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<title>| GameBump |</title>
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<description>Video gaming news blog.</description>
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<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>New Characters For LEGO Batman Revealed</title>
<author>Zach  Lott</author>
<link>http://www.gamebump.com/go/new_characters_for_lego_batman_revealed</link>
<guid>http://www.gamebump.com/go/new_characters_for_lego_batman_revealed</guid>
<comments>http://www.gamebump.com/go/new_characters_for_lego_batman_revealed#</comments>
<description><![CDATA[<p></p><p style="text-align: center;"></p><p style="text-align: center;"><img src="http://www.gamebump.com/images/upload/yw0kjxn374vykeq8737ujqts.jpg" alt="" alignment="" border="0"></p><p></p><p></p>Warner Bros. Interactive today revealed three new characters to be featured in the LEGO Batman video game: Bane, Clayface, and Nightwing. The first two are villains while Nightwing is a hero character. Hit the jump for images and information for each one.<br><p></p><p></p><p><img src="http://www.gamebump.com/images/upload/zyx80hdmy5axy30392kl4x9l.jpg" alt="" alignment="" border="0"></p><p><img src="http://www.gamebump.com/images/upload/6nngf38x82j3zwnhbo5xs8tk.jpg" alt="" alignment="" border="0"></p><p><img src="http://www.gamebump.com/images/upload/cjpplucpgvp831th8ykw757z.jpg" alt="" alignment="" border="0"></p><p><img src="http://www.gamebump.com/images/upload/1gi74xg3hg2ikr0ov6pa3e81.jpg" alt="" alignment="" border="0"></p><p><img src="http://www.gamebump.com/images/upload/wmanfv56r919tujv6113nwgi.jpg" alt="" alignment="" border="0"></p><p><img src="http://www.gamebump.com/images/upload/vommwqkaot9j9tvxoo7helb8.jpg" alt="" alignment="" border="0"></p>Bane<br>
<p>
Real name: Unknown<br>
Occupation: Professional criminal<br>
Base of operations: Gotham City<br>
Eyes: Unknown<br>
Hair: Unknown</p>

<p>Born a prisoner for crimes committed by his father, the child who
would become Bane survived cruel solitary confinement in a Santa Prisca
prison. During his long lonely years, he developed incredible powers of
concentration, and, once released into the prison population, studied
every book he could get his hands on. After nearly four decades of
imprisonment, he was chosen for a military experiment with the drug
Venom, which greatly enhanced his strength. Escaping, he sought out
Batman to prove himself to the world by destroying the greatest
specimen of mankind. Bane broke Batman, but the Dark Knight went on to
recover and defeat Bane.</p>
Attributes:<br><p>
 Master strategist<br>
 Enhanced stamina<br>
 Enhanced strength<br>
 Superior hand-to-hand combatant</p>
Powers and Abilities:<br><br>
In LEGO Batman: The Videogame, Bane has the ability to pass through
toxic gases unharmed as well as super strength, which allows him to
carry and throw huge objects.<br><br>Nightwing<br><br>
Real name: Dick Grayson<br>
Occupation: Police Officer<br>
Base of operations: Blüdhaven<br>
Eyes: Blue<br>
Hair: Black
<p>After his circus aerialist parents were murdered by criminals, young
Dick Grayson was adopted by Bruce Wayne, becoming his ward...and his
partner in the war against crime as Batman's sidekick, Robin. Years
later, Robin struck out on his own as Nightwing and now lives in the
corruption ridden city of Blüdhaven where by day he serves as a member
of that city's police department...and patrols its streets by night as
Nightwing.</p>
<p>Attributes:</p><p>
 Expert in most known forms of martial arts<br>
 Trained in all aspects of criminology<br>
 Trained gymnast<br>
 Trained in stealth and espionage techniques<br>
 Expert escape artist</p>
<p>Powers and Abilities:</p><p>
In LEGO Batman: The Videogame, Nightwing is a bonus character, he can also utilize all of Robins technology suits.</p>Clayface<br><p>
Real name: Basil Karlo<br>
Occupation: Former Actor, Professional Criminal<br>
Base of operations: Mobile<br>
Eyes: Brown<br>
Hair: Black</p>
<p>Initially an actor in horror films, Karlo went mad when he learned a
classic film of his was to be remade. He donned the mask of the films
villain, Clayface, and killed several of the remakes cast and crew
before being stopped by Batman and Robin. Later, Karlo joined a
collection of villains who subsequently used the name Clayface in an
alliance that came to be known as the Mud Pack. While that group was
defeated, Karlo tricked his allies, injecting himself with the essences
of several of them, becoming a superhuman imbued with the abilities to
change shape, melt others into protoplasm with a touch, and mimic the
powers of heroes or villains he copies.</p>
<p>Attributes:</p><p>
 Clayface can alter his physical form, adopting the appearance of anyone or anything.<br>
 If those whose appearance he adopts have super powers, he copies those as well.<br>
 His touch can reduce an enemy to proptoplasm.</p>
<p>Powers and Abilities:</p><p>
In LEGO Batman: The Videogame, Clayface has the ability of super jump
allowing him to jump to heights unattainable by other characters and
even make his body elastic to reach higher characters. Clayface also
has the ability of super strength, enabling him to pick up super
strength objects and smash super strength walls.</p>]]></description>
<pubDate>Thu, 12 Jun 2008 14:57:01 -0500</pubDate>
</item><item>
<title>New Tales of Vesperia Trailer</title>
<author>Solomon Lee</author>
<link>http://www.gamebump.com/go/new_tales_of_versperia_trailer</link>
<guid>http://www.gamebump.com/go/new_tales_of_versperia_trailer</guid>
<comments>http://www.gamebump.com/go/new_tales_of_versperia_trailer#</comments>
<description><![CDATA[<P><IMG alt="" src="http://www.gamebump.com/images/upload/yxe9sybpt7bfs3q38piidt4r.jpg" border=0 alignment=""></P>
<P>Namco Bandai has released a new trailer regarding their announcement of Tales of Vesperia at the Jump Festa 2008 event.</P>
<P>The game will feature cel-shaded graphics with character designs and animation managed by Kosuke Fujishima and Production I.G. The platform and release date details have yet to be announced.</P>
<P>Check the link to download the trailer, or just hit the jump to view.</P>
<P></P>
<P></P>


<P></P>
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<pubDate>Thu, 27 Dec 2007 12:10:39 -0600</pubDate>
</item><item>
<title>GH Review: Final Fantasy Fables: Chocobo Tales (DS)</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/gh_review_final_fantasy_fables_chocobo_tales_ds</link>
<guid>http://www.gamebump.com/go/gh_review_final_fantasy_fables_chocobo_tales_ds</guid>
<comments>http://www.gamebump.com/go/gh_review_final_fantasy_fables_chocobo_tales_ds#</comments>
<description><![CDATA[<p>This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  </p>

<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE LOWDOWN&size=25" alt="The Lowdown"/>



<p class="MsoNormal">As Im sure you can tell from the title, Final Fantasy
Fables: Chocobo Tales is, quite simply, childs play, a title developed so that
both children and adults can enjoy those giant yellow, fun-loving,
eager-to-please birds called chocobos that have proven a staple of every
Final Fantasy game. For the first time since the relative disaster that was
Chocobo Racing (1999) on the original PlayStation, the chocobos are back in
their own premier title, ready to weave a spell of classic storytelling with a
Final Fantasy twist upon both the young and the old. Strangely, the games
friendly nuances, colorful atmosphere, and fun minigames make Chocobo Tales an
enjoyable retreat from the fast-paced action/adventure games that make up the
bulk of a gamers diet, and the title is much simpler than a regular Square
Enix RPG, making for easier pick-up-and-play moments. Gather around for
story-time: depending on your age group, this could be a winner.



<p class="MsoNormal"><img style="border: 0px;"   src="/typeimage.php?color=orange&font=stencil&text=THE GOOD&size=25" alt="The Good"/>



<p class="MsoNormal">The overall plot for Chocobo Tales is simple and direct,
with minor twists and turns paired with fun or witty dialogue to keep the
player interested regardless of age. Gamers are cast as a young yellow chocobo
fond of a storytelling white mage who has gathered all her chocobo friends
together for a fantastical treat, but as these things tend to go, the fun is
spoiled by a thrifty black mage who has just purchased a rare storybook. The
book, of course, is cursed, and as the black mage recites its spell it comes to
life as Bebuzzu, a wicked fellow who proceeds to eat all the chocobos and
retreat until a dark woman appears. Its now up to you to free your birdy
friends from Bebuzzus grasp by collecting their cards throughout the
environment which, by the way, you navigate entirely with the status.



<p class="MsoNormal">The usual method for freeing your friends involves
completing tasks from various storybooks containing traditional fables
(Three Little Pigs, Ugly Duckling, Jack and the Beanstalk, etc) told with Final
Fantasy flair. Each storybook contains three options: trial (in which you
attempt to meet a gameplay requirement for a
reward), battle (you against AI-controlled chocobo opponents), and storytime
(which gives the prologue/theme for each book; keep in mind that you can unlock
new epilogues for completing certain goals). The story is told in colorful
pop-up fashion, with cut-out characters interacting in the books picturesque
environment. In Titan and the Beanstalk vol. 1 players help their chocobo
climb the humongous plant by drawing leaves to propel the chocobo up, all while
avoiding the hazardous bombs along the way; in vol. 2, gamers race down the
stalk by drawing leaves that are used to slide the chocobo back down to earth,
collecting coins to beat opponents. In Ugly Chocoling, players utilize a
magnifying glass to find a flaming bird; in Shiva and Ifrit, gamers collect
fruit without being frozen or burned alive by the ice and fire raining down
upon the poor chocobos head. The majority of these storybook minigames are
enjoyable and of an appropriate difficulty for children, though a few of them
sport some tough spots to keep the title challenging.



<p class="MsoNormal">To keep the storybook minigames from posing too much of a
distraction Square also included microgames that are just as fun and
entertaining as the minigames are. In Malboro Masher the object is to tap the
screen whenever a malboro appears on the grid, but tapping a bomb by mistake
ends the game. Job Juggler is a lovely nostalgic game in which a sprite
representing a Final Fantasy class jumps across the screen and you have to
identify its job from rows of class options. While both microgames and
minigames give card awards, the minigames serve a double purpose, often
manipulating the environment so the chocobo can proceed to the next area. 



<p class="MsoNormal">All this card business probably has you wondering what
youre supposed to do with your set other than examining their pretty pictures.
Besides including mini and microgames, Square has capitalized on everyones
strange fascination with card battling by including the option in Chocobo Tales
in place of real fighting. Card battles are turn-based and give both you and
your AI opponent three random cards pulled from a deck; each card has four
colored zones that can feature either an attack (sword) or guard (shield) zone.
If your cards blue zone has a sword and the opponents card has a blue zone
with a shield, your attack is blocked; if his cards blue zone is blank,
however, it goes through. Theres an element of speed introduced for the card
battles, as the first person to select his card choice goes first, and it
should be noted that any successful attack made against your card character
will go straight on through to your chocobo, lowering his HP; when his HP
reaches zero, it sucks to be you.



<p class="MsoNormal">If single-player gameplay isnt your thing, Square has
included some multiplayer options for the adventurous. You can hop on
Nintendos Wi-Fi option for a pop-up duel with players across the globe, which
is especially enjoyable considering that human opponents are considerably more
challenging than the AI ones offered in the storyline. Online play also
motivates the player to collect additional cards via completing tougher
challenges in storybooks, which grants further replay value.



<p class="MsoNormal">Square is renown for creating wonderful visual presentations
for its games, and Chocobo Tales receives the same star treatment. Your 3D
chocobo explores a lush, vibrant 3D environment complete with small houses,
forests, streams, and even a volcano. Movement is performed via lightly sliding
the stylus across the screen, although you can use the D-pad if you prefer. The
pop-up characters in storybooks and card battles are another visual treat, and
special effects occur during card battles when you or your opponent pulls a
card with a unique ability. Acoustically, you get the same Final Fantasy themes
youre familiar with, like the famous chocobo song, paired with ambient noises
like choco-footsteps and squawks. 



<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE BAD&size=25" alt="The Bad"/>



<p class="MsoNormal">Though Chocobo Tales sports enjoyable micro and minigames as
well as online play, a few of its games can become quite irritating. For
example, in Titan and the Beanstalk the player has to draw leaves to propel the
chocobo upward, but taking the time to draw an actual leaf is a waste 
instead, draw a line or the top of a triangle to orient the leaf properly or
youll spend the next hour bouncing all over the place. Youll run into little
problems related to drawing items or directing your chocobo in numerous
minigames, but while frustrating, they still require only minimal effort to
work around.



<p class="MsoNormal">Probably the games biggest fault is its target audience, as
the game often feels far too cutesy and childish for adults. Then again, its
full of chocobos and moogles, so what can one expect?



<p class="MsoNormal">Though you can send games to friends, you can only send
microgames, which arent anywhere as pleasing or as cute as the storybook
minigames. As for online play, there are plenty of gamers to compete against,
but dont be surprised by the standard disconnects. 



<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE VERDICT&size=25" alt="The Verdict"/>



<p class="MsoNormal">Final Fantasy Fables: Chocobo Tales is a surprisingly
pleasant game if youre into fast pick-up-and-play gameplay and are enticed by
cute visuals, card collecting, and card battling. Its a fairly quick
adventure, though, and a bit too easy to maintain an adults interest when more
complex, similar titles are available. If youre a Final Fantasy fan or enjoy
card games, its more than worth a look, and especially if youre under the age
of 15. Others may want to rent first. 


	<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GAMEPLAY: 8.1&size=20" alt="GAMEPLAY: 8.1" /> <br />
Its much too simple for my tastes, but its functional and cute.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GRAPHICS: 8.5&size=20" alt="GAMEPLAY: 8.5" /> <br />
Very adorable visuals. Love the cut-out character design.</p>

<p><img style="border: 0px;"   src="/typeimage.php?color=black&font=stencil&text=SOUND: 8&size=20" alt="SOUND: 8" /> <br />
Standard Final Fantasy themes.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=FUN FACTOR: 8.3&size=20" alt="FUN FACTOR: 8.3" /> <br />
Youll enjoy card battling and some of the mini and microgames.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=REPLAY VALUE: 8.3&size=20" alt="REPLAY VALUE: 8.3" /> <br />
If you love card battling, Chocobo Tales has got the hook-up.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=orange&font=stencil&text=TOTAL SCORE: 8.2 &size=23" alt="TOTAL SCORE: 8.2" />


		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=Final Fantasy Fables Chocobo Tales&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY FINAL FANTASY FABLES CHOCOBO TALES AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Sat, 28 Apr 2007 14:03:00 -0500</pubDate>
</item><item>
<title>Square Ships FFF: Chocobo Tales To DS</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/square_ships_fff_chocobo_tales_to_ds</link>
<guid>http://www.gamebump.com/go/square_ships_fff_chocobo_tales_to_ds</guid>
<comments>http://www.gamebump.com/go/square_ships_fff_chocobo_tales_to_ds#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p>Square Enix has announced that it shipped Final Fantasy Fables: Chocobo Tales to North American retailers on April 3. The title is a DS exclusive &quot;delivered just in time for the Easter holiday&quot; and &quot;provides gamers with an all-encompassing package that contains a rich multiplayer experience and a classic storyline that will enchant gamers of all types and ages.&quot;Said Producer Yuuki Yokoyama, &quot;I am thrilled that CHOCOBO TALES has gone on sale in North America. This game, featuring the beloved chocobos, combines action-packed games, a heartwarming story and an intuitive card-based battle system to create a title that will appeal to players of all ages. This game fully utilizes the Nintendo DS system's wireless communications like never before, allowing players to battle with users across the globe via Nintendo Wi-Fi Connection. I hope you have fun playing CHOCOBO TALES!&quot;Here's the scoop:Once upon a time, there was a small, peaceful island protected by the crystals of fire, earth, water and light. On this island lived Shirma, Croma and a farm full of cheerful chocobos. Just when it looked like they were all going to live happily ever after, Croma brought back a mysterious book from his latest journey. Without thinking twice, he opened the dark tome and inadvertently invited misfortune upon the island. Every nearby chocobo was sucked into the magical pages of the wicked book!Unbeknownst to all, Bebuzzu, who had once laid waste to nearly the entire world, was imprisoned inside the pages of the book! Luckily for the good guys, his strength was not fully restored...at least, not yet! Taking the role of a chocobo, players must rescue their friends while stopping Bebuzzu from regaining his devastating powers.Features:Innovative gameplay brings party games into a new era by combining exploration, card combat, minigames and multiplayer into one exciting packageAddictive card-battling game brings many FINAL FANTASY elements to life in a fun 3D pop-up book art style  call upon the powers of the Cactuar, Cait Sith, Ifrit, Tonberry and other creatures to aid you in battle as you challenge the world via Nintendo® Wi-Fi ConnectionLimitless fun after the adventure ends  continue the excitement by engaging in more than a dozen minigames with up to three friends via local multiplayerTest your skills in any of the 23 different microgames that make full use of the dual-screen and Touch Screen functionalityA beautiful and vibrant game world comes to life through a unique blend of 2D and 3D elements, creating a fun and inventive art style that puts the player inside a pop-up bookAccessible save system offers true portability that caters to your lifestyle  save your game anywhere, anytimeFinal Fantasy Fables: Chocobo Tales carries an MSRP of $29.99 and is rated E.
]]></description>
<pubDate>Mon, 09 Apr 2007 22:01:00 -0500</pubDate>
</item><item>
<title>Tales Of The Abyss Announced</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/tales_of_the_abyss_announced</link>
<guid>http://www.gamebump.com/go/tales_of_the_abyss_announced</guid>
<comments>http://www.gamebump.com/go/tales_of_the_abyss_announced#</comments>
<description><![CDATA[
Namco has announced the development of Tales of the Abyss, an RPG probably in the works for the PlayStation 2. The game was unveiled in the popular <em>Shonen Jump</em> magazine. We'll keep you updated on a possible stateside release, media, and other game details.
 Originally written by Shiva Stella]]></description>
<pubDate>Thu, 22 Jun 2006 16:33:00 -0500</pubDate>
</item><item>
<title>Namco Ships Tales of Legendia</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/namco_ships_tales_of_legendia</link>
<guid>http://www.gamebump.com/go/namco_ships_tales_of_legendia</guid>
<comments>http://www.gamebump.com/go/namco_ships_tales_of_legendia#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p>
<p>Namco Bandai has announced that its Tales of Legendia for the PlayStation 2 has shipped to North American retailers. The game is a PS2 exclusive RPG that features a real-time fighting mechanic influenced by the Soul Calibur series and took several years to develop.Tales of Legendia combines the depth and storytelling of a traditional RPG with the action and strategy of a fighting game, while taking on fearsome enemies with the games new Crossover Linear Motion Battle System (X-LiMBS). Influenced by the acclaimed Soul Calibur series of fighting games, X-LiMBS lets players unleash attacks never before seen together in a role playing game that including throws, rapid fire combos, and potent team attacks.  Boasting detailed and vibrant 3D graphics, Tales of Legendia features an all-new cast of characters and close to 30 minutes of anime cut scenes featuring characters designed by artist Kazuto Nakazawa, renowned for his work on the animated sequences in Kill Bill: Volume 1 and the anime series Samurai Champloo.<p>Said Yoshi Niki, business unit director at Namco Bandai Games America, &quot;We are very excited that Tales of Legendia will introduce PlayStation 2 owners to the Tales series because it delivers what the Tales series has always been known for  a fun and compelling role-playing experience. With its innovative combat system and top-notch story telling, Tales of Legendia is sure to be on the must play list of role-playing fans everywhere.&quot;The game is rated Teen by the ESRB and carries an MSRP of $49.99. You can view our own preview by clicking <a href="http://previews.gaminghorizon.com/media2/1138983492.188.html" target="_blank">here</a>.<p /><p /><p /><p> ]]></description>
<pubDate>Tue, 07 Feb 2006 11:15:00 -0600</pubDate>
</item><item>
<title>GH Preview: Tales of Legendia (PS2)</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/gh_preview_tales_of_legendia_ps21</link>
<guid>http://www.gamebump.com/go/gh_preview_tales_of_legendia_ps21</guid>
<comments>http://www.gamebump.com/go/gh_preview_tales_of_legendia_ps21#</comments>
<description><![CDATA[<p>This preview was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  It was written by Eric Dayday.</p>

<p class="MsoNormal"><img  style="border: 0px;" src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE BUZZ&size=25" alt="The Buzz" />



<p class="MsoNormal">Namcos Tales series hasnt been one of the more popular RPG
franchises in the states, but its definitely no new kid on the block. Its
seen a number of different games in the series, most never making it over to these
shores. In the summer of 2004, Tales finally broke through with <em>Tales of
Symphonia</em> on the GameCube. RPG loving Cube owners flocked to it because it was
one of the few games of that genre to hit Nintendos little console. What fans
were treated to was a fantastic game featuring a fun real-time battle system.
It was eventually ported to the PS2 in Japan and paved the way for the
newest game  Tales of Legendia, which releases next Tuesday.



<p class="MsoNormal">The epic story starts off with the brother-sister pair of
Senel and Shirley Coolidge. Theyre adrift at sea and Shirley is gradually
growing sicker by the minute, showing a weakness to the poisonous sea air that
surrounds them. Suddenly, a large flash of light swallows them up and they then
find themselves washed up on a beach  or at least thats what they think it
is. Its actually an enormous floating island. In typical RPG-fashion, the
inhabitants take the sick Shirley away while Senel screams questions asking why
at them. From there, the rest of the story unravels with a number of other
characters joining Senel on his journey.



<p class="MsoNormal">The battle system in Legendia will feel very familiar to
Tales fans, though those coming directly from Symphonia will be most at home
here. Battles, however, are now initiated through random encounters. <em>[Ed. note: Preview updated and edited with information that random battles are present.]</em> The 2D linear battle system returns, though you can still
expect to get hit from all sides if youre surrounded. In battle, you have
control over one character while the rest of the party acts according to the AI
youve set in the menus. Hitting the X button initiates a standard melee combo,
which you can aim to hit flying enemies or crouching ones. 



<p class="MsoNormal">Eres sounds like a new facet to fighting, but in fact its
just a new moniker for the old and familiar techs. These eres are what youll
be using to cause massive amounts of damage in battles. Iron eres are melee
special moves while crystal eres are what most would consider typical magic
attacks. Most eres are character specific and learning new ones involves the
repeated use of the eres already in your arsenal. The more powerful eres tend
to be combinations of lower leveled ones, so using them often is always a
prudent move. However, each use of an eres eats up a characters TP, or
technical points. At the end of a battle, theres a partial restoration of the
TP, but dont rely on that, especially in lengthy dungeons. The best way to
restore TP is landing solid non-eres type hits on enemies; so as long as you
can string some combos together, you shouldnt find yourself struggling to
regain TP too often.



<p class="MsoNormal">One large difference is the lack of the unison attacks. And
so, instead of building up a unison attack bar, youll be filling up a climax
bar with each subsequent hit. When it is finally filled, you can activate
it using the L1 button. Doing so freezes all the enemies for a couple of
seconds, allowing you to get in a ton of free licks. Just imagine how useful
that will be in when you find yourself in a pinch during a boss fight.

<p class="MsoNormal">Other returning mechanics are titles and cooking. Titles are
earned in different ways, such as running away a certain number of times with a
particular person in the party or reaching a combo plateau. These titles are
character specific and by equipping a title, theyll earn stat bonuses at each
level up. Thus, you can technically create a custom character by selecting a
title that adds bonuses in a stat category you want to build up. Want a high
defense magic caster or a melee fighter with a ton of TP so you can spam eres
attacks? If you have the right title, you can do so.



<p class="MsoNormal">Cooking is one of the Tales series more interesting
mini-games. But, thinking of it as a mini-game is a little misleading because
it can help you out in dire situations. Cooking involves finding recipes and
ingredients. Recipes are usually found from other NPCs, while ingredients can
be bought at stores or found through enemy drops. At the end of a battle, you
can cook to restore HP, TP, or status ailments depending on what dish you chose
in the menu. The catch is that your party members have rankings for each dish.
If theyre bad at cooking a dish theres a good chance cooking will fail and
youll waste ingredients without gaining the restoration you were looking for. Its
smart to set up a good cook with a dish that youll think youll need for your
next trek.



<p class="MsoNormal">A big change to the series is the use of 3D models for the
characters. The old PS1 Tales featured colorful 2D sprites and Symphonia used
cel-shading to maintain the cartoony look without appearing horribly outdated.
As a fan of that look, I was a bit skeptical of this new direction, but the
more I was exposed to it, the more I grew to love it. And its not like it is
ugly. It just took me a little while to adjust to it and Im pretty sure Im in
the minority when it comes to this.



<p class="MsoNormal"><img style="border: 0px;"   src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE PREDICTION&size=25" alt="The Prediction"/> 



<p class="MsoNormal">The Tales series has always had a solid showing and even
though the momentum Namco had from Symphonia is long gone, Tales of Legendia is
shaping up to be hit in the RPG community. Though the story looks cliché from
just the first couple of minutes, theres no telling where the story will lead.
The fast-paced battle system and slight degrees of customization look like it
may equal the fun and great times fans had with Tales of Symphonia. In fact,
now that its on the PS2 and its wider installed user base, it may surpass it.
Look for it on shelves next week.]]></description>
<pubDate>Tue, 31 Jan 2006 14:58:00 -0600</pubDate>
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