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<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>NARUTO: Ultimate Ninja STORM Ships</title>
<author>Tim Grube</author>
<link>http://www.gamebump.com/go/naruto_ultimate_ninja_storm_ships</link>
<guid>http://www.gamebump.com/go/naruto_ultimate_ninja_storm_ships</guid>
<comments>http://www.gamebump.com/go/naruto_ultimate_ninja_storm_ships#</comments>
<description><![CDATA[<p><img src="http://www.gamebump.com/images/upload/b3nzdgtu8wf3uj4ut1i7y4cd.jpg" alt="NARUTO: Ultimate Ninja STORM" alignment="" border="0"></p>Namco Bandai Games America Inc., today shipped <span style="font-weight: bold;">NARUTO: Ultimate Ninja 
STORM</span> to retailers across North America exclusively for the PlayStation 3 console.<br><br><div style="margin-left: 40px; font-style: italic;">The Ultimate Ninja series is recognized 
by Naruto fans and gamers alike as the video game franchise that best captures 
the high-energy ninja action of the hit animated series, said Todd Thorson, 
director of marketing and public relations at Namco Bandai Games America, Inc. 
NARUTO: Ultimate Ninja STORM 
represents an incredible leap forward for the franchise as we make our debut on 
the PLAYSTATION 3 system with an all-new battle system, free-roaming gameplay 
and undeniably stunning graphics.<br><br></div>Developed by CyberConnect2, NARUTO: Ultimate Ninja STORM is 
rated T for Teen by the ESRB and carries a suggested retail price of $59.99.<br><br>
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=NARUTO: Ultimate Ninja STORM&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY NARUTO: ULTIMATE NINJA STORM AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Tue, 04 Nov 2008 12:33:03 -0600</pubDate>
</item><item>
<title>Do You Suck at Naruto? There's Help</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/do_you_suck_at_naruto_theres_help</link>
<guid>http://www.gamebump.com/go/do_you_suck_at_naruto_theres_help</guid>
<comments>http://www.gamebump.com/go/do_you_suck_at_naruto_theres_help#</comments>
<description><![CDATA[<span style="margin: 0pt; padding: 8px 0pt 8px 8px; z-index: 777; float: right; clear: right;"><img src="http://www.gamebump.com/images/upload/ql7yjbe9xxbburn5hg93635i.jpg" alt="" alignment="right" border="0"></span>I know it's not exactly news, but for those of you who suck at Naruto: Rise of a Ninja fear not - for there's a master over at the game's Xbox forum who is now offering training sessions Monday through Thursday, 6-8pm EST (though he's only accepting two appointments/night; weekend appointments vary). <br><br>Click <a href="http://forums.xbox.com/ShowPost.aspx?PostID=16684693">here</a> if you're a fan and curious about what this Naruto master could teach you. Thanks goes to Michael Smith. I'm waiting for Microsoft to start offering personal gaming tutors and charging MS points for the service.<br><br><br>
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=Naruto Rise of a Ninja&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY NARUTO RISE OF A NINJA AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Thu, 29 Nov 2007 17:18:13 -0600</pubDate>
</item><item>
<title>New Naruto: Ultimate Ninja Heroes Screens</title>
<author>Aaron Dunlap</author>
<link>http://www.gamebump.com/go/new_naruto_ultimate_ninja_heroes_screens</link>
<guid>http://www.gamebump.com/go/new_naruto_ultimate_ninja_heroes_screens</guid>
<comments>http://www.gamebump.com/go/new_naruto_ultimate_ninja_heroes_screens#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p>Below are some new screens from the 2007 SCEA Gamer's Day event for <span style="font-weight: bold;">Naruto: Ultimate Ninja Heroes</span> for the PSP.


]]></description>
<pubDate>Thu, 17 May 2007 16:33:00 -0500</pubDate>
</item><item>
<title>Naruto Returns to PS2 in Uzumaki Chronicles 2</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/naruto_returns_to_ps2_in_uzumaki_chronicles_2</link>
<guid>http://www.gamebump.com/go/naruto_returns_to_ps2_in_uzumaki_chronicles_2</guid>
<comments>http://www.gamebump.com/go/naruto_returns_to_ps2_in_uzumaki_chronicles_2#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p>Namco Bandai has announced that its favorite ninja, Naruto, will be returning to the PlayStation 2 this summer in Naruto: Uzumaki Chronicles 2. The game promises &quot;an exciting new storyline, multiplayer battles, an additional array of playable characters... [and] an original adventure with intense combat.&quot; In response to the overwhelming success, we felt compelled to give fans a superior sequel to NARUTO: Uzumaki Chronicles by digging deeper into the series; allowing gamers to become further engulfed into the ninja lifestyle, said Makoto Iwai, Executive Vice President and COO at NAMCO BANDAI Games America Inc, NARUTO: Uzumaki Chronicles 2 will deliver the excitement of ninja combat on a massive scale while remaining true to the unique franchise.Key features:New Original Adventure - Explore the Naruto world with a brand new story line that can only be experienced through NARUTO: Uzumaki Chronicles 2Multiplayer Co-op and Vs Battles - During the game, a second player is able to join in on the action for a simultaneous two-player adventure! Or, fight head-to-head with a friend and battle it out for the title of Hokage. Multiple Modes of Play - Additional gameplay modes further enhance the Naruto experience:Story Mode - Play alone or with a friend and traverse a lush, 3-D anime-style world in which Naruto and his friends work together to unravel the mystery of the Shirogane Clan and their nefarious army of puppet walkers. Hone your skills to become the ultimate warrior and unlock a secret chapter of the story.Mission Mode - Take on a series of challenging side missions.Survival Mode - Test your skills to become the ultimate warrior and unlock a secret mission.Multiple Playable Characters - Choose your favorite ninja, including Naruto, Shikamaru, Rock Lee, Kakashi, Guy, Sasuke, or Choji, to complete story-driven missions and intense challenges.Character Customization - Prove yourself in battle and earn money to create the ultimate warrior using Chips and Plates that can customize your characters speed, strength, stamina and even special moves.Lethal Attacks and Weapons - Harness the power of Rasengan, Lightning Blade, Sand Coffin, and other moves, straight from the series!<p>First screenshots and trailer are available below. Enjoy.<p /> 
divxMovie('http://files.gaminghorizon.com/Approved NUC2 announcement trailer.divx',true);

<p />]]></description>
<pubDate>Wed, 18 Apr 2007 12:39:00 -0500</pubDate>
</item><item>
<title>GH Review: Naruto: Ultimate Ninja (PS2)</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/gh_review_naruto_ultimate_ninja_ps2</link>
<guid>http://www.gamebump.com/go/gh_review_naruto_ultimate_ninja_ps2</guid>
<comments>http://www.gamebump.com/go/gh_review_naruto_ultimate_ninja_ps2#</comments>
<description><![CDATA[<p>This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  It was written by Eric Dayday.</p>
<img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE LOWDOWN&size=25" alt="The Lowdown"/>



<p class="MsoNormal">The Naruto anime features a cast of characters beating the
snot out of each other in tournament-style competitions. Sounds like another
particular uber-popular anime, doesnt it? Many fans have come to see Naruto as
sort of a Dragonball 2.0, but aiming to be like DBZ isnt such a bad idea
considering how well the Budokai series has done on consoles as of late. And
now we have another Naruto offering (Clash of the Ninja for the GameCube was
released earlier this year) that sort of emulates the frantic battles of those
said DBZ games, but with a flair and style of its own. Not many games based on
anime or television shows do well, but Naruto: Ultimate Ninja may just surprise
some.



<p class="MsoNormal"><img style="border: 0px;"   src="/typeimage.php?color=orange&font=stencil&text=THE GOOD&size=25" alt="The Good"/>



<p class="MsoNormal">The art style wont really surprise anyone considering that
many other anime-based games have used cel-shading. Even though the novelty of
cel-shading has run its course, here it was a good decision because it does an
excellent job of copying the shows look. What makes it more impressive is that
the stages arent static two-dimensional backdrops. You can switch back and
forth freely between the foreground and background, like the older Japanese DBZ
games, so even though Ultimate Ninja sports a 2D look, its technically 3D
played on planes.



<p class="MsoNormal">The fighting system employed in Ultimate Ninja doesnt
reinvent the wheel, but its different enough from other titles of the like to
make it distinct. It seems simple at first, but then the realization that
theres so much more than beating down on the opponent will start to become
apparent after youve settled into a few bouts. Attacks and combos are
initiated with circle, jumps and double jumps with X, special attacks with
triangle, and item usage with square.



<p class="MsoNormal">Attacks and combos are done using different combination of
circle and a direction. Theyve even included a Soul Calibur-like move list to
help in case a particular move has escaped your mind. Then there are the
stronger special attacks unique to each character. The use of special attacks
is dependent on the chakra level. The chakra meter can be built up a number of
ways - up to a max of three. Higher leveled meters open up more specials that
can rip off more damage. If the initial hit of the special connects, then you
can upgrade the attack up to three times, depending on the character and type
of special. Upgrading involves hitting a specific button combination within a
very small window of time, getting progressively harder after each upgrade. A
successful upgrade means almost a guaranteed critical. If someone is on the
receiving end of one of these attacks, they too will be given a button
combination prompt. If theyre successful, then theyll reduce the damage done,
but failure means absorbing the brunt of a full blow and sometimes more. These
special attacks are a blast to watch since they cut away from the standard
fighting screen to show the move done in its entirety, which is a double-edged
sword. Ill get to that later.



<p class="MsoNormal">During a bout, theres a variety of items strewn about the
stages that can be picked up. Most of these are dropped by each fighters
support character. Support characters vary for some fighters, but in the end
they serve the same purpose  to drop helpful items and to smack around the
opponent when theyre near. The extra couple of hits they add are always a
welcomed bonus, especially when trying to chain together a small combo into a
special.



<p class="MsoNormal">As for the items themselves, each character always has an
infinite number of light hitting throwing stars at their disposal, but there
are plenty of others to cycle through like huge multiple hitting stars, health
restores, chakra restores, even invisibility potions. There are plenty more
items like offensive and defensive buffs. The sheer number is quite staggering
and knowing when to use an item, whether in a pinch or to add some extra oomph
for a finishing blow, can turn the tide of the battle. This adds some strategy
in what can sometimes turn out to be some very frenzied matches.



<p class="MsoNormal">Mode-wise, Naruto doesnt offer anything that you havent
seen. Theres scenario, mission, practice, and free battle, along with a shop
to buy extras using the money earned from the other modes. Scenario lets you
play through a characters story over the course of a handful of matches. And
with 12 characters to choose from (most need to be unlocked), youll have
plenty of reasons to come back and play through scenario multiple times, if not
only to view each persons story, but to gain more money to spend. Practice
doesnt need any explanation, and free battle allows you to choose any two
characters to face off with, which can then serve as a two player versus mode.
Finally, theres the shop where you can insert your hard-earned money into a
capsule machine and hopefully get something in return like artwork, figures,
info cards, and audio samples.



<p class="MsoNormal">Speaking of audio samples, the entire cast from the
television show reprises their respective roles for Ultimate Ninja giving it some
authenticity. There isnt anything better than feeling like youre
playing/watching an interactive episode or arc.



<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE BAD&size=25" alt="The Bad"/> 



<p class="MsoNormal">The largest blemish here is how deceptively shallow the
fighting system can be. Yes there are tons of different ways to dish out
damage, but there will be many times when fights will start turning into
special attack fests. And I mentioned that it cuts away from the action to show
the moves. Well imagine that occurring at least four or five times a fight,
then stack the upgrades on top of that and youll find that it breaks the flow
of the fight. I know the reason to use specials is to take off as much energy
as possible resulting in a quicker knockout, but sometimes the animations will
drag the fights out longer instead.



<p class="MsoNormal">Adding to the shallowness is the fact that one you master
one character, youve mastered them all. While they all have unique moves, the
way they are pulled off are almost exactly the same, meaning that for the most
part, each character plays the exact same way. This spells monotony for anyone
who blasts through the scenario mode with all the characters. The upside is
that each character is accessible to everyone who has general knowledge of the
fighting system, meaning you wont be seeing the same versus fights over and
over again like in other unbalanced fighting games.

<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE VERDICT&size=25" alt="The Verdict"/> 



<p class="MsoNormal">Naruto: Ultimate Ninja has everything a Naruto fan would
want in a videogame  graphics that do a beautiful job mimicking the animated
show while maintaining a small sense of 3D, a healthy roster that includes many
fan favorites, and a frantic fighting system that emulates the wackiness and
pacing of the cartoon fights. Naruto fans should pick this up immediately if
they dont already have it. However, Ultimate Ninja transcends the Naruto
fandom; those who had fun playing Smash Bros. or even the little known Power
Stone could easily find themselves having a blast here. Its a fun brawler 
what more could you ask for?<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GAMEPLAY: 8.2&size=20" alt="GAMEPLAY: 8.2" /> <br />
Shallow in some facets, but the system offers enough to keep it interesting at a fast pace.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GRAPHICS: 8.5&size=20" alt="GAMEPLAY: 8.5" /> <br />
Does a wonderful job of capturing the shows style and feel.</p>

<p><img style="border: 0px;"   src="/typeimage.php?color=black&font=stencil&text=SOUND: 7.9&size=20" alt="SOUND: 7.9" /> <br />
Has your generic punch and kick sounds, but the official shows cast gives it an authentic air.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=FUN FACTOR: 8&size=20" alt="FUN FACTOR: 8" /> <br />
Blazing fast and frenetic gameplay is fun in single-player. It ramps up immensely in versus.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=REPLAY VALUE: 7.5&size=20" alt="REPLAY VALUE: 7.5" /> <br />
Everyone playing the same is disappointing, but over 10 sort of lengthy scenarios ease the pain</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=orange&font=stencil&text=TOTAL SCORE: 8 &size=23" alt="TOTAL SCORE: 8" />

]]></description>
<pubDate>Wed, 02 Aug 2006 21:18:00 -0500</pubDate>
</item><item>
<title>Naruto: Ultimate Ninja Ships To Stores</title>
<author>Tim Grube</author>
<link>http://www.gamebump.com/go/naruto_ultimate_ninja_ships_to_stores</link>
<guid>http://www.gamebump.com/go/naruto_ultimate_ninja_ships_to_stores</guid>
<comments>http://www.gamebump.com/go/naruto_ultimate_ninja_ships_to_stores#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p>Namco Bandai announced today that Naruto: Ultimate Ninja has shipped to retail stores across North America today for the PlayStation 2 console.  
<p>
In the wake of the tremendous success of NARUTO manga, anime and merchandise in the U.S., NARUTO: Ultimate Ninja is set to thrill fans and gamers alike for the first time on the PlayStation 2, said Naruo Uchida, NAMCO BANDAI Games America Inc.s Product Group Director said. NARUTO: Ultimate Ninja truly brings the exciting series to life with meticulously re-created characters engaged in fierce ninjutsu combat.
<p>
Ultimate Ninja is rated T for Teen by the ESRB. ]]></description>
<pubDate>Mon, 26 Jun 2006 15:41:00 -0500</pubDate>
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