confirms_wii_online_date#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Nintendo has confirmed an official date for when players will be able to play Wii games online.<p>Japanese gamers have been given the option to play online since last November, but American gamers will have to wait a little longer until July 25th. Pokemon Battle Revolution is expected to be the first Wii online compatible game available. It is expected a variety of other titles coming out later this year will feature online compatibility including Mario Strikers Charged and Battalion Wars 2, but so far neither has been confirmed.]]></description>
<pubDate>Thu, 08 Mar 2007 22:10:00 -0600</pubDate>
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<title>Warhawk Officially Multiplayer Only</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/warhawk_officially_multiplayer_only</link>
<guid>http://www.gamebump.com/go/warhawk_officially_multiplayer_only</guid>
<comments>http://www.gamebump.com/go/warhawk_officially_multiplayer_only#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Sony has announced that the&nbsp;highly-anticipated flight title Warhawk for the PlayStation 3 will be an multiplayer title only.<p>That means the developers will be removing the single-player experience from the game and thus make the game online only. In the upcoming title, players will be able to control a variety of vehicles from flight and ones such as jeeps, tanks and more.<p>Sony intends to have plenty of online modes for the title which is scheduled to release this fall.]]></description>
<pubDate>Wed, 07 Mar 2007 22:41:00 -0600</pubDate>
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<title>Hudson Announces Two for Virtual Console in March</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/hudson_announces_two_for_virtual_console_in_march</link>
<guid>http://www.gamebump.com/go/hudson_announces_two_for_virtual_console_in_march</guid>
<comments>http://www.gamebump.com/go/hudson_announces_two_for_virtual_console_in_march#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Hudson Entertainment posted on their website two games coming to the Wii's Virtual Console in March.<p>Making their way to the Wii Shopping Channel are the horror side-scroller Splatterhouse from the TurboGrafx-16 which originally was made by Namco for 600 Wii Points or $6. Hudson has announced that they will be bringing Double Dungeons to the online console as well.]]></description>
<pubDate>Wed, 28 Feb 2007 22:23:00 -0600</pubDate>
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<title>More Games Released for Virtual Console</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/more_games_released_for_virtual_console</link>
<guid>http://www.gamebump.com/go/more_games_released_for_virtual_console</guid>
<comments>http://www.gamebump.com/go/more_games_released_for_virtual_console#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Nintendo released a new set of games on the Wii's Virtual Console this morning through the Wii Shopping Channel.<p>The leading game of the week obviously is The Legend of Zelda: Ocarina of Time. The game is available for 1,000 Wii Points or $10. Joining Zelda is Bio-Hazard Battle which retails for 800 Wii Points or $8. Finally, Chew Man Fu from the TurboGrafx-16 released. The puzzler is available for 600 Wii Points or $6.]]></description>
<pubDate>Mon, 26 Feb 2007 23:48:00 -0600</pubDate>
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<title>Microsoft Announces Xbox 360 Platinum Titles</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/microsoft_announces_xbox_360_platinum_titles</link>
<guid>http://www.gamebump.com/go/microsoft_announces_xbox_360_platinum_titles</guid>
<comments>http://www.gamebump.com/go/microsoft_announces_xbox_360_platinum_titles#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Microsoft has announced eight Xbox 360 titles that will become Platinum Hits.<p>The games include Battlefield 2: Modern Combat, Burnout Revenge, Call of Duty 2, Dead or Alive 4, Fight Night Round 3, Tom Clancy's Ghost Recon Advanced Warfighter, Top Spin 2 and Rockstar Games presents Table Tennis. Each game will be priced at $29.99 and the price drop is scheduled to start on March 16th.]]></description>
<pubDate>Thu, 22 Feb 2007 22:17:00 -0600</pubDate>
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<title>Insomniac Announces Title for New Ratchet &amp; Clank Title</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/insomniac_announces_title_for_new_ratchet__clank_title1</link>
<guid>http://www.gamebump.com/go/insomniac_announces_title_for_new_ratchet__clank_title1</guid>
<comments>http://www.gamebump.com/go/insomniac_announces_title_for_new_ratchet__clank_title1#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Insomniac Games has announced a new title for the next Ratchet &amp; Clank title in the series.<p>The game will be entitled, Ratchet &amp; Clank Future: Tools of Destruction. Brian Allgeier, design director said, &quot;The name Ratchet &amp; Clank Future: Tools of Destruction works on many levels. It signals a new era for the franchise, ties into the game's story, and includes one of our signature subtitle double entendres.&quot;]]></description>
<pubDate>Wed, 21 Feb 2007 23:23:00 -0600</pubDate>
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<title>Nintendo Releases Four More for the Virtual Console</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/nintendo_releases_four_more_for_the_virtual_console</link>
<guid>http://www.gamebump.com/go/nintendo_releases_four_more_for_the_virtual_console</guid>
<comments>http://www.gamebump.com/go/nintendo_releases_four_more_for_the_virtual_console#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Another Monday has passed and Nintendo has released another batch of Virtual Console games for the Nintendo Wii.<p>The latest games to come out on the Shopping Channel for the console include titles from the Super NES, NES, TurboGrafx16 and Sega Genesis. Leading the way is the Super NES hit Donkey Kong Country for 800 Wii Points or $8. Joining it is The Legend of Kage from the NES for 500 Wii Points or $5, New Adventure Island from the TurboGrafx16 for 600 Wii Points or $6 and Streets of Rage for 800 Wii Points or $8.]]></description>
<pubDate>Mon, 19 Feb 2007 23:10:00 -0600</pubDate>
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<title>Q-Bert Coming to PS3 Online</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/qbert_coming_to_ps3_online</link>
<guid>http://www.gamebump.com/go/qbert_coming_to_ps3_online</guid>
<comments>http://www.gamebump.com/go/qbert_coming_to_ps3_online#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Sony announced today that they will be releasing the classic puzzler Q-Bert on the PlayStation 3 Online Store next week. <p>The game will be featured in high definition and suprt 720p resolution. Q-Bert will include online leaderboards and be available for purchase for $4.99.]]></description>
<pubDate>Thu, 15 Feb 2007 22:29:00 -0600</pubDate>
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<title>New Wii Channel Released</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/new_wii_channel_released</link>
<guid>http://www.gamebump.com/go/new_wii_channel_released</guid>
<comments>http://www.gamebump.com/go/new_wii_channel_released#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Nintendo has released a new Wii Channel, titled Everybody Votes.<p>The new channel is free for download on the Wii Shopping Channel and basically allows players to register their Mii as a voter. Every once in a while Nintendo will offer a new question in which you can choose between two answers. Results will also be viewed both by region and worldwide.]]></description>
<pubDate>Wed, 14 Feb 2007 21:43:00 -0600</pubDate>
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<title>Paperboy Coming to XBLA</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/paperboy_coming_to_xbla</link>
<guid>http://www.gamebump.com/go/paperboy_coming_to_xbla</guid>
<comments>http://www.gamebump.com/go/paperboy_coming_to_xbla#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Microsoft has announced that the classic arcade title Paperboy will be releasing on Xbox Live Arcade this week.<p>The game will officially be unveiled Wednesday, February 14th at 1 a.m. Pacific time. It will be available for download for 400 Microsoft Points or $5. One addition to the game is the multiplayer mode that'll allow gamers to play cooperatively on the same console or on Xbox Live.]]></description>
<pubDate>Mon, 12 Feb 2007 21:48:00 -0600</pubDate>
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<title>Virtual Console Mondays Continue</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/virtual_console_mondays_continue</link>
<guid>http://www.gamebump.com/go/virtual_console_mondays_continue</guid>
<comments>http://www.gamebump.com/go/virtual_console_mondays_continue#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Nintendo has released three more classic games for the Virtual Console on the Nintendo Wii this Monday.<p>This week three&nbsp;original NES&nbsp;titles make their way online to the Wii Shopping Channel. The additions include Kirby's Adventure for 500 Wii Points or $5, Ice Climber for 500 Wii Points or $5 and Kid Icarus for 500 Wii Points or $5.]]></description>
<pubDate>Mon, 12 Feb 2007 21:45:00 -0600</pubDate>
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<title>Sony Confirms LocoRoco sequel, SingStar PS3 This Spring</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/sony_confirms_locoroco_sequel_singstar_ps3_this_spring</link>
<guid>http://www.gamebump.com/go/sony_confirms_locoroco_sequel_singstar_ps3_this_spring</guid>
<comments>http://www.gamebump.com/go/sony_confirms_locoroco_sequel_singstar_ps3_this_spring#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Speaking at the D.I.C.E. summit today, Sony President Phil Harrison dropped a few interesting tidbits coming this spring.<p>The first was that a sequel of LocoRoco is being developed. Harrison however didn't confirm the console it would be releasing for. Meanwhile, SingStar is set to release this spring and it will feature online store hooks and the ability to upload videos. Finally, Super Rub a Dub, a game based on the Sony duck demos will be a downloadable PlayStation 3 game and will utilize the SIXAXIS feature.]]></description>
<pubDate>Thu, 08 Feb 2007 22:20:00 -0600</pubDate>
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<title>Virtual Console Mondays Continue on the Wii</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/virtual_console_mondays_continue_on_the_wii</link>
<guid>http://www.gamebump.com/go/virtual_console_mondays_continue_on_the_wii</guid>
<comments>http://www.gamebump.com/go/virtual_console_mondays_continue_on_the_wii#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Nintendo of America announced three new Virtual Console titles for the Wii Shopping Channel today.<p>The newest classic games making their way to the Wii are the Super Nintendo's Super Mario World for 800 Wii Points. The Turbografx-16 title Vigilante for 600 Wii Points and the Genesis's war title&nbsp;Gain Ground for 800 Wii Points.]]></description>
<pubDate>Mon, 05 Feb 2007 23:32:00 -0600</pubDate>
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<title>Saint's Row Coming to PS3</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/saints_row_coming_to_ps3</link>
<guid>http://www.gamebump.com/go/saints_row_coming_to_ps3</guid>
<comments>http://www.gamebump.com/go/saints_row_coming_to_ps3#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>The Grand Theft Auto styled, Saint's Row that originally appeared on the Xbox 360 last year will be making its way to the PlayStation 3.<p>The action adventure title from THQ is expected to release on Sony's console sometime this summer. The game will feature online play, although the developer Volition has not confirmed any exclusive features for the PlayStation 3 release at this time.]]></description>
<pubDate>Wed, 31 Jan 2007 22:50:00 -0600</pubDate>
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<title>Mario Kart 64 Headlines Virtual Console Monday</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/mario_kart_64_headlines_virtual_console_monday</link>
<guid>http://www.gamebump.com/go/mario_kart_64_headlines_virtual_console_monday</guid>
<comments>http://www.gamebump.com/go/mario_kart_64_headlines_virtual_console_monday#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Virtual Console Mondays continued this week with four new releases on the Nintendo Wii.<p>Leading the way of releases this week is the Nintendo 64 title, Mario Kart 64 for 1,000 Wii Points or $10. Nintendo also released the Super Nintendo Contra title, Contra III: The Alien Wars for 800 Wii Points or $8. Two Sega Genesis titles join the mix in Bonanza Bros. and Comix Zone, both are available for 800 Wii Points or $8.]]></description>
<pubDate>Mon, 29 Jan 2007 22:47:00 -0600</pubDate>
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<title>Nintendo Announces 10 Million DSs Sold In Americas</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/nintendo_announces_10_million_dss_sold_in_americas</link>
<guid>http://www.gamebump.com/go/nintendo_announces_10_million_dss_sold_in_americas</guid>
<comments>http://www.gamebump.com/go/nintendo_announces_10_million_dss_sold_in_americas#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Nintendo has announced that they have sold 10 million Nintendo DS handhelds since the unit launched in 2004.<p>In just December, the DS sold 1.6 million units in the United States. Nintendo of America president Reggie Fils-Aime said, &quot;More than 5 million people joined the ranks as Nintendo DS owners in America last year alone. And right now, they're all saying the same thing: 'Give me more!&quot;]]></description>
<pubDate>Thu, 25 Jan 2007 22:01:00 -0600</pubDate>
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<title>PS3 Firmware Update Available</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/ps3_firmware_update_available</link>
<guid>http://www.gamebump.com/go/ps3_firmware_update_available</guid>
<comments>http://www.gamebump.com/go/ps3_firmware_update_available#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Sony released the PlayStation 3 firmware update 1.5.<p>The latest upgrade to the console is key as it improves backwards compatibility with PlayStation 1 and PlayStation 2 titles. Mostly the latest update improves minut details like unreadable text and some&nbsp;clarity issues on backwards compatible titles that previously were hard to distinguish.]]></description>
<pubDate>Wed, 24 Jan 2007 21:23:00 -0600</pubDate>
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<title>Zelda Releases on Virtual Console Monday</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/zelda_releases_on_virtual_console_monday</link>
<guid>http://www.gamebump.com/go/zelda_releases_on_virtual_console_monday</guid>
<comments>http://www.gamebump.com/go/zelda_releases_on_virtual_console_monday#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Nintendo of America announced yesterday that they have released another game to the Virtual Console Mondays.<p>This time around, they added the classic Super Nintendo title The Legend of Zelda: Link to the Past. The game will sell for 800 Wii Points on the console's shopping channel. The big titles will continue next week as Nintendo confirmed today they will be releasing Mario Kart 64.]]></description>
<pubDate>Tue, 23 Jan 2007 22:16:00 -0600</pubDate>
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