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<title>| GameBump |</title>
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<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>More Fable 2 DLC on the Way</title>
<author>Zach  Lott</author>
<link>http://www.gamebump.com/go/more_fable_2_dlc_on_the_way</link>
<guid>http://www.gamebump.com/go/more_fable_2_dlc_on_the_way</guid>
<comments>http://www.gamebump.com/go/more_fable_2_dlc_on_the_way#</comments>
<description><![CDATA[<p><img src="http://www.gamebump.com/images/upload/n9b7kh6nykqzwnlm5deqe2ow.jpg" alt="" alignment="" border="0"></p>Even the folks at Lionhead are "tweeting" these days, and <a href="http://www.computerandvideogames.com/article.php?id=210533">CVG</a> has discovered that the developer has announced via their Twitter page that more DLC for Fable 2 is on its way:<br><br><div style="margin-left: 40px;"><span style="font-style: italic;">"Will there be any more DLC for Fable 2? The answer is quite simple:
Yes. The team here in Guildford is working on some new content right
now! More information will be shared in the coming weeks."
</span><br></div><br>This comes after Wednesday's accidental announcement of Fable 3, which came via voice actor Jonathan Ross' Twitter page. Perhaps companies like Valve and Nintendo should start practicing the art of Twitter leaks.<br>]]></description>
<pubDate>Sun, 15 Mar 2009 19:40:43 -0500</pubDate>
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<title>Fable 2 DLC Delayed Until January </title>
<author>Zach  Lott</author>
<link>http://www.gamebump.com/go/fable_2_dlc_delayed_until_january_</link>
<guid>http://www.gamebump.com/go/fable_2_dlc_delayed_until_january_</guid>
<comments>http://www.gamebump.com/go/fable_2_dlc_delayed_until_january_#</comments>
<description><![CDATA[<p><img src="http://www.gamebump.com/images/upload/qipxfxjbv5c69r3v9wkw8olv.jpg" alt="" alignment="" border="0"></p>Looks like those of you that have been eagerly awaiting the upcoming Fable 2 DLC will have to wait a bit longer, as Lionhead has announced that the content has been delayed from December 22 until late January. <br><br>"Due to unexpected technical difficulties, the Fable 2: Knothole
Island expansion will not be available until late January 2009.&nbsp; As a
result, the Fable 2, Knothole Island Download and Win, originally
scheduled to take place December 22  23, 2008, has been temporarily
suspended," reads a notice on the game's page on the official <a href="http://www.xbox.com/en-US/games/f/fable2/knotholeisland/default.htm">Xbox website</a>. <br><br>Hopefully it won't take any longer for the issues to be worked out and everyone will be enjoying the DLC come next month. <br>]]></description>
<pubDate>Thu, 18 Dec 2008 14:28:12 -0600</pubDate>
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<title>Fable 2: Making Big Promises, Again.</title>
<author>Ryan Fulton</author>
<link>http://www.gamebump.com/go/fable_2_making_big_promises_again</link>
<guid>http://www.gamebump.com/go/fable_2_making_big_promises_again</guid>
<comments>http://www.gamebump.com/go/fable_2_making_big_promises_again#</comments>
<description><![CDATA[<div style="text-align: center;"><br></div><p><img src="http://www.gamebump.com/images/upload/arvl95wbanbazveb2e2a8zev.jpg" alt="" alignment="" border="0"></p>On the Fable 2 Dev Blog, Lionhead has gone and thrown down the big promises gauntlet again. This time they hint at big announcement next week. As to what it is? No clue, but since I'm here... and you're here... and maybe, just maybe someone at Lionhead may look at this before it's too late: Un-fix the co-op camera and give us the ability to be our own heroes in coop. You're welcome to add another dog, some new STDs, actually include the girl from the above posted shot (in fairness I have yet to finish it, but I'm going to guess she was replaced by the blind lady) you know, whatever you want. Just, please, fix the co-op.<br>]]></description>
<pubDate>Tue, 11 Nov 2008 12:00:56 -0600</pubDate>
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<title>Official PS3 Headset: A Non-technical, Non-lengthy Review.</title>
<author>Ryan Fulton</author>
<link>http://www.gamebump.com/go/official_ps3_headset_a_nontechnical_nonlengthy_review</link>
<guid>http://www.gamebump.com/go/official_ps3_headset_a_nontechnical_nonlengthy_review</guid>
<comments>http://www.gamebump.com/go/official_ps3_headset_a_nontechnical_nonlengthy_review#</comments>
<description><![CDATA[<div style="text-align: center;"><p><img style="width: 480px; height: 226px;" src="http://www.gamebump.com/images/upload/48ti8no0o5c09be2i7budh69.jpg" alt="" alignment="" border="0"></p><br></div>The Official PS3 Wireless Headset that recently shipped with SOCOM and will see a future solo release on this upcoming Tuesday it is quite a nifty piece of tech. Through testing with a friend and by simply playing SOCOM it's rather apparent that this is a top quality headset.<br><br>The speaker is crisp and clear, and the dual microphone setup does an amazing job of picking up what you're saying with minimal distortion. Though untested and personally unconfirmed, the headset also works as a general microphone when docked if you should so chose to use it in such a manner. The inclusion of a mute button is also a welcome addition, especially when you consider the fact that games like Call of Duty 4 use an "open mic" system. The headset is considered comfortable by general consensus and personally I find it easy to forget that I'm even wearing it.<br><br>All in all, it's a top quality headset that if you own a PS3 and you happen to not have a headset, or if you're just sick of the horrible one that you have now, it's definitely worth looking into picking this headset up. <br>]]></description>
<pubDate>Sun, 19 Oct 2008 16:40:57 -0500</pubDate>
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<title>Fable 2:  Revenge of the Molyneux, Redux!</title>
<author>Ryan Fulton</author>
<link>http://www.gamebump.com/go/fable_2__revenge_of_the_molyneux_redux</link>
<guid>http://www.gamebump.com/go/fable_2__revenge_of_the_molyneux_redux</guid>
<comments>http://www.gamebump.com/go/fable_2__revenge_of_the_molyneux_redux#</comments>
<description><![CDATA[<div style="text-align: center;"><p><img src="http://www.gamebump.com/images/upload/nw76nikmebfbqi6hckrnci76.jpg" alt="" alignment="" border="0"></p><br></div>Remember many moons ago when we first reported that Fable 2 would be <a href="http://www.gamebump.com/go/fable_2__revenge_of_the_molyneux">shipping without a vital component</a>? Well, it looks as if the gang at Lionhead Studios may just have pulled it out in the last moment. Should all go according to plan and the patch passes certification, the feature should be available at launch. See what we get for worrying?<br>]]></description>
<pubDate>Thu, 09 Oct 2008 17:48:04 -0500</pubDate>
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<title>E3 2008: Crysis Warhead Screenshots</title>
<author>Tim Grube</author>
<link>http://www.gamebump.com/go/e3_2008_crysis_warhead_screenshots</link>
<guid>http://www.gamebump.com/go/e3_2008_crysis_warhead_screenshots</guid>
<comments>http://www.gamebump.com/go/e3_2008_crysis_warhead_screenshots#</comments>
<description><![CDATA[<br><br><div style="border: 1px solid #c0c0c0; padding: 5px; padding-left: 2px; width: 500px; background: #dadada; color: #101010; height: 107px; font-size: 11pt; margin-bottom: 0px;">
&nbsp; <a style="text-decoration: none; color: inherit;"  href="http://www.gamebump.com/?gallery=36"> Launch Gallery: <b>Crysis Warhead</b></a><br />
<a href="http://www.gamebump.com/?gallery=36&showpic=527"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/527.jpg" /></a><a href="http://www.gamebump.com/?gallery=36&showpic=528"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/528.jpg" /></a><a href="http://www.gamebump.com/?gallery=36&showpic=529"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/529.jpg" /></a><a href="http://www.gamebump.com/?gallery=36&showpic=530"><img style="border: 2px solid #212121; margin-left: 1px; " src="/images/gallery/t/112/530.jpg" /></a><br /><span style="float:right; font-size: 8pt;"> (5 images)</span></div>
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=Crysis Warhead&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY CRYSIS WARHEAD AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Tue, 15 Jul 2008 09:11:21 -0500</pubDate>
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<title>New Twisted Metal: Head On Extra Twisted Visuals, Details</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/new_twisted_metal_head_on_extra_twisted_visuals_details</link>
<guid>http://www.gamebump.com/go/new_twisted_metal_head_on_extra_twisted_visuals_details</guid>
<comments>http://www.gamebump.com/go/new_twisted_metal_head_on_extra_twisted_visuals_details#</comments>
<description><![CDATA[<p><img src="http://www.gamebump.com/images/upload/3925ca4lbir3i386zq5arc2e.jpg" alt="" alignment="" border="0"></p>Sony has unveiled new screenshots and package details of Twisted Metal: Head On Extra Twisted Edition for the PlayStation 2. The game is a essentially a port of the PSP title Twisted Metal: Head On, only with several key improvements. The Extra Twisted Edition includes:<br><br><ul><li><span style="font-weight: bold;">The Core Game Itself</span>- Yep, the hit PSP game - Twisted Metal:Head On - is now on PS2. And now its running at 60 frames/second, has improved textures and art, and even has a new level created specifically for this version (Transylvania Castle).</li><li><span style="font-weight: bold;">The Lost Levels</span> - Four brand new levels straight out of the dark, demented world of Twisted Metal: Black. These levels are designed with two player deathmatch in mind and I think they are some of the best Twisted levels we have ever made. My favorites are Suburban Terror and Stadium Slaughter.</li><li><span style="font-weight: bold;">The Twisted Metal Symphony</span>- folks who purchase the game will get a free code to let them download a free copy of The Twisted Metal Symphony. TMS is a compilation soundtrack of the greatest musical tracks from TM1, TM2, TM:BLACK, and TM:HEAD ON. Yes, old school TM fans, Rooftops from TM1 WILL be on there!</li><li><span style="font-weight: bold;">A Continuous Suicide Of Reason</span>: The Art Of Twisted Metal- a pack in art booklet filled with concept art dating back to the very first Twisted Metal game.</li><li><span style="font-weight: bold;">The Dark Past</span>- A 30 minute documentary tracing the history of Twisted Metal, the struggles the team went through in making the games, the success, the failures, the fans,etc. Heck, we even touch on what went wrong with TM3 and Tm4 and what the original team REALLY feels about those games. Its a nice little doc that- I feel- is much more honest than the usual making of puff pieces you see [in] a lot of games these days.</li><li><span style="font-weight: bold;">Sweet Tour</span>- This is where you get to take control of Sweet Tooth himself and run him around some levels built for Twisted Metal: Black 2. As you run around, you find icons you can collect. Each icon opens up concept art and behind the scenes information about the making of the series.</li><li><span style="font-weight: bold;">The Lost Ending Movies</span>- Back in 1995, I wrote and directed some live action end movies for the very first Twisted Metal. Because they were deemed too sexist and too violent, they never saw the light of day. But its 2008 now and what was once offensive is now just- to most folks- cheesy and charming. So these flicks are on the disc for folks to finally judge for themselves if they are cinematic masterpieces or the final proof of my total lack of talent. Im sure youll let me know which.</li></ul><br>You can view the screenshots <a href="http://www.gfdata.de/archiv01-2008-gamefront/3543.html">here</a> or at the link below.<br><br>]]></description>
<pubDate>Tue, 15 Jan 2008 12:44:15 -0600</pubDate>
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<title>NFL Head Coach Announced</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/nfl_head_coach_announced</link>
<guid>http://www.gamebump.com/go/nfl_head_coach_announced</guid>
<comments>http://www.gamebump.com/go/nfl_head_coach_announced#</comments>
<description><![CDATA[
Electronic Arts announced today that NFL Head Coach is in development by EA Tiburon which will be working with a new exclusive deal with the NFL that has allowed EA to build this franchise and work with all coaches in the NFL Coaches Club.
<blockquote><p><em>
NFL Head Coach, the third pillar in our NFL portfolio, was developed to satiate all those Monday morning quarterbacks and fantasy football fanatics, said Dale Jackson, Executive Producer, EA Tiburon. NFL Head Coach is an entirely new football experience that every level of football gamer can play. It provides the strategy that the hardcore fan will demand, but with very easy-to-use controls and assistance for more casual fans. Football will no longer be intimidating for the casual user.</em>
</p></blockquote><p>
NFL Head Coach (*working title) will be available in stores in spring 2006. Look for more information soon on this title.</p> Originally written by Tim Grube]]></description>
<pubDate>Wed, 21 Jun 2006 21:56:00 -0500</pubDate>
</item><item>
<title>New Shots For Camp Lazlo</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/new_shots_for_camp_lazlo</link>
<guid>http://www.gamebump.com/go/new_shots_for_camp_lazlo</guid>
<comments>http://www.gamebump.com/go/new_shots_for_camp_lazlo#</comments>
<description><![CDATA[Crave Entertainment has released new screenshots for its Camp Lazlo: Leaky Lake Games, a GameBoy Advance title based on Cartoon Network's television series.<br /><br /><blockquote><em>Players partake in a series of camp events based on episodes from the show. Players will get to relive their favorite TV moments, controlling Jellybean campers Lazlo, Raj and Clam. Fans will also encounter other recognizable characters from the show including Scout Master Lumpus, Edward, Slinkman, the Dung Beetles and more.&nbsp; The game offers players a wide variety of game types, each unique but similarly simple, fun and easy to master.<br /><br />As Lazlo, Raj and Clam, three of the camps newest and most adventurous members, the player must compete in a variety of local challenges with and against their fellow camp mates to prove their abilities, before earning the right to represent their camp and take on the Squirrel Scouts in a final series of events.</em></blockquote><br />Key features:<br /><br /><ul><li>Play as all three of your favorite characters from the show, Lazlo, Raj, and Clam</li><li>Interact with other characters from the show to get hints and directions in accomplishing game goals</li><li>Experience dynamic and humorous dialog </li><li>Collect hidden items throughout the camp for helpful hints and special bonuses</li><li>Play a variety of entertaining mini-games </li><li>Stage a competition between the Bean Scouts and the Squirrel Scouts</li><li>Explore Camp Kidney in a fully navigable game environment </li><li>Enjoy a variety of unique gameplay styles to enhance and extend the game experience</li></ul><br />Camp Lazlo is slated to release in Q3 2006 and should carry an MSRP of $19.99.
 Originally written by Shiva Stella]]></description>
<pubDate>Fri, 05 May 2006 21:26:00 -0500</pubDate>
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<title>GH Review: Twisted Metal: Head-On (PSP)</title>
<author>Tim Grube</author>
<link>http://www.gamebump.com/go/gh_review_twisted_metal_headon_psp</link>
<guid>http://www.gamebump.com/go/gh_review_twisted_metal_headon_psp</guid>
<comments>http://www.gamebump.com/go/gh_review_twisted_metal_headon_psp#</comments>
<description><![CDATA[<p>This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  </p>
<img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE LOWDOWN&size=25" alt="The Lowdown"/><br /><br />Weve all heard of Twisted Metal. Dating back to the PSone days, many gamers had a chance to get their first experience of the Twisted Metal series thanks to developer SingleTrac. The developer started the Twisted Metal series and developed it until Twisted Metal 2, when 989 Studios took over. After 989 Studios had a little fun with the series, Sony signed on Incognito to handle it. Unfortunately, all the TM titles have been released on the PSone and PlayStation 2 up until now. We now have Twisted Metal: Head On which is a PSP exclusive title and is online enabled. <br /><br /><img style="border: 0px;"   src="/typeimage.php?color=orange&font=stencil&text=THE GOOD&size=25" alt="The Good"/><br /><br />Twisted Metal has always been a favorite in my book. You have the cool vehicles, each with its own unique weapon, and the levels are usually very large. The same characters are back this time around, including Axel, Crimson Fury, Grasshopper, Hammerhead, Mr. Grimm, Mr. Slam, Outlaw 2, Roadkill, Shadow, Spectre, Sweet Tooth, Thumper, Twister, and Warthog. The vehicles are surprisingly very detailed with the game being on a handheld. The engine sounds are right on and all have their distinctive sound.<br /><br />A major thing I was impressed with was the magnitude of the levels. When you first start out on some of the levels such as the Dodger stadium, you will think that the level is very small. But little did you know that there are hidden areas that go up into the stadium making it even larger. Egypt goes underground and into the pyramids. Tokyo is another dazzling area to battle it out in, which will have you going up onto the rooftops and such. Each area you join, there are several spots that you can receive your fire power to blow your enemy up. It takes less than a minute for the rotation of a weapon to appear again if someone else took it in a certain spot. Although, I dont suggest you wait around all day for that one weapon in that particular section because there are probably five other locations that have the same weapon. Im glad the developer did this because it keeps the game going rather than allowing a stalemate.<br /><br />Graphics are very pretty. Im glad many of the PSP launch titles are showing what the system is capable of because I was a bit skeptical at first. Wipeout is still the best-looking PSP title thus far, but I think Twisted Metal falls in right behind it. The explosions of the special weapons are incredible and the other basic weapons show off some killer particle effects.<br /><br />The weapon arsenal is pretty much the same if youve played previous Twisted Metal titles. You have the basic weapons, including the Machine Gun, Homing Missile, Fire Missile, Power Missile, Ricochet Disc, and Napalm. The skill weapons consist of the Napalm, Remote bomb, and Swarm Missiles. An environment weapon which is a lightning bolt is a unique attack based on your current environment. So for example, if youre in Egypt and you use the lightning bolt attack, this will cause a tornado. The Roman Ruins level will cause a fireball attack. Special weapon, which is in a shape of an S, is another unique attack but exclusive to what car you are using. <br /><br />Bonus minigames are also included in each environment. If you find a blue teleporter this will take you away from the game and stick you in a bonus game that will allow you to earn extra lives, bonus vehicles, power-ups, and unlock brand new levels. I found many of these to be quite cool. The one you will probably see first is the taxi-can bonus level. You must destroy all the taxi-cabs in the field destruction-derby style with no weapons. It was pretty fun and entertaining.<br /><br />To top off the title, wireless and online play comes equipped at purchase. You can battle it out with your friends in Ad-Hoc mode but your friend must sit next to you with her PSP to play wirelessly. The other mode is infrastructure. This allows you to jump online through a wireless access point and you can play with five other people in a deathmatch competition. The game also includes Co-Op with one other person for online. I thought this was an enjoyable experience and I saw myself playing for quite sometime online. No lags whatsoever, though I did get dropped from the game once or twice, but not often for me to get really upset.<br /><br /><br /><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE BAD&size=25" alt="The Bad"/><br /><br />So far it seems as if many of the PSP titles released at launch have the same problem. The problem is framerate. Now, it isnt all the time you will notice this, but when all the vehicles are in one area and explosions occur, the game tends to slow down for a few seconds. It isnt quite noticeable at first, but after the third or fourth time it becomes quite annoying. <br /><br />While playing in the office, I noticed the multiplayer servers were down for quite a bit on Twisted Metal. So, what do you resort too? Single-player! Yes, I loaded up single-player and I found myself at the end of the game in less than 24 hours. More specifically, less than the normal work hours. If you are familiar with Twisted Metal titles by now, you will have noticed that this is a trait to all of them, but the PSP is meant to be portable. Many are going to be using it in the car, plane trips, or in their boring history class. Those places do not have access to wireless internet, unless youre very lucky. So you will want the single-player to be decently long. <br /><br /><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE VERDICT&size=25" alt="The Verdict"/><br /><br />The game is pretty darn short on the single-player portion. I beat it in one day with numerous breaks in between. The difficulty can be switched to four settings and I still found myself playing the same amount of time on each level. The graphics are simply incredible, with a few little hiccups in framerate and the sound effects are outstanding. Online is where its at though. I played five other people for a few hours and I had one heck of a good time. No lag or disconnects whatsoever. This is a must-have for a PSP owner.<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GAMEPLAY: 8.9&size=20" alt="GAMEPLAY: 8.9" /> <br />
Massive enviroments and online play! Short single-player</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GRAPHICS: 9.5&size=20" alt="GAMEPLAY: 9.5" /> <br />
Very crisp, but a few slowdowns here and there. Still beautful though.</p>

<p><img style="border: 0px;"   src="/typeimage.php?color=black&font=stencil&text=SOUND: 9&size=20" alt="SOUND: 9" /> <br />
Not a big soundtrack, so you tend to hear the same songs a few times.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=FUN FACTOR: 9&size=20" alt="FUN FACTOR: 9" /> <br />
Found myself playing more online than single-player. Lots of extras.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=REPLAY VALUE: 8.8&size=20" alt="REPLAY VALUE: 8.8" /> <br />
Single player wont last long but online will keep the replay up just a bit.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=orange&font=stencil&text=TOTAL SCORE: 9 &size=23" alt="TOTAL SCORE: 9" />

]]></description>
<pubDate>Thu, 24 Mar 2005 17:56:00 -0600</pubDate>
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<title>GH Preview: Twisted Metal: Head-On (PSP)</title>
<author>Aaron Dunlap</author>
<link>http://www.gamebump.com/go/gh_preview_twisted_metal_headon_psp1</link>
<guid>http://www.gamebump.com/go/gh_preview_twisted_metal_headon_psp1</guid>
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<description><![CDATA[<p>This preview was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  </p><p><img  style="border: 0px;" src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE BUZZ&size=25" alt="The Buzz" /><p>If you handed me a hand-held, wide-screened, wireless-enabled gaming system and told me to make a game that you can play against all your friends wirelessly, I would probably end up with something very much like Twisted Metal: Head-On. If they told me I couldnt do that, Id probably make a portable &quot;You Dont Know Jack!&quot; Game  by the way. <p>I had a chance to get my hands on Head-On this week, including a rather enjoyable multiplayer session against another journalist and two representatives from Sony. I won. Booyah. <p>You probably remember the Twisted Metal series; its two iterations made a mild splash on the PlayStation and the PS2s Twisted Metal Black was just great, though not very well-received. The games story can be as simple or complex as you like it, depending on how far you read in the manuals, but the basic idea here is that youre driving a car with guns and missiles  and so is everyone else. Destruction, mayhem, etc.<p>For your solo entertainment, the game offers three single-player modes: Story mode, Challenge mode, and Endurance. Story mode is basic, with a set of character-driven (pun may be intended) missions. Challenge mode and Endurance are less of a commitment; in Challenge you pick a map and have to match or beat some goal scores or times, and in Endurance you just have to last as long as you can against an onslaught of enemies.<p>Multiplayer mode, however, is where things get <em>really</em> interesting. In addition to allowing you to go &quot;head-on&quot; against up to seven of your friends via the short-range (ad-hoc) wireless modes, you can also hop on Infrastructure mode via a wireless router or a free hotspot and battle for online play. Connecting via ad-hoc mode was simple: someone started a room, it showed up on my screen, I hit X, and there I was. In a four-player match, the framerate was flawless and the game played smoothly. In multiplayer games, all players spawn onto a rather large map with weapon and vehicle upgrades scattered freely about. A rudimentary radar system shows you directionally where other players are, and when someone is close enough to you, an arrow appears on your screen showing the players name and which direction you need to turn to find him. <p>Because the PSP uses 802.11 technology for wireless gaming, you dont need line-of-sight to connect to other units, or even to be in the same room, so gameplay isnt really constrained as it often is with multiplayer gaming. The four of us were lounging around on couches, pounding away at each others vehicles, and laughing manically as we destroyed each other. I liked how it took quite a few hits to destroy a vehicle, so gameplay lasts longer and you dont need to worry about getting taken out with one direct hit. <p>Im excited about the notion of playing this game online, because the game is pretty simple and you can just sort of pick up and go; unlike games like Splinter Cell or Halo 2, you can only get so good at a game like this, so you dont have to worry about going online and getting spanked by people with no jobs or lives and who do nothing but play the game online (which is why Im terrified of Splinter Cells online play, people just get too bloody good at it). Twisted Metal has a great play model thats accessible to anyone who can understand that homing missiles home and clusterbombs cluster.<p>The graphics look great in Head-On; the PSPs beautiful screen makes the game look almost perfect. Its not exactly Burnout 3 on the Xbox, but it isnt supposed to be. Games like this, where you need to be aware of as much of your surroundings as possible, are perfect for the PSPs 16:9 widescreen. The audio packs a punch too, even from those deceptively small speakers. <p><img style="border: 0px;"   src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE PREDICTION&size=25" alt="The Prediction"/><p>Before I had a chance to play this game, I probably wouldnt have even considered buying it. Having experienced it first-hand now, Im hooked. Twisted Metal: Head-On makes perfect use of all of the PSPs landmark features. Its the perfect multiplayer game (especially for those who arent interested in sports titles), and its going right on my list of games to buy.]]></description>
<pubDate>Fri, 11 Mar 2005 15:52:05 -0600</pubDate>
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