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<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>Disgaea 3: Absence of Justice (PS3) Released</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/disgaea_3_absence_of_justice_ps3_released</link>
<guid>http://www.gamebump.com/go/disgaea_3_absence_of_justice_ps3_released</guid>
<comments>http://www.gamebump.com/go/disgaea_3_absence_of_justice_ps3_released#</comments>
<description><![CDATA[<img src="http://www.gamebump.com//images/tags/ps3.jpg" align="right" style="margin: 10px; border: 1px solid black;" />Loyal Nippon Ichi fans rejoice: Disgaea 3: Absence of Justice has released for the PlayStation 3 and carries a cozy retail price of $49.99.<br><br>The game marks the popular RPG franchise's next-generation debut and releases just before Disgaea DS, an updated port of the PlayStation original, which is scheduled to ship early next month.<br><br>Hit the link to visit the game's official site, or drop by <a href="http://www.disgaea.us/">Disgaea HQ</a> for more information on other titles in the series.<br><br>]]></description>
<pubDate>Wed, 27 Aug 2008 10:20:00 -0500</pubDate>
</item><item>
<title>Disgaea 3 Announced</title>
<author>Solomon Lee</author>
<link>http://www.gamebump.com/go/disgaea_3_announced</link>
<guid>http://www.gamebump.com/go/disgaea_3_announced</guid>
<comments>http://www.gamebump.com/go/disgaea_3_announced#</comments>
<description><![CDATA[<P align=center><IMG alt="" src="http://www.gamebump.com/images/upload/5rgebv3gmts9azmzx4wsq8ty.jpg" border=0 alignment=""></P>
<P>NIS America has announced that Disgaea 3&nbsp;is scheduled for release sometime&nbsp;this summer for the Playstation 3. The company has stated the&nbsp;game&nbsp;"makes a bold new step towards the next generation console with&nbsp;a whole new cast, story and game system."</P>
<P>Those that wish to visit the official site can do so <A href="http://www.nisamerica.com/">here.</A></P>]]></description>
<pubDate>Wed, 27 Feb 2008 19:16:27 -0600</pubDate>
</item><item>
<title>Disgaea: Afternoon of Darkness Ships Oct. 30</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/disgaea_afternoon_of_darkness_ships_oct_30</link>
<guid>http://www.gamebump.com/go/disgaea_afternoon_of_darkness_ships_oct_30</guid>
<comments>http://www.gamebump.com/go/disgaea_afternoon_of_darkness_ships_oct_30#</comments>
<description><![CDATA[<div style="text-align: center;"><img src="http://www.gamebump.com/images/upload/cub2mazwec2hujfa76nqr2rz.jpg" alt="" alignment="center" border="0"><br></div><br>If you're a fan of the more unique strategy-RPG then you may be interested to know that NIS America's Disgaea: Afternoon of Darkness has shipped for the PlayStation Portable and will be in stores on October 30 if not sooner. <br><br>That means it's RPG crunch-time for Nippon Ichi lovers.<br><br>Hit the jump for information on the game as well as a job tidbit if you're curious about the localization end of the gaming industry (and possess both reading and writing skills in English and Japanese). NIS America is also seeking game testers if you reside in Santa Ana, CA.<br><br>I am all about employing the masses - keeps them from rioting.<br><br><br>Excerpted material follows:<br><br>Players will initially take on the role of Overlord Laharl, a young demon prince who has just woken from a two-year long nap and finds out that his father, who was the king, has passed away. In order to regain his rightful title as King of the Netherworld, Laharl sets off on a demonic adventure, but must do so with a back stabbing servant, love stupid angel, and a few disgruntled penguins who are looking for trouble.<br><br>Afternoon of Darkness Disgaeas game system is simple yet addictive. It has the same basic concept as other strategy RPGs, but uses many unique features and enhancements that make this game unprecedented. <br><br>Here's a handy features list:<br><br><ul><li>Geo Panel  Is a group of stat altering elemental properties that are placed upon certain parts of the battlefields. When there are one or more colored square panels on the battle grid, it means an element can affect that area. The effect can boost or reduce your units stats.</li><li>Geo Cube  A new addition to the PSP version, Geo Cubes are magic items that add more depth to multiplayer battles. You can use the various Geo Cubes to enhance your abilities, summon monsters, or even attack your enemies with them.</li><li>Demon Gadgets  Are randomly generated items that appear on the battlefield. By acquiring these gadgets, you can power your units up. Some demon gadgets can level your unit up by 30 levels at once.</li><li>Transmigration  A form of reincarnation that allows you to start over from level 1, but your unit will grow stronger than before.</li></ul>And finally, if you were looking for information regarding game localization or game testing (for NIS America), <a href="http://www.nisamerica.com/employment.htm">click here</a>. If you're up for more info. on Disgaea PSP, however, <a href="http://www.disgaeapsp.com/">hit this link</a>.
		  	
		  	<a href="http://www.amazon.com/gp/search?ie=UTF8&keywords=Disgaea Afternoon of Darkness&tag=gaminghoriz0c-20&index=blended&linkCode=ur2&camp=1789&creative=9325">
		  	<img style="border:0px;" src="http://www.gamebump.com/typeimage.php?text=BUY DISGAEA AFTERNOON OF DARKNESS AT AMAZON&color=lorange&font=stencil&size=10&width=500" />
		  	</a><br />
		  	]]></description>
<pubDate>Sun, 28 Oct 2007 16:05:16 -0500</pubDate>
</item><item>
<title>GH Review: Disgaea 2: Cursed Memories (PS2)</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/gh_review_disgaea_2_cursed_memories_ps2</link>
<guid>http://www.gamebump.com/go/gh_review_disgaea_2_cursed_memories_ps2</guid>
<comments>http://www.gamebump.com/go/gh_review_disgaea_2_cursed_memories_ps2#</comments>
<description><![CDATA[<p>This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  </p>

<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE LOWDOWN&size=25" alt="The Lowdown"/>&nbsp;



<p class="MsoNormal">In the world of RPGs, games tend to be divided into two
distinct camps: the overly dramatic, wherein all the good guys are out to save
the world, and the humorous, wherein at least a few of the good guys are out to
save the world while youre lucky if the rest of them can put down their beer
and quit cracking jokes long enough to pick up a blade and kill something
with it. Disgaea 2: Cursed Memories, sequel to the original <em>Disgaea: Hour of
Darkness</em> (2003), remains true to the Nippon Ichi style that fans across the
globe love  theres a ton of adult humor, lots of quirky characters, some
amusing plot twists, and all the strategy-RPG gameplay that youd expect from
the company out to rattle the genre within its super-dramatic cage. 



<p class="MsoNormal"><img style="border: 0px;"   src="/typeimage.php?color=orange&font=stencil&text=THE GOOD&size=25" alt="The Good"/>&nbsp;



<p class="MsoNormal">Though Disgaea 2 does borrow characters from its
predecessor, it makes use of a whole new cast, plot, and world. Gamers are
quickly introduced to Adell, the sole surviving human on the planet Veldime.
Overlord Zenon, also known as The God of All Overlords (how very modest), has
cursed Veldime by turning all its people into demons/monsters, stealing their
conscience and memories of the past  of what it meant to be an ethical human.
Not surprisingly, given that this is a Nippon Ichi game, Disgaea 2 opens with
the worlds last human waiting for his demon mother to sacrifice the rest of
her family in order to summon Zenon so that Adell can defeat him and end the
curse. And, of course, the summoning backfires: instead of a lordly demon
kicking Adell all over the place, we get the lordly demons pampered daughter,
Rozalin, who joins with Adell to find her father. From there the cast grows to
include a French frog with a split personality, a ninja who cant stop saying
zam, Adells bratty siblings, and even a strangely powerful beauty queen, all
determined to kill Zenon for one reason or another, and all constantly getting
in the way of that goal.



<p class="MsoNormal">Unlike most RPGs, which force the player into globe-trotting
and backtracking to attain the final kill, Disgaea 2 makes use of a home-base
for its team. Back with Adells family, players can go shopping at the weapon,
armor, and item general stores; converse with the locals; pick up some free
treasure; stop by the hospital for routine healing; and access the teleporter,
a cute little weaponless archer who enables the gamer to select the next map
(area). Each map usually contains anywhere from four to six stages (battles);
the process is quick, eliminates all travel time, and is a great feature if
story progression and slaughtering foes are you two favorite RPG aspects.
Considering that Disgaea 2 is a very light-hearted game, it especially works
well here.



<p class="MsoNormal">Disgaea 2s character design is also fitting, as Nippon Ichi
again makes use of the traditional 2D sprites and colorful 3D areas. Battles
utilize a block of land organized into panels, with character movement fields
in red and a typical attack scheme: move your allies to a bad guy and select
the attack option. To differentiate itself from other strategy-RPGs (including
the famous Final Fantasy Tactics), Disgaea 2 does freshen the gameplay by
offering combos; when an attacking character is adjacent to an ally, the two
(or three... or four...) will team up and perform a more devastating attack,
but as the sword cuts both ways its equally as pertinent that you avoid
rushing a large group of foes as they avoid rushing you, unless, of course,
youre trying to kill each other quickly.



<p class="MsoNormal">For more intensity, the game also offers a magic crowd along
the basic elements (fire, wind, water, earth... stars?) and for the head-on
type, ninja classes, magic mages, and even a sword-savvy samurai. Furthermore,
battle areas are often colored into sectors by geo symbols, devices that create
geo panels (colored spots). Occasionally these sections are harmless, but
usually a geo symbol sports a particular effect, like clone or enemy + 50
(in which case, youd better be prepared). Other times the geo symbols offer
experience bonuses for your team, and usually several geo symbols are active at
a time on the same colored section. The geo panels invite you to destroy or
move the geo symbols that are affecting your squad, and can significantly raise
the games difficulty level as well as your bonus (each map in Disgaea 2 has 10
bonus awards, which can include cash, experience points, and items). Another
unique feature of Disgaea 2s is that the familiar lift/toss options are back:
you can stack characters to throw them over/around obstacles (like the annoying
no entry geo panels); toss bad guys into your gate (point of entry on the
battlefield); and throw opponents at each other for kicks.



<p class="MsoNormal">In another slight twist, each character on your team belongs
to a class that has rated skills, such that Adell (demon hunter) has his
highest skill rating in fist fighting, and thus, does significantly more damage
with his fists than with a sword or lance. The classes that you can unlock for
character creation all use the same system and sport higher rated traits for
specific attributes, as gunners are A-level with guns (surprised?) while skulls
(male mages) are A-level with wands/staves. Each class also boasts higher basic
stats for related attributes, as skulls rely on high intelligence to pull off
their magical attacks while gunners need higher hit (accuracy) to do the most
damage.



<p class="MsoNormal">This moves us to the character creation system, which is
housed within the Dark Assembly, where the (literally) demonic senators gather
to vote on bills you suggest (read: stuff you want). Creating a character 
indeed, doing anything that involves the senate  costs mana points, which are
awarded to characters for each kill they achieve. Higher skilled characters
require more mana because the trade off is in bonus attribute points, which you
can scatter depending on the class youre creating/your mood. Most character
creation doesnt require the senates approval, but the top two levels do, and
its the same for reincarnation (returning to level 1 for another class while
inheriting/remembering skills youve already learned  think of it as job
changing). When youre ready to build some more intense allies, its off to the
senate floor, where demons wait on your call to vote. The demonic senators may
be for (blue) or against (red) you, and this varies by levels (a strongly for
carries a deeper blue than a leaning yes senator). If too many demons are
preparing to ruin your day, you can always take the demonic approach and offer
your opponents bribes  hey, theyre just like real senators, only with horns.
And if thats just not your style, feel free to pull out the sword and engage
in a new kind of political bloodbath. The Dark Assembly can effectively be
worked like a minigame on the side, and successfully scoring votes will allow
you to access new jobs, expand your shops inventory, extort money from the
senate (good luck with that one), improve a characters counter-attack rate,
and so on.



<p class="MsoNormal">Disgaea 2 also offers two additional features that most
RPGers are unfamiliar with: the item world and the mysterious Dark Court, housed
within each subpoena. Characters receive subpoenas for a variety of reasons,
including leveling too fast, being too strong, having a high statistic,
vandalizing geo panels/symbols, and the use of excessive force. As Veldime is
now 99% inhabited by demons, felony charges are actually badges of honor that
must be earned the hard way: by fighting through so many layers of opponents in
the returning, yet tweaked, item world. The item world is the world that exists
within each item and even boasts its own population, which you must thoroughly
defeat in order to make your item stronger. For ease of use, there are now
hospitals, shops, and secrets scattered about the item world on top of scores
of hard cash and experience points just for plowing through the bad guys. Cell
phones, which allow you to call for outside support or arrange meetings with
political parties working the senate, are also included. Assuming you obtain
your felony from the court and manage to fight your way out of the item world
(or use a Mr. Gency Exit  as in, EMrGency Exit, cute, yes?), youll score a
ton of treasure, cash, and other numerous goodies along with a felons reward,
which will make all the danger worth it.



<p class="MsoNormal">Visually, the storyboard graphics (used for dialogues) are
both cute and detailed, while the sprites are equally so; characters also sport
their own unique poses (Rozalin has a huffy one, while Adell gets into his
[something bad] just isnt my style mode). Characters are also colored
vibrantly, which is again fitting considering that the majority of them are
demons (monsters) or at least appear half human, half... something else. The
musical score is fun and quirky and denotes a humorous, yet important
atmosphere, and several boss segments feature Japanese singing in the background.



<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE BAD&size=25" alt="The Bad"/>



<p class="MsoNormal">Disgaea 2 has a lot going for it, but there are a few minor
points of contention to be made. The first, and perhaps most important, is that
theres no traveling whatsoever; if you cringe at the idea of exploration
(i.e., getting lost) and despise the extra hours the game tacks onto your
record for merely transporting yourself from one area to the next, no doubt
youll find this a good thing. However, if you shudder with excitement every
time you encounter a new land/species and enjoy taking the scenic route as you
save the world, youll be disappointed. The most glorious thing youll ever see
is a grid-based battle map, so be prepared.



<p class="MsoNormal">The same goes for the RPGer who prefers a strong
life-or-death, total destruction-or-total salvation dynamic in his games, as
you wont play Disgaea 2 for its intensity. Its a spoof RPG  it was built to
be fun and waste hours of your life, but at least its up front about it. And
as far as the hours are concerned, 30-35 is about all youll need to plow
through, and that includes spending some time in the item world and the Dark
Assembly (show those Romans how its done!) <em>If youd rather spend 80 hours in
an RPG, find another RPG</em>.



<p class="MsoNormal">Though the presentation is quirky in a great way, the
dialogue could have used some additional work, mostly because the games
beginning sports a lot of repeated lines bounced back and forth between Adell
and Rozalin; by the time you get halfway through, youll have had as much as
you can take of Adell playing the hero and Rozalin constantly reminding him
that hes protecting the enemy. <em>The boys an ethical fruitcake</em>  we get it.
Next plot point, please. 



<p class="MsoNormal">Finally, fans of the original may
be disturbed that the game offers up just more of the same, but at least the
same isnt piles of crap. Those who missed the original (thatd include me)
wont mind so much, but the next game had better include a plethora of deviant
twists.&nbsp;



<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE VERDICT&size=25" alt="The Verdict"/>



<p class="MsoNormal">Disgaea 2: Cursed Memories is a fun trip for anyone who
enjoys a light-hearted RPG that utilizes a lovely dose of deviant humor. The
item world (as well as its modification) is a real treat for the dungeon-master
while the Dark Assembly and character creation together keep the gamer
intrigued by what the title has to offer. If youre looking for an old school
strategy-RPG that boasts a few twists and are prepared to laugh at the games
fantastic way of characterizing all RPGs, youre in luck. Welcome to the
amusing world of Nippon Ichi.<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GAMEPLAY: 8.6&size=20" alt="GAMEPLAY: 8.6" /> <br />
Enjoyable, functional, and fast. Good ole traditional grid-based fights. Nice humor.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GRAPHICS: 7.6&size=20" alt="GAMEPLAY: 7.6" /> <br />
Colorful sprites and interesting level (battle) design due to geo panels. 2D = nice and homey.</p>

<p><img style="border: 0px;"   src="/typeimage.php?color=black&font=stencil&text=SOUND: 8.4&size=20" alt="SOUND: 8.4" /> <br />
Youll like the special music used during certain segments. Voiceacting works.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=FUN FACTOR: 8.3&size=20" alt="FUN FACTOR: 8.3" /> <br />
Youll enjoy it if it fits your style. The item world and Dark Assembly are bonuses.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=REPLAY VALUE: 7&size=20" alt="REPLAY VALUE: 7" /> <br />
Youll finish and maybe come back to the item world for dungeon mastery.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=orange&font=stencil&text=TOTAL SCORE: 8 &size=23" alt="TOTAL SCORE: 8" />

]]></description>
<pubDate>Thu, 31 Aug 2006 20:37:00 -0500</pubDate>
</item><item>
<title>GH Preview: Disgaea 2: Cursed Memories (PS2)</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/gh_preview_disgaea_2_cursed_memories_ps21</link>
<guid>http://www.gamebump.com/go/gh_preview_disgaea_2_cursed_memories_ps21</guid>
<comments>http://www.gamebump.com/go/gh_preview_disgaea_2_cursed_memories_ps21#</comments>
<description><![CDATA[<p>This preview was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  </p>



<p class="MsoNormal"><img  style="border: 0px;" src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE BUZZ&size=25" alt="The Buzz" />



<p class="MsoNormal">In the world of RPGs, games tend to be divided into two
distinct camps: the overly dramatic, wherein all the good guys are out to save
the world, and the humorous, wherein at least a few of the good guys are out to
save the world while youre lucky if the rest of them can put down their beer and
quit cracking jokes long enough to pick up a blade and swipe at something with
it. Disgaea 2: Cursed Memories, sequel to the original <em>Disgaea: Hour of Darkness</em>
(2003), remains true to the Nippon Ichi style that fans across the globe love 
theres a ton of adult humor, lots of quirky characters, some amusing plot
twists, and all the strategy-RPG gameplay that youd expect from the company
out to rattle the genre within its super-dramatic cage. Recently we were able
to sit down with the North American version and see how both the game and its
localization were coming along, and Im already impressed.

<p class="MsoNormal">Though Disgaea 2 does borrow characters from its
predecessor, it makes use of a whole new cast, plot, and world. Gamers are
quickly introduced to Adell, the sole surviving human on the planet Veldime.
Overlord Zenon, also known as The God of All Overlords (how very modest), has
cursed Veldime by turning all its people into demons/monsters, stealing their
conscience and memories of the past  of what it meant to be an ethical human. Not
surprisingly, given that this is a Nippon Ichi game, Disgaea 2 opens with the
worlds last human waiting for his demon mother to sacrifice the rest of her
family in order to summon Zenon so that Adell can defeat him and end the curse.
And of course, the summoning backfires: instead of a lordly demon kicking Adell
all over the place, we get the lordly demons pampered daughter, Rozalin, who
joins with Adell to find her father. From there the cast grows to include a French
frog with a split personality, a ninja who cant stop saying zam, Adells
bratty siblings, and even a strangely powerful beauty queen, all determined to
kill Zenon for one reason or another, and all constantly getting in the way of
that goal. 



<p class="MsoNormal">Unlike most RPGs, which force the player into globe-trotting
and backtracking to attain the final kill, Disgaea 2 makes use of a home-base
for its team. Back with Adells family, players can go shopping at the weapon,
armor, and item general stores; converse with the locals; pick up some free
treasure; stop by the hospital for routine healing; and access the teleporter,
a cute little weaponless archer who enables the gamer to select the next map
(area). Each map usually contains anywhere from four to six stages (battles);
the process is quick, eliminates all travel time, and is a great feature if
story progression and slaughtering foes are you two favorite RPG aspects. Considering
that Disgaea 2 is a very light-hearted game, it especially works well here.



<p class="MsoNormal">Disgaea 2s character design is also fitting, as Nippon Ichi
again makes use of the traditional 2D sprites and colorful 3D areas. Battles
utilize a block of land organized into panels, with character movement fields
in red and a typical attack scheme: move your allies to a bad guy and select
the attack option. To differentiate itself from other strategy-RPGs (including
the famous <em>Final Fantasy Tactics</em>), Disgaea 2 does freshen the gameplay by
offering combos; when an attacking character is adjacent to an ally, the two
(or three... or four...)  will team up
and perform a more devastating attack, but as the sword cuts both ways its
equally as pertinent that you avoid rushing a large group of foes as they avoid
rushing you, unless, of course, youre trying to kill each other quickly. 



<p class="MsoNormal">For more intensity, the game also offers a magic crowd along
the basic elements (fire, wind, water, earth... stars?) and for the head-on
type, ninja classes, magic mages, and even a sword-savvy samurai. Furthermore,
battle areas are often colored into sectors by geo symbols, devices that create
geo panels (colored spots). Occasionally these sections are harmless, but
usually a geo symbol sports a particular effect, like clone or enemy + 50
(in which case, youd better be prepared). Other times the geo symbols offer
experience bonuses for your team, and usually several geo symbols are active at
a time on the same colored section. The geo panels invite you to destroy or
move the geo symbols that are affecting your squad, and can significantly raise
the games difficulty level as well as your bonus (each map in Disgaea 2 has 10
bonus awards, which can include cash, experience points, and items). Another
unique feature of Disgaea 2s is that the familiar lift/toss options are back:
you can stack characters to throw them over/around obstacles (like the annoying no
entry geo panels); toss bad guys into your gate (point of entry on the
battlefield); and throw opponents at each other for kicks. 



<p class="MsoNormal">In another slight twist, each character on your team belongs
to a class that has rated skills, such that Adell (demon hunter) has his
highest skill rating in fist fighting, and thus, does significantly more damage
with his fists than with a sword or lance. The classes that you can unlock for
character creation all use the same system and sport higher rated traits for
specific attributes, as gunners are A-level with guns (surprised?) while skulls
(male mages) are A-level with wands/staves. Each class also boasts higher basic
stats for related attributes, as skulls rely on high intelligence to pull off
their magical attacks while gunners need higher hit (accuracy) to do the most
damage. 



<p class="MsoNormal">This moves us to the character creation system, which is
housed within the Dark Assembly, where the (literally) demonic senators gather
to vote on bills you suggest (read: stuff you want). Creating a character 
indeed, doing anything that involves the senate  costs mana points, which are
awarded to characters for each kill they achieve. Higher skilled characters
require more mana because the trade off is in bonus attribute points, which you
can scatter depending on the class youre creating/your mood. Most character
creation doesnt require the senates approval, but the top two levels do, and
its the same for reincarnation (returning to level 1 for another class while
inheriting/remembering skills youve already learned  think of it as job
changing). When youre ready to build some more intense allies, its off to the
senate floor, where demons wait on your call to vote. The demonic senators may
be for (blue) or against (red) you, and this varies by levels (a strongly for
carries a deeper blue than a leaning yes senator). If too many demons are preparing
to ruin your day, you can always take the demonic approach and offer your
opponents bribes  hey, theyre just like <em>real</em>
senators, only with horns. And if thats just not your style, feel free to pull
out the sword and engage in a new kind of political bloodbath. The Dark
Assembly can effectively be worked like a minigame on the side, and
successfully scoring votes will allow you to access new jobs, expand your
shops inventory, extort money from the senate (good luck with that one),
improve a characters counter-attack rate, and so on.  





<p class="MsoNormal">Disgaea 2 also offers two additional features that most
RPGers are unfamiliar with: the item world and the mysterious Dark Court, housed
within each subpoena. Characters receive subpoenas for a variety of reasons,
including leveling too fast, being too strong, having a high statistic,
vandalizing geo panels/symbols, and the use of excessive force. As Veldime is
now 99% inhabited by demons, felony charges are actually badges of honor that
must be earned the hard way: by fighting through so many layers of opponents in
the returning, yet tweaked, item world. The item world is the world that exists
within each item and even boasts its own population, which you must thoroughly
defeat in order to make your item stronger. For ease of use, there are now
hospitals, shops, and secrets scattered about the item world on top of scores
of hard cash and experience points just for plowing through the bad guys. Cell
phones, which allow you to call for outside support or arrange meetings with
political parties working the senate, are also included. Assuming you obtain
your felony from the court and manage to fight your way out of the item world
(or use a Mr. Gency Exit  as in, EMrGency Exit, cute, yes?), youll score a
ton of treasure, cash, and other numerous goodies along with a felons reward,
which will make all the danger worth it.

<p class="MsoNormal">As Im about 30 hours in, Ive had the chance to sample some
creative level design thanks to the geo panels and each characters natural
movement field. Visually, the storyboard graphics (used for dialogues) are both
cute and detailed, while the sprites are equally so; characters also sport
their own unique poses (Rozalin has a huffy one, while Adell gets into his
[something bad] just isnt my style mode). Characters are also colored
vibrantly, which is again fitting considering that the majority of them are
demons (monsters) or at least appear half human, half... something else. The
musical score is fun and quirky and denotes a humorous, yet important atmosphere,
and several boss segments feature Japanese singing in the background. 



<p class="MsoNormal"><img style="border: 0px;"   src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE PREDICTION&size=25" alt="The Prediction"/>



Disgaea 2 appears to be another strange, subtle hit
for Nippon Ichi and should satisfy anyone tired of the traditional,
over-dramatic lets save the world scheme. In Disgaea 2: Cursed Memories,
characters poke fun at themselves, insult other RPGs/RPGers, laugh about the
insane amount of time it takes to master a game, mix in some humor for
anything from item descriptions to dialogue, and generally provide the gamer
with a good time. If youre looking for an old school strategy-RPG that
boasts a few twists and are prepared to laugh at the games fantastic way of
characterizing all RPGs, youre in luck. Welcome to the amusing world of Nippon
Ichi.
]]></description>
<pubDate>Mon, 24 Jul 2006 17:23:00 -0500</pubDate>
</item><item>
<title>Disgaea 2 Screens Revealed</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/disgaea_2_screens_revealed</link>
<guid>http://www.gamebump.com/go/disgaea_2_screens_revealed</guid>
<comments>http://www.gamebump.com/go/disgaea_2_screens_revealed#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.The original author is Evan Lahti.</i></p>
With the Japanese version of Disgaea 2 (Makai Senki Disgaea 2) hitting the PlayStation 2 on February 23, Nippon Ichi Software recently revealed screenshots of the sequel to its cult-hit tactical RPG title. The original Disgaea: Hour of Darkness sold well in North America since its release in 2003, so a stateside migration of the game could be possible. In the meantime, take a look at what might be in store.  ]]></description>
<pubDate>Thu, 02 Feb 2006 11:55:00 -0600</pubDate>
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