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<title>| GameBump |</title>
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<description>Video gaming news blog.</description>
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<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



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<title>E3 2008: Sony Confirms New PSP Titles</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/e3_2008_sony_confirms_new_psp_titles</link>
<guid>http://www.gamebump.com/go/e3_2008_sony_confirms_new_psp_titles</guid>
<comments>http://www.gamebump.com/go/e3_2008_sony_confirms_new_psp_titles#</comments>
<description><![CDATA[Here's a quick list of PSP titles being announced at the Sony conference at E3.<br><br><ul><li>Resistance Retribution (Spring 2009)</li><li>Patapon 2</li><li>The Force Unleashed</li><li>Super Stardust Portable</li><li>Madden 09</li><li>LocoRoco 2</li><li>NBA 09</li><li>The Inside</li><li>Lego Batman</li><li>Buzz Master Quiz</li></ul>]]></description>
<pubDate>Tue, 15 Jul 2008 14:42:59 -0500</pubDate>
</item><item>
<title>Sony Confirms LocoRoco</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/sony_confirms_locoroco</link>
<guid>http://www.gamebump.com/go/sony_confirms_locoroco</guid>
<comments>http://www.gamebump.com/go/sony_confirms_locoroco#</comments>
<description><![CDATA[
Sony has announced that LocoRoco, the quirky PSP platformer first shown at the Tokyo Game Show last year, will be released in the West this spring.<br /><br />The game involves guiding gelatinous creatures known as LocoRoco to the end of the level by tilting it and picking up items to increase both your size and your score. This odd mix of Katamari Damacy and Super Monkey Ball was popular at TGS, so it could be one to watch.<br /><br />Sony also released a couple of official screenshots of the game, which you can see below.<br />
 Originally written by Olly Dean]]></description>
<pubDate>Mon, 27 Nov 2006 23:16:00 -0600</pubDate>
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<title>GH Preview: LocoRoco (PSP)</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/gh_preview_locoroco_psp1</link>
<guid>http://www.gamebump.com/go/gh_preview_locoroco_psp1</guid>
<comments>http://www.gamebump.com/go/gh_preview_locoroco_psp1#</comments>
<description><![CDATA[<p>This preview was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  It was written by Eric Dayday.</p><img  style="border: 0px;" src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE BUZZ&size=25" alt="The Buzz" />



<p class="MsoNormal">LocoRoco, to put it mildly, isnt your run-of-the-mill game.
In fact, its pretty hard to describe. It has simplistic game mechanics, an art
style only a Crayola fan could love, and an odd sense of humor that only a
select few on this planet will get. Its one of those games where you think I
swear the creator of this game ate some special brownies and drank the Kool-Aid
when he came up with this idea. But hey, isnt all that what made Katamari
Damacy such an entertaining success?



<p class="MsoNormal">LocoRoco to Katamari isnt that bad of a comparison - bright
colorful graphics, simple controls, and a distinct flair that makes it its own.
However, the similarities end there as Loco sports different gameplay.



<p class="MsoNormal">LocoRoco is broken up into stages, though the playable demo
we managed to get our hands on only had one. But, it was enough to get a good
feel. The basic idea is to get your blob from one end of the stage to the
other. The catch is that you can only control how the stage rotates using the
shoulder buttons while you let gravity have its way with the blob. You cant
spin a stage 360 degrees, at least from what I saw, so youll have to get
creative to get past some of the obstacles set before you. To help you with
that, you can also flick the stage by hitting L and R at the same time. This
in essence makes the onscreen blob jump for you.



<p class="MsoNormal">Over the course of the stage, youll increase the blobs
mass. In fact, youll want to since youre given more points for finishing with
the most blobs possible. However, youll come across obstacles that cant be
passed in a huge solid state. Thats when you tap the circle button to split up
the blob into tiny little ones that can pass through small tight spaces. Once
the obstacle is traversed, hold down circle to bring it all back together
again. And as they do, the cute little things cry out with an adorable little
laugh.



<p class="MsoNormal">Getting from one end to the other gets more difficult
because there are black orbs floating around looking to swipe a blob from your
mass. Its imperative that you avoid these at all costs because once an orb
grabs hold of your yellow jiggly thing, youre guaranteed to lose a piece, thus
lowering your potential final score.



<p class="MsoNormal">One of the things Im looking forward to most is the
multiple routes. Even in the one stage that was presented to us, you could see
all sorts of different ways to attack the stage. There were also a number of
hidden areas that you cant see until youre actually in one. This should
increase the replay value quite a bit for those who want to max out high
scores, or to find every nook and cranny and item available in each stage.



<p class="MsoNormal">The music is just as off-the-wall as the graphics and the
rest of the game in general, which doesnt surprise me at all. In fact, if it
wasnt some super happy ultra bubbly little ditty, then I wouldve been
surprised. The only problem I had is that I know the track repeated. Some of
the levels Im sure will take quite a bit of time to complete  definitely
longer than some music tracks. If track progression is in the final retail
copy, then this point is moot, but I thought its something I should mention.

<p class="MsoNormal"><img style="border: 0px;"   src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE PREDICTION&size=25" alt="The Prediction"/>&nbsp;



<p class="MsoNormal">LocoRoco is definitely not going to be everyones cup of
tea. But if the recent success of the Katamari Damacy series is any indication,
then there is indeed an audience for LocoRoco, one that will appreciate the odd
antics of the cute yellow blobs. And with its very simple gameplay that only
involves three buttons at most, it will easily appeal to the casual gamer. Not
taking the game too seriously is an obvious requisite, and once gamers have
engrained that into their heads, LocoRoco could become a niche hit.]]></description>
<pubDate>Sun, 18 Jun 2006 20:50:58 -0500</pubDate>
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