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<title>| GameBump |</title>
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<description>Video gaming news blog.</description>
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<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>E3 2008: Dead Space Screenshots</title>
<author>Tim Grube</author>
<link>http://www.gamebump.com/go/e3_2008_dead_space_screenshots</link>
<guid>http://www.gamebump.com/go/e3_2008_dead_space_screenshots</guid>
<comments>http://www.gamebump.com/go/e3_2008_dead_space_screenshots#</comments>
<description><![CDATA[<br><br><div style="border: 1px solid #c0c0c0; padding: 5px; padding-left: 2px; width: 500px; background: #dadada; color: #101010; height: 107px; font-size: 11pt; margin-bottom: 0px;">
&nbsp; <a style="text-decoration: none; color: inherit;"  href="http://www.gamebump.com/?gallery=37"> Launch Gallery: <b>Dead Space</b></a><br />
<a href="http://www.gamebump.com/?gallery=37&showpic=532"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/532.jpg" /></a><a href="http://www.gamebump.com/?gallery=37&showpic=533"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/533.jpg" /></a><a href="http://www.gamebump.com/?gallery=37&showpic=534"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/534.jpg" /></a><a href="http://www.gamebump.com/?gallery=37&showpic=535"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/535.jpg" /></a><br /><span style="float:right; font-size: 8pt;"> (4 images)</span></div>
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=Dead Space&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY DEAD SPACE AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Tue, 15 Jul 2008 09:20:03 -0500</pubDate>
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<title>Space Ace To Release for Blu-Ray, HD DVD</title>
<author>Aaron Dunlap</author>
<link>http://www.gamebump.com/go/space_ace_to_release_for_bluray_hddvd</link>
<guid>http://www.gamebump.com/go/space_ace_to_release_for_bluray_hddvd</guid>
<comments>http://www.gamebump.com/go/space_ace_to_release_for_bluray_hddvd#</comments>
<description><![CDATA[<p><img src="http://www.gamebump.com/images/upload/5gmgs4ymkf5y7eosar3fp2zh.jpg" alt="" alignment="" border="0"></p><a href="http://www.digitalleisure.com">Digital Leisure</a>, a company that makes casual DVD-player games, has announced the upcoming release of <span style="font-style: italic;">Space Ace</span> on Blu-Ray and HD DVD formats on April 8th. Similar to <span style="font-style: italic;">Dragon's Lair, Space Ace</span> is a sort of interactive movie. Fully animated (hand-drawn animated lead by Don Bluth, of <span style="font-style: italic;">An American Tail</span> and <span style="font-style: italic;">The Land Before Time</span> fame) sequences are controlled by the player/viewer at certain junctures in the story, sort of like those "chose your fate" novels of yesteryear, except they're movies, or games.<br><br>The gamemovie...moviegame will have special features shot in 1080i, with an exclusive "Head 2 Head" online multiplayer type thing on compatible HD DVD players.<br><br><span style="font-style: italic;">Thanks for sending in the tip, Robert!</span><br>]]></description>
<pubDate>Tue, 05 Feb 2008 13:12:20 -0600</pubDate>
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<title>Dead Space Trailer Now Out</title>
<author>Tim Grube</author>
<link>http://www.gamebump.com/go/dead_space_trailer_now_out</link>
<guid>http://www.gamebump.com/go/dead_space_trailer_now_out</guid>
<comments>http://www.gamebump.com/go/dead_space_trailer_now_out#</comments>
<description><![CDATA[<img src="http://www.gamebump.com/images/upload/1we7zb7o8s8aceb1h90kt2di.jpg" alt="" alignment="" border="0"><br>The sci-fi horror title from Electronic Arts, Dead Space (Xbox 360, PS3), has finallly hit the web with a gory trailer for your viewing pleasure. Everyone is still wondering if the game will have multiplayer capabilities, but in this day and age you kind of have too. Peep the trailer below on the jump!<br><br><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" height="392" width="480">    <param name="allowScriptAccess" value="sameDomain">     <param name="allowFullScreen" value="true"> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=27173"> <param name="quality" value="high"> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=27173" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" align="middle" height="392" width="480"> </object>]]></description>
<pubDate>Sat, 27 Oct 2007 12:14:24 -0500</pubDate>
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<title>Space Empires V Announced For PC</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/space_empires_v_announced_for_pc</link>
<guid>http://www.gamebump.com/go/space_empires_v_announced_for_pc</guid>
<comments>http://www.gamebump.com/go/space_empires_v_announced_for_pc#</comments>
<description><![CDATA[
Strategy First is proud to announce that they will be publishing developer Malfador Machinations Space Empires V for the PC. 
<blockquote><p><em>
Space Empires V is a community driven game that puts players in total control of their universe, said Don McFatridge, President of Strategy First. Malfador Machinations are committed to their fans. This game is completely customizable by the players themselves. Space Empires V will give all space strategy enthusiasts exactly what they want - action, excitement and the ability to make the game their own. 
</em></p><p><em>


Were thrilled to bring Space Empires V not only to fans of the previous games, but to an entire new generation of gamers, said Aaron Hall, President of Malfador Machinations. Space Empires V is our most beloved title, and our entire team is working hard to stay true to what makes this franchise so great.</em> 
</p></blockquote><p>
The game is scheduled for release in early 2006.</p> Originally written by Tim Grube]]></description>
<pubDate>Thu, 21 Sep 2006 16:09:00 -0500</pubDate>
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<title>New Flatspace 2 Screenshots</title>
<author>Tim Grube</author>
<link>http://www.gamebump.com/go/new_flatspace_2_screenshots</link>
<guid>http://www.gamebump.com/go/new_flatspace_2_screenshots</guid>
<comments>http://www.gamebump.com/go/new_flatspace_2_screenshots#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>If you didn't catch our story earlier about Flatspace 2 releasing today then you can head on over there by <a href="http://news.gaminghorizon.com/media2/1138729560.3269.html">clicking here</a>. But to go along with the story, we now have four new screenshots in our database. Take a look!
<p>]]></description>
<pubDate>Tue, 31 Jan 2006 15:46:00 -0600</pubDate>
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<title>GH Review: Space Hack (PC)</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/gh_review_space_hack_pc</link>
<guid>http://www.gamebump.com/go/gh_review_space_hack_pc</guid>
<comments>http://www.gamebump.com/go/gh_review_space_hack_pc#</comments>
<description><![CDATA[<p>This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  It was written by Chuck Landry.</p>

<p class="MsoNormal"><span><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE LOWDOWN&size=25" alt="The Lowdown"/></span>

<p class="MsoNormal">Space Hack is a new budget-priced hack-and-slash RPG game in
the vein of Blizzards famous <em>Diablo</em> titles.<span>&nbsp;
</span>Rather than magic and dungeons, Space Hack opts for the futuristic
sci-fi setting of a prisoner-filled spacecraft that has crash-landed and being
overrun by aliens.



<p class="MsoNormal"><span><img style="border: 0px;"   src="/typeimage.php?color=orange&font=stencil&text=THE GOOD&size=25" alt="The Good"/></span><span></span>

<p class="MsoNormal">Rebelmind is a small Polish developer, and due to some
spotty translation Im not entirely clear on the storyline for Space Hack.<span>&nbsp; </span>But as far as I can gather, Maximus XV is a
huge cargo ship that transports biospheres.<span>&nbsp;
</span>Now, Im not sure if these biospheres are prisons or if prisoners simply
are put to work on the ship, but the end result is the same nonetheless  the
spacecraft is filled with prisoners.<span>&nbsp; </span>One
such prisoner, cruelly named Space Hack by his parents, is an ex-military man
who must save everyone else when the ship gets sucked in by a black hole and
crashes.<span>&nbsp; </span>Your job is to get through all
15 of the ships biospheres (now overrun by alien hordes) and reach the only
thing that can save your fellow humans.



<p class="MsoNormal">For a ship full of inmates, things get organized into a
society rather quickly after the crash.<span>&nbsp;
</span>Youll start off in an enclosure in the middle of a forest environment,
where the humans have erected a makeshift headquarters.<span>&nbsp; </span>From here youll receive your quests, find
shops and a medic, and use the teleporter to travel quickly back to an area
youve already been to.<span>&nbsp; </span>Youll come back
here quite a bit, as its the only place to purchase health packs.<span>&nbsp; </span>Youll also need to frequently barter for
better swords, guns, armor, and other special upgrades because your inventory
space is very limited.



<p class="MsoNormal">Combat is incredibly straightforward.<span>&nbsp; </span>You can play the entire game with nothing but
the mouse and the H key for health.<span>&nbsp;
</span>Point and click where you want to go, and click on a target to attack
it.<span>&nbsp; </span>It doesnt get any simpler than
that, folks.



<p class="MsoNormal">The action is presented in from an overhead view similar to
many RPGs that came before.<span>&nbsp; </span>You can
rotate the camera and zoom in and out using a mouse wheel, but the camera is
always fixated on Space Hack.<span>&nbsp; </span>You can
choose to attack your enemies with swords, a bow and arrows, or firearms.<span>&nbsp; </span>There are several variations of each which
require you to have different skill levels before you can wield them.<span>&nbsp; </span>As you stomp forward in the game, beating
mercilessly on aliens, you will gain experience and with each level increase
youre given five skill points.<span>&nbsp; </span>You may
choose to disperse them as you wish between Strength, Dexterity, Vitality, and
Knowledge, depending on how you want to focus your skills.<span><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE BAD&size=25" alt="The Bad"/></span>

<p class="MsoNormal">All in all, the creators of Space Hack claim it should last
about 50 hours of solid playtime.<span>&nbsp;
</span>Normally thats a good thing, but in the case of Space Hack, I must say
I cant imagine having to play it for that long.<span>&nbsp; </span>After less than an hour, I could already tell
it was going to be incredibly repetitive (and five more hours didnt change
that impression).<span>&nbsp; </span>Now, I understand all
about retro gaming, getting back to the roots of old school gameplay, but
some things are better left in the past.<span>&nbsp;
</span>Space Hack is just tedious after 30 minutes.<span>&nbsp; </span>The entire game seems to consist of pressing
forward through horde after horde of bug-like aliens until you run out of
health packs, then backtracking to headquarters to sell your excess inventory
and stock up on more health packs only to press on a little further.<span>&nbsp; </span>Repeat ad nauseam.



<p class="MsoNormal">The controls are actually over simplified.<span>&nbsp; </span>When all you have to do is click to fight,
walk, change weapons, make purchases, etc., it gets old very quickly.<span>&nbsp; </span>As simple as the controls are, the game is
actually still tough, but not in the good way.<span>&nbsp;
</span>Rather than having an actual challenge, say, figuring out a strategy or
finding the key to a puzzle, the biggest strain will be on your patience.<span>&nbsp; </span>Its just annoying to have to backtrack.<span>&nbsp; </span>It would have been nice not to need to return
to base so often, but youre never well-enough equipped to advance very far in
one run.<span>&nbsp; </span>They try to alleviate some of
that by letting slain aliens occasionally drop items, and youll run into field
after field of green, pod-like alien incubators that you can strike in the
hopes of finding either money or a health pack.<span>&nbsp;
</span>They may as well have made them crates, and we all know no game is fun
that makes you bash endless seas of boxes only to find an item in 1 out of 10
of them.



<p class="MsoNormal">The graphics in Space Hack dont do anything to advance the
genre, either.<span>&nbsp; </span>They arent bad,
especially at the maximum resolution.<span>&nbsp;
</span>Youll see some real-time lighting, full shadows, and some special
effects, but the textures are kind of soft looking.<span>&nbsp; </span>Even with the effects, the game looks like it
was made a few years ago.<span>&nbsp; </span>The polygons
that show, for instance, where sand ends and grass begins, are completely
flat.<span>&nbsp; </span>Theres nothing but the drawing on
the flat ground texture that changes sand to grass.<span>&nbsp; </span>Dont expect bump or normal mapping or any of
that flair.<span>&nbsp; </span>On the plus side, the game
was deigned with the intent of being able to run on older machines, and because
of that, it should run decently on a system equipped with a GeForce 2.<span>&nbsp; </span><span><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE VERDICT&size=25" alt="The Verdict"/></span>

<p class="MsoNormal">I keep trying to remind myself that Space Hack sells for a
cheap price at $20.<span>&nbsp; </span>And at that price,
it really isnt all that bad of a game.<span>&nbsp;
</span>Its not that it does anything wrong (even the repetitiveness was likely
intentional) because its not trying to be anything groundbreaking.<span>&nbsp; </span>Personally, Im not entertained by its
gameplay because it takes little to no focus or attention to play through
it.<span>&nbsp; </span>But wheres the fun in that?<span>&nbsp; </span>This is probably one Id only recommend to
players with old machines who cant upgrade and are bored playing web-based
flash games.


	<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GAMEPLAY: 5.5&size=20" alt="GAMEPLAY: 5.5" /> <br />
Its simplebut too simple.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GRAPHICS: 7.2&size=20" alt="GAMEPLAY: 7.2" /> <br />
The graphics arent groundbreaking, but they arent ugly either.</p>

<p><img style="border: 0px;"   src="/typeimage.php?color=black&font=stencil&text=SOUND: 6.6&size=20" alt="SOUND: 6.6" /> <br />
The squishy sound of pulverizing an alien is cool, but only the first 100 times.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=FUN FACTOR: 6&size=20" alt="FUN FACTOR: 6" /> <br />
Its better than hitting a penguin and seeing how far it goes, but not much.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=REPLAY VALUE: 4&size=20" alt="REPLAY VALUE: 4" /> <br />
I dont foresee anybody playing this twice. No multiplayer, either.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=orange&font=stencil&text=TOTAL SCORE: 5.9 &size=23" alt="TOTAL SCORE: 5.9" />

]]></description>
<pubDate>Tue, 24 Jan 2006 11:54:00 -0600</pubDate>
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<title>Space Hack Goes Gold</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/space_hack_goes_gold</link>
<guid>http://www.gamebump.com/go/space_hack_goes_gold</guid>
<comments>http://www.gamebump.com/go/space_hack_goes_gold#</comments>
<description><![CDATA[
Meridian4 and Rebelmind today announced that their upcoming Sci-Fi Action/RPG, Space Hack has gone gold for the PC. 

 <blockquote><p><em>

We are very pleased with the North American version of Space Hack. The game was very successful in Europe and we know that with its highly addictive gameplay, it will do very well over here. said Andrew Sher, CEO at Meridian4, We are looking forward to its online and retail release in the coming months.</em> 
</p></blockquote><p>
Space Hack will be available on November 15th, 2005 in all major retail stores at $19.99 and is rated Teen by the ESRB. </p> Originally written by Tim Grube]]></description>
<pubDate>Wed, 23 Nov 2005 14:15:00 -0600</pubDate>
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