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<title>| GameBump |</title>
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<description>Video gaming news blog.</description>
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<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>All the Pretty Flowers.  </title>
<author>Ryan Fulton</author>
<link>http://www.gamebump.com/go/all_the_pretty_flowers__</link>
<guid>http://www.gamebump.com/go/all_the_pretty_flowers__</guid>
<comments>http://www.gamebump.com/go/all_the_pretty_flowers__#</comments>
<description><![CDATA[<div style="text-align: center;"><p><img style="width: 500px; height: 260px;" src="http://www.gamebump.com/images/upload/kaqavn8y157d17wxjhwiry3h.jpg" alt="" alignment="" border="0"></p><br></div>This Thor's day, Flower, by the fine folks who made Fl0w, comes to PSN. What can you expect? I'm not sure. Lots of pretty grass, flowers, basically flora of all make, model, and description. You may ask yourself, "why the hell do I want to be a flower?" Honestly, I don't know that's a question that requires a considerable amount of soul-searching if nothing else. Besides, I'm pretty sure that you're the wind, not a flower, and that's a rather empowering thought. I suppose. This would be a good time to say something trite like, "hey, just watch the video to see what it's like," but I'm fairly certain that watching the video would only cause more confusion. Regardless it's hard to pass up such an intriguing title. <br>Oh and thanks to Macfarlane-web.com for the image.<br>]]></description>
<pubDate>Mon, 09 Feb 2009 22:06:38 -0600</pubDate>
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<title>PSN Update.  More Importantly Suikoden.</title>
<author>Ryan Fulton</author>
<link>http://www.gamebump.com/go/psn_update__more_importantly_suikoden</link>
<guid>http://www.gamebump.com/go/psn_update__more_importantly_suikoden</guid>
<comments>http://www.gamebump.com/go/psn_update__more_importantly_suikoden#</comments>
<description><![CDATA[<div style="text-align: center;"><p><img style="width: 440px; height: 278px;" src="http://www.gamebump.com/images/upload/c0dpak7r0czi97mqtxvkz581.jpg" alt="" alignment="" border="0"></p><br></div>Due to <span style="text-decoration: line-through;">unforeseeable circumstances</span> Christmas, the PlayStation Store update hit today. And why do we care? Because Suikoden, one of the best PlayStation RPGs was released today. Additionally, maybe, if we all knock our heels together we'll be blessed with a downloadable Suikoden II at somewhere less than 1/10-1/15 of the going rate (depending upon season, moon cycle, and oprah's weight.) So basically, if you're even remotely in the market for a decent RPG, it may be worth tossing your $5.99 towards a classic. Lots of other stuff came out too...&nbsp; That's after the jump.<p></p><p></p>Lumines Supernova:&nbsp; More Lumines puzzle fun with more themes, including Christmas themes for the next few weeks (to wit.)&nbsp; <br><br>Lord of the Rings: Conquest demo.<br><br>Toro the Japanese PlayStation mascot has been added as a playable character in Hot Shots Golf.<br><br>A new episode of Pulse.<br><br>Metal Gear 4 Little Big Planet levels and accessories. What's not to like?<br><br>Disgaea 3 add-ons.<br><br>Some music game song things for random music games. Notable: Foo Fighters songs are available for Rockband.<br><br>And well, tons of other things. Feel free to hit the jump if you're not already turning on your PS3/PSP/PC to check the store out.<br>]]></description>
<pubDate>Tue, 23 Dec 2008 19:41:55 -0600</pubDate>
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<title>Nihongo Patapon 2 Demo, Yorokonde!</title>
<author>Ryan Fulton</author>
<link>http://www.gamebump.com/go/nihongo_patapon_2_demo_yorokonde</link>
<guid>http://www.gamebump.com/go/nihongo_patapon_2_demo_yorokonde</guid>
<comments>http://www.gamebump.com/go/nihongo_patapon_2_demo_yorokonde#</comments>
<description><![CDATA[<p><img src="http://www.gamebump.com/images/upload/0mekk6mbomzh6dj1cm6cdcip.jpg" alt="" alignment="" border="0"></p>Those of you blessed with Japanese PSN accounts and PSPs may wish to check out the recently released Patapon 2 demo. It's very much so out, very much so involving rhythm, and very much so about making little genocidal black and white eyes kill to the beat of your magic drums. What more could you possibly want for free? <br>]]></description>
<pubDate>Thu, 13 Nov 2008 22:07:45 -0600</pubDate>
</item><item>
<title>PlayStation Store Update: Best. Week. Ever.</title>
<author>Ryan Fulton</author>
<link>http://www.gamebump.com/go/playstation_store_update_best_week_ever</link>
<guid>http://www.gamebump.com/go/playstation_store_update_best_week_ever</guid>
<comments>http://www.gamebump.com/go/playstation_store_update_best_week_ever#</comments>
<description><![CDATA[<p style="text-align: center;"></p><p class="MsoNormal" style=""></p><p><img src="http://www.gamebump.com/images/upload/6d6ba7qunlr0wdmgm1ebj0e5.jpg" alt="" alignment="" border="0"></p><br><p></p>







<p class="MsoNormal" style=""><span style="font-family: Arial;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; With this weeks PlayStation Store update Sony seems
to have gone out of their way to provide gamers with far more content than
anyone who has a job and doesnt suffer from insomnia can handle.&nbsp;
Including several highly anticipated titles, this weeks PSN store update may
just (but hopefully wont) prove to be the biggest week that the service will
enjoy.&nbsp; Now, lets make with the mind-boggling, thumb-destroying list.</span></p>

<p class="MsoNormal" style=""><span style="font-family: Arial;">&nbsp;</span></p>

<ul type="disc"><li class="MsoNormal" style=""><span style="font-family: Arial;">WipEout HD:&nbsp; After what seems like a metric eternity,&nbsp;
     SCE Studio Liverpool has unleashed their much awaited futuristic racing
     title for the appealing price point of $19.99.</span></li><li class="MsoNormal" style=""><span style="font-family: Arial;">Burnout Paradise:&nbsp;
     Not to be contented with one robust racing title on PSN this week,
     developer Criterion has turned their disc-based title into a fully
     featured PSN title that carries a $29.99 price tag.</span></li><li class="MsoNormal" style=""><span style="font-family: Arial;">Megaman 9:&nbsp; Capcom brings back Inafunes titular little blue
     manservant for another round of stealing skills from the various and
     sundry bosses that have co-opted the Brady Bunchs opening title.&nbsp;
     Get down with Rockman for the moderate price of $9.99.&nbsp; (Or just play
     the demo repeatedly and imagine the enemies being different for
     free.&nbsp; And your parents said that your imagination would get you
     nowhere)</span></li><li class="MsoNormal" style=""><span style="font-family: Arial;">GEON Emotions: &nbsp;Bliss, rage, envy or fear  use the power of
     your 8 emotions to purchase and play the title that XBL has had for the
     last year and a month.&nbsp; You can get in on some GEON for $9.99.</span></li><li class="MsoNormal" style=""><span style="font-family: Arial;">Various Rock Band songs:&nbsp; Rock out like Geddy Lee and Neil
     Peart with Rushs <i>Moving Pictures</i>.&nbsp; There are a few other
     songs too, maybe youre into them.&nbsp; If youre at all interested in
     this sort of thing you likely already know the pricing.</span></li></ul>

<p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family: Arial;">&nbsp;</span></p>

<p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family: Arial;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; There are also a few demos
this week including NBA Live 09 and, on the complete opposite side of the
spectrum, NBA 09.&nbsp; As one could likely guess there are some videos that
have been posted as well; Resistance 2 and Tomb Raider Underworld top the
list.&nbsp; Backgrounds and such also make an appearance along with a few PSP
games that made the cut this week: Untold Legends and Puzzle Quest.&nbsp; In a
shocker to literally no one, there are still no PS1 classics worth writing home
about.</span></p>

<p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family: Arial;">&nbsp;</span></p>

<p class="MsoNormal" style="margin-left: 0.25in;"><span style="font-family: Arial;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; So thats this weeks PSN
Store update.&nbsp; Please be delighted, and if you dont mind give us a yell
about what youre picking up.&nbsp; Youll likely catch me on WipEout HD.</span></p>





]]></description>
<pubDate>Thu, 25 Sep 2008 21:08:41 -0500</pubDate>
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<title>GB Review: Siren: Blood Curse (PS3)</title>
<author>Ryan Kincaid</author>
<link>http://www.gamebump.com/go/gb_review_siren_blood_curse_ps3</link>
<guid>http://www.gamebump.com/go/gb_review_siren_blood_curse_ps3</guid>
<comments>http://www.gamebump.com/go/gb_review_siren_blood_curse_ps3#</comments>
<description><![CDATA[<P><IMG alt="" src="http://www.gamebump.com/images/upload/cmp8igzohq0g8xqn6l627shc.jpg" border=0 alignment=""><BR><IMG style="BORDER-RIGHT: medium none; BORDER-TOP: medium none; BORDER-LEFT: medium none; BORDER-BOTTOM: medium none" alt="" src="http://www.gamebump.com/typeimage.php?width=109&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=IN%20SHORT" border=0 alignment=""><BR><BR>"Siren" is a somewhat lesser known series of survival horror games, developed internally by SCE Japan. The franchise is most well known for its Silent Hill-esque game play, supernatural scares taken from the mythology of rural Japan, and for "sight jacking", which allows the player to look directly through the eyes of the enemy. Unfortunately, <SPAN style="FONT-WEIGHT: bold">this</SPAN> <SPAN style="FONT-WEIGHT: bold">newest addition to the Siren mythology does little to improve or reinvent the genre</SPAN>, despite providing a number of truly frightening scenarios and game play concepts that would be more than welcome if they were only developed a little further.<BR><BR><img alt="score: " style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;width=89&amp;color=orange&amp;font=stencil&amp;size=20&amp;text=SCORE:"><img alt="2 out of 5" style="border: 0px none ;" src="http://www.gamebump.com/typeimage.php?height=25&amp;color=orange&amp;font=pizzastars&amp;text=tt&amp;size=25"><br><br><a style="font-style: italic;" href="http://www.gamebump.com/?aboutreviews">Click here</a><span style="font-style: italic;"> for an explanation of our review and scoring format.</span><BR><BR>The latest entry to the modestly received <SPAN style="FONT-STYLE: italic">Siren</SPAN> series, <SPAN style="FONT-WEIGHT: bold">Blood Curse</SPAN> (known as New Translation in Japan) is an interesting title. While there are a number of legitimate scares in the game, most of them are derived from the Silent Hill book on creepiness, in that you're more often than not scared of what could happen rather than what actually does. Not to suggest that this is a weakness to the game, but S:BC doesn't dare to tread much new ground, even when its own series is concerned.<BR><BR>In S:BC, an American television crew has traveled to the land of the Rising Sun to investigate the so-called "legend of Hanuda", which states that a village where human sacrifices had once taken place had supposedly disappeared into thin air. The team, needless to say, manages to stumble across the village and naturally, horrors ensue. Although I can't speak for the Blu-ray release in Japan, Sony's choice to distribute the game episodically via PSN makes the experience play out somewhat like a survival-horror soap opera, with occasional interludes to either catch you up to the story so far, or give you a sneak peek at the next episode. The episodic nature of the game seems to work in its favor, with the only obvious gripe being the roughly 10 gigabytes of hard drive storage that a simultaneous install of every episode requires.<BR></P>
<P></P>


<P></P><BR>The game play is your typical survival horror fare, with various blunt objects, pistols, and the occasional rifle provided as you either stumble across them or they are provided via narrative. Although somewhat arbitrary based on the given situation, the option to occasionally hide in shelves, closets, or pull makeshift weapons from wrecks and piles of garbage or tool sheds does add an open-ended element to an otherwise linear progression.<BR><BR>The familiar "sight jacking" feature is back, which allows the player to look through the eyes of the various possessed villagers to assist in avoiding them, only this time with the much welcomed switch to a split-screen view rather one that takes up the entire display. The feature, although extremely useful in more confined environments, tends to fall apart once you get into more wide open areas, with enemies detecting you at what seems almost random at times.<BR><BR>At the risk of comparing S:BC to Silent Hill too much, when it comes down to the overall look of the game, the obligatory static filter doesn't do a very good job of hiding very PS2-era character models. The environments, while more detailed than the people who occupy them, ironically tend to shine mostly when they're veiled in darkness. Siren has always been very good at suggestion in scares, story, and aesthetics, and even though that might be the point of it all, when held up to even the most rudimentary examination, the presentation just doesn't hold up.<BR><BR>Despite its numerous flaws, however, the Siren series has always been more about the sum of its parts rather than its individual elements. With a number of truly scary moments and competent level and scenario design, the creators are definitely on to something and if they could just step outside of their own safety zone, the Siren series could rise to become something that not just derives from Silent Hill, but easily rivals it.<BR><BR>
<P></P>]]></description>
<pubDate>Thu, 07 Aug 2008 19:38:14 -0500</pubDate>
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