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<title>| GameBump |</title>
<link>http://www.gamebump.com</link>
<description>Video gaming news blog.</description>
<language>en-us</language>
<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>Karaoke Revolution: American Idol Announced</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/karaoke_revolution_american_idol_announced</link>
<guid>http://www.gamebump.com/go/karaoke_revolution_american_idol_announced</guid>
<comments>http://www.gamebump.com/go/karaoke_revolution_american_idol_announced#</comments>
<description><![CDATA[<p>Konami has announced that their latest Karaoke Revolution title, Karaoke Revolution: American Idol will be based around the hit TV show.</p><p>The game is expected to include 40 songs as you battle it out from a first audition up to becoming an American Idol. The title looks to include hit songs from the show along with the celebrity judges including snap remarks from Simon.</p><p>Karaoke Revolution: American Idol is scheduled to release in December 2006.</p> Originally written by Brian Mohr]]></description>
<pubDate>Thu, 11 May 2006 22:04:00 -0500</pubDate>
</item><item>
<title>Sega Acquires Secret Level</title>
<author>Tim Grube</author>
<link>http://www.gamebump.com/go/sega_acquires_secret_level</link>
<guid>http://www.gamebump.com/go/sega_acquires_secret_level</guid>
<comments>http://www.gamebump.com/go/sega_acquires_secret_level#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p>
In more acquisition news today, Sega, has announced that it has acquired San Francisco-based development studio Secret Level. The company is behind many titles such as Karaoke Revolution, Final Fight, and Americas Army: Rise of a Soldier.
<p>
&quot;In recent years, SEGA has rebalanced its development strategy to be more Western focused,&quot; said Naoya Tsurumi, CEO, SEGA of America, Inc. and SEGA Europe Ltd. &quot;On the heels of our first, successful studio acquisition with The Creative Assembly, the addition of this development powerhouse further moves SEGA toward its goal of becoming a leading next-generation publisher.&quot;<p />Secret Level will continue working at its current studio. New projects from the studio were not announced. ]]></description>
<pubDate>Tue, 04 Apr 2006 13:40:00 -0500</pubDate>
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<title>Konami Announces Country Karaoke Revolution</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/konami_announces_country_karaoke_revolution</link>
<guid>http://www.gamebump.com/go/konami_announces_country_karaoke_revolution</guid>
<comments>http://www.gamebump.com/go/konami_announces_country_karaoke_revolution#</comments>
<description><![CDATA[<p>Konami has announced the upcoming release of their newest Karaoke Revolution title, CMT Presents: Karaoke Revolution Country.</p><p>The game will feature 35 country songs although they have not officially been announced yet. CMT Presents will include EyeToy compatibility, mini-games and unlockable rewards including new playable characters, songs and more.</p><p>Konami's product manager Matt Knoles said, &quot;We are excited to have CMT as a partner in creating a game that finally meets the needs of the growing country music fan base.&quot;</p><p>CMT Presents: Karaoke Revolution Country is scheduled to release for the PlayStation 2 in March.</p> Originally written by Brian Mohr]]></description>
<pubDate>Tue, 21 Mar 2006 23:29:00 -0600</pubDate>
</item><item>
<title>GH Review: Karaoke Revolution Party (NGC)</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/gh_review_karaoke_revolution_party_ngc</link>
<guid>http://www.gamebump.com/go/gh_review_karaoke_revolution_party_ngc</guid>
<comments>http://www.gamebump.com/go/gh_review_karaoke_revolution_party_ngc#</comments>
<description><![CDATA[<p>This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  It was written by Matthew Call.</p>

<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE LOWDOWN&size=25" alt="The Lowdown"/>



<p class="MsoNormal">The crazy cats at Konami have done it again. The same
company responsible for the <em>Dance Dance
Revolution</em> series has created a series of karaoke games. Karaoke Revolution Party is the first
of the series to appear on the GameCube, and while it succeeds at delivering an
in-home karaoke experience on the Cube, it doesnt quite measure up to the
versions of the game on the PS2 or the Xbox.



<p class="MsoNormal"><img style="border: 0px;"   src="/typeimage.php?color=orange&font=stencil&text=THE GOOD&size=25" alt="The Good"/>



<p class="MsoNormal">The best thing about the game is its novelty. Who would have
thought a few years ago that gamers would be plugging microphones into their
consoles and singing along to tunes and actually enjoying themselves? Well
apparently someone did, and the results are fantastic. Watching one of your
good gaming buddies trying to sing along to Madonnas <em>Material Girl</em> is about as unique an experience as youre going to
find in gaming today. This is one of the best party games out there, since its
just fun to watch people, especially those who arent videogame veterans, sit
down and enjoy playing a game together. 



<p class="MsoNormal">Whats even more astounding is that the game actually works.
As you sing there is a sort of musical staff on the page and lines appear
telling the player how high or low the notes are and when they should be sung. When
its time to sing an arrow appears on the screen and indicates how high or low
the players voice is in relation to the melody that the game is looking for. Players
gain points for keeping their own vocal cords on pitch, and the longer they
manage to stay on tune, the more points are earned. Male gamers with low voices
need not be concerned since the game can also tell if the player is on pitch an
octave below the normal melody. Amazingly enough, the game is pretty good at
determining when gamers are on tune, although those with trained vocal cords
and a bit of vibrato may have to tone down their vocal quality for the game to
register their singing properly. 



<p class="MsoNormal">The game also features a great deal of flexibility because
there are several different gameplay modes to choose from. In addition to
regular karaoke, there are minigames like Pong that allow the player to control
the paddle using his or her voice, which can be mildly entertaining. There are
also several ways to play karaoke, either with whole songs or abbreviated
versions, alone or against other players. Players can have karaoke parties
where they challenge their friends to see who has the best set of pipes, or
they can work together to unlock new songs and outfits within the game. If
players are fortunate enough to have <em>Mario
Party 6 </em>with its accompanying microphone they can use two microphones in
the game and play in duet mode (more microphones can also be purchased at
Nintendos online store for $10). There is also a sing and dance mode if gamers
have <em>Dance Dance Revolution Mario Mix</em>
and its accompanying gamemat.



<p class="MsoNormal">Character creation is also entertaining. There are several
pre-made characters to play straight out of the box, and all of them are
completely customizable. Gamers can change skin color, hairstyle, body type,
clothing, and accessories on the avatars until they create one that fits their
particular self-image. These avatars are then saved onto the memory card so
gamers can choose their character each time they play the game. The character
creation system has quite a bit of flexibility so its fairly simple to quickly
create an avatar that looks at least slightly similar to anyone who sits down
to play the game. 



<p class="MsoNormal">Last but not least, the variety of tunes available in the
game is impressive. The songs run the gamut, from modern day to the 80s (lots
of 80s), and even back to Frank Sinatra. Some of the artists featured include
Madonna, Tears For Fears, Michelle Branch, Ashley Simpson, Hillary Duff,
Incubus, and Queen. While the songs unfortunately dont include the voices of
the original singers, the covers in the game sound fairly similar to the
originals and are pleasant on the ears. 



<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE BAD&size=25" alt="The Bad"/>



<p class="MsoNormal">While the games novelty is its strength, the novelty wears
off quickly and soon gamers will want to look elsewhere for their
entertainment. Even with the variety of gameplay modes gamers will tire of
singing into the microphone for hours on end. The game begs to be played with
other people, and while gamers can play alone to unlock more content, only die-hard
karaoke fans will want to sit in front of their Cubes and sing alone for any
extended period of time. 



<p class="MsoNormal">Of the Xbox, PS2, and GameCube versions of the game, the GameCube
is by far the weakest. The Xbox allows gamers to download more songs for a fee
over Xbox Live, adding some new life to the game once players get tired of the
song selection. The PlayStation 2 version is compatible with the Eye Toy,
allowing players to insert their own likeness into the game. Both the Xbox and
PlayStation 2 versions allow gamers to use USB headsets as microphones so <em>Socom</em> and <em>Rainbow Six</em> veterans out there wont have to scramble to find
another microphone for two-player karaoke action. 



<p class="MsoNormal">The game could also benefit from shorter songs. Most of the
full length songs go on for about four minutes, which is a very long time to
stand up and sing in front of ones friends, especially when they are waiting
for a turn. The game does allow gamers to shorten the songs, but only to about
two minutes, which is still too long. Also there are only a few songs that will
appeal to any particular gamer. The games variety is amazing, but
unfortunately while it appeals to everyone, it only appeals to each gamer with
a few songs. 



<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE VERDICT&size=25" alt="The Verdict"/>



<p class="MsoNormal">Karaoke Revolution
Party is Nintendos first foray into the karaoke scene, and it pulls it off
pretty well. The game is especially entertaining the first time gamers sit
down and play it. Unfortunately, unless gamers are fans of the karaoke genre,
the game does lose its novelty quickly. Also, if gamers have a PS2 or an Xbox
in addition to the Cube, they are better off playing it on one of those
systems since the Cube doesnt have as many peripherals or Xbox Live. However
if gamers are limited to the Cube and want a Karaoke game, Karaoke Revolution
is a good choice (and the only choice for now). Getting a second microphone is
highly recommended as it makes the game much more entertaining.<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GAMEPLAY: 8.5&size=20" alt="GAMEPLAY: 8.5" /> <br />
Karaoke on a console, and its actually fun!</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GRAPHICS: 7&size=20" alt="GAMEPLAY: 7" /> <br />
The graphics are fairly primitive, but dont detract from the experience. </p>

<p><img style="border: 0px;"   src="/typeimage.php?color=black&font=stencil&text=SOUND: 8.2&size=20" alt="SOUND: 8.2" /> <br />
The songs arent the originals, but are well done and sound good on the Cube.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=FUN FACTOR: 9.5&size=20" alt="FUN FACTOR: 9.5" /> <br />
Four or more players + karaoke = REALLY good time.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=REPLAY VALUE: 7&size=20" alt="REPLAY VALUE: 7" /> <br />
The game will get old unless you get a second microphone or love karaoke.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=orange&font=stencil&text=TOTAL SCORE: 8 &size=23" alt="TOTAL SCORE: 8" />

]]></description>
<pubDate>Mon, 05 Dec 2005 10:33:00 -0600</pubDate>
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