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<title>| GameBump |</title>
<link>http://www.gamebump.com</link>
<description>Video gaming news blog.</description>
<language>en-us</language>
<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>Commando 3, Frogger 2 Coming To XBLA</title>
<author>Solomon Lee</author>
<link>http://www.gamebump.com/go/commando_3_frogger_2_coming_to_xbla</link>
<guid>http://www.gamebump.com/go/commando_3_frogger_2_coming_to_xbla</guid>
<comments>http://www.gamebump.com/go/commando_3_frogger_2_coming_to_xbla#</comments>
<description><![CDATA[<img src="http://www.gamebump.com//images/tags/xb360.jpg" align="right" style="margin: 10px; border: 1px solid black;" /><P>1UP has reported that the arcade shooter, Wolf of the Battlefield: Commando 3 and Frogger 2 will be making its way to Xbox Live Arcade this week.</P>
<P>Both titles will be available this Wednesday and are priced at 800 Microsoft Points each.</P>
<P>&nbsp;</P>]]></description>
<pubDate>Tue, 10 Jun 2008 15:58:40 -0500</pubDate>
</item><item>
<title>Rocky, Commando 3 Coming To XBLA</title>
<author>Solomon Lee</author>
<link>http://www.gamebump.com/go/rocky_commando_3_coming_to_xbla</link>
<guid>http://www.gamebump.com/go/rocky_commando_3_coming_to_xbla</guid>
<comments>http://www.gamebump.com/go/rocky_commando_3_coming_to_xbla#</comments>
<description><![CDATA[<img src="http://www.gamebump.com//images/tags/xb360.jpg" align="right" style="margin: 10px; border: 1px solid black;" /><P>CVG has reported that Rocky and Bullwinkle and Wolf of the Battlefield: Commando 3 are amongst a list of titles making its way to Xbox Live Arcade in the next few weeks.</P>
<P>The highlights of the&nbsp;titles includes Assault Heroes and Doom that are both available for the reduced cost of 400 Microsoft Points each.</P>
<P>Hit the jump for the full list.</P>
<P>
<P>


<P></P>
<P></P>
<P>Excerpt:</P>
<P><EM>· Assault Heroes (Sierra Online).</EM> Become the only surviving member of an elite special forces unit searching for a secret underground lab. Play the mission alone or fight side-by-side with a friend in the two-player cooperative mode. The winner of IGNs Xbox LIVE Arcade game of the year for 2006, Assault Heroes will be available for 400 Microsoft Points.<BR><BR><EM>· DOOM (id Software).</EM> Originally released in 1993, DOOM introduced millions to the white-knuckle excitement of the first-person shooter (FPS). Relive the classic demon-blasting action with up to four players over Xbox LIVE*, complete with 5.1 surround sound and smoother graphics. Doom will be available for 400 Microsoft Points.<BR><EM></EM></P>
<P><EM>· Rocky and Bullwinkle (Zen Studios Ltd.).</EM> Heres something youll really like! Based on the highly popular US cartoon series of the same name, Rocky and Bullwinkle on Xbox LIVE Arcade is a fast and fun party experience packed with over 100 micro-games and decked out in authentic retro art style. All your favourite characters are coming straight out of Frostbite Falls and into your living room: Rocky, Bullwinkle, Boris, Natasha, Dudley Do-Right and many more. Plus, players with an Xbox LIVE Vision camera can control 25 of these games using fun gestures. Gee whiz, Rocky!<BR><BR><EM>· Shotest Shogi (AI Factory Ltd. and Rubicon Development Ltd.).</EM> Experience a new kind of shogi, Japans top board game, which encourages complex tactical play and strategic sacrifices. Set in an elegant Japanese room, this beautifully rendered game features 16 challenging artificial intelligence opponents as well as an online multiplayer mode*. For beginners, Shotest Shogi on Xbox LIVE Arcade also offers an advanced tutorial that guides and tests players as they progress through the game.<BR><BR>· <EM>TiQal (Slapdash Games).</EM> An addictive new puzzler, TiQal takes players on an epic journey to save an ancient Mayan village. Players demolish enemy block walls by matching squares of the same colour and building them up to unleash massive combo points and mind-blowing power-ups. Partner with a friend over local or Xbox LIVE* co-op play to rescue the village, while enjoying sumptuous graphics, exciting sound effects and an awe-inspiring musical score.<BR><BR>·<EM> Wits &amp; Wagers (Hidden Path Entertainment LLC).</EM> Party and trivia fun! Even if trivia isnt your thing, the first trivia and party game to hit Xbox LIVE Arcade is one in which players can win by making educated guesses, playing the odds or just knowing the interests of other players, whether they are local or online. Break out the Big Button Pad controllers or play couch vs. couch on Xbox LIVE for a trivia party extravaganza.<BR><BR><EM>· Wolf of the Battlefield: Commando 3 (Capcom Entertainment Inc.).</EM> Xbox LIVE Arcades Wolf of the Battlefield: Commando 3 revives one of the most popular arcade shooters with an all-new adventure. Battle solo or recruit two other specialised commandos to conquer the evil tyrant, General Ratiev. Players can play as Codename Wolf, Coyote or Fox to take on waves of soldiers, rescue POWs and blow up armoured vehicles through a variety of dangerous battlefields.<BR></P>]]></description>
<pubDate>Mon, 17 Mar 2008 21:58:55 -0500</pubDate>
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<title>New Bionic Commando Screenshots</title>
<author>Solomon Lee</author>
<link>http://www.gamebump.com/go/new_bionic_commando_screenshots1</link>
<guid>http://www.gamebump.com/go/new_bionic_commando_screenshots1</guid>
<comments>http://www.gamebump.com/go/new_bionic_commando_screenshots1#</comments>
<description><![CDATA[<P align=center><IMG alt="" src="http://www.gamebump.com/images/upload/gx6ibbg2yh0o0qfj29ezl79o.jpg" border=0 alignment=""></P>
<P>Capcom has published new screenshots of Bionic Commando for the PC, Playstation 3 and Xbox 360. The game takes place ten years after the events of the original game and is scheduled for 2008 release.</P>
<P>Hit the jump to view more images.</P>
<P>
<P>


<P></P>
<P></P>
<P><IMG alt="" src="http://www.gamebump.com/images/upload/8fx8wwpsplvqmbzaiejjmrkv.jpg" border=0 alignment=""></P>
<P><IMG alt="" src="http://www.gamebump.com/images/upload/leeunmj67q0slufiipw84bca.jpg" border=0 alignment=""></P>]]></description>
<pubDate>Thu, 13 Dec 2007 12:29:29 -0600</pubDate>
</item><item>
<title>New Bionic Commando Screenshots</title>
<author>Solomon Lee</author>
<link>http://www.gamebump.com/go/new_bionic_commando_screenshots</link>
<guid>http://www.gamebump.com/go/new_bionic_commando_screenshots</guid>
<comments>http://www.gamebump.com/go/new_bionic_commando_screenshots#</comments>
<description><![CDATA[<p>Capcom has published new screenshots of Bionic Commando for the PC. The game will also be making its way to the PS3 and Xbox 360 sometime in 2008. Hit the link to view more screens.</p>
<p><img alt="" src="http://www.gamebump.com/images/upload/9hidekpoikg2vpg8ql1c2mx0.jpg" alignment="" border="0"></p>]]></description>
<pubDate>Wed, 24 Oct 2007 22:02:00 -0500</pubDate>
</item><item>
<title>GH Review: Commandos Strike Force (PS2)</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/gh_review_commandos_strike_force_ps2</link>
<guid>http://www.gamebump.com/go/gh_review_commandos_strike_force_ps2</guid>
<comments>http://www.gamebump.com/go/gh_review_commandos_strike_force_ps2#</comments>
<description><![CDATA[<p>This review was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  It was written by Eric Dayday.</p>
<img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE LOWDOWN&size=25" alt="The Lowdown"/>



<p class="MsoNormal">Commandos is one of Eidos longer running series, dating
back to the original PlayStation days. However, fans of those titles may be
disappointed to find that Commandos Strike Force is a far departure from that
interesting action-RTS hybrid the older ones used to be. Instead, its now just
a cookie cutter WWII-era first person shooter. Does it do anything to stand out
against the sea of other WWII shooters?



<p class="MsoNormal"><img style="border: 0px;"   src="/typeimage.php?color=orange&font=stencil&text=THE GOOD&size=25" alt="The Good"/> 



<p class="MsoNormal">Strike Force is set up in missions, each with their own
primary and secondary objectives. Sounds par for the course, and it is, but
they shake things up by giving you not only the freedom to accomplish your
goals in any manner you see fit, theres also the option to attack them as one
of three characters. Each of the characters has a different skill set so itll
alter how you play a mission, thus giving you a reason to play through the
levels more than once. Its a reason, but there are other reasons not to, which
Ill discuss later.



<p class="MsoNormal">The three characters you can control are separated into
three different types  a sniper, a beret, and a spy. As the sniper youll, of
course, have your requisite long range sniper rifle as well as a set of
throwing knives with which to silently kill nearby enemies. And you can always
walk over a body to retrieve the knife you just threw. The beret plays like
your standard foot soldier  proficient with a variety of guns. The spy
presents the most interesting way to infiltrate an enemy camp as he is capable
of donning enemy clothing. By doing so, you can sneak in and walk amongst the
enemy like one of their own. However, catch the peeking eye of a high-ranking
official and you can say goodbye to your cover.



<p class="MsoNormal">The variety in which you can approach a mission adds tons of
replay to Commandos. Unfortunately, it does a lot of other things wrong that
will turn some off from playing through them all again.



<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE BAD&size=25" alt="The Bad"/>



<p class="MsoNormal">Where to start  how about the graphics? Commandos Strike
Force is one ugly duckling. It looks more like a PS1.5 game, or at least a
first generation PS2 title at best. Were in the waning period of the PS2s
lifetime and we get stuck with something that looks like this. A good example is
the foliage thats spread through the majority of the levels. I approached one
and it was a pixilated 2D bush. I could go right up to it and see that it lacks
depth. Thats the worst of it thankfully. The character models look decent,
though they tend to walk in very unnatural ways. They seem robotic at times.



<p class="MsoNormal">The voice acting is, for the most part, one of Commandos
strong points. All of the characters sound lively and, contrary to how some are
animated, natural. The only problems lie in their repetitiveness and bad
synchronization. The controlled character will talk to himself during missions,
which I find to be a nice addition as it draws the player into the situation.
But, hell tend to repeat the same things when performing the same action, such
as crouching to hide from a patrolling guard, or taunting a soldier he just
stealth killed.



<p class="MsoNormal">The bad synchronization plays a heavy part in the cutscenes.
The voices and the lips dont match up well at all. In the worst case scenario,
sometimes the lips on the speaking character will continue to move several
seconds after the dialogue clip had already ended. This turns some of the
scenes into the equivalent of a badly dubbed 70s kung fu flick.



<p class="MsoNormal">Another bothersome thing is the moronic AI. I didnt like
the fact that crouching makes you virtually invisible to a close range enemy
the majority of the time. Also, since dead bodies disappear after a few
moments, it ruins the realism that Strike Force intended to evoke. If theres a
dead body lying around in the open, someone is bound to notice and sound the
alert. But no, all and any evidence that you sliced a Nazi throat just vanishes
into thin air.



<p class="MsoNormal">Adding to the moronic AI is the fact that the Nazi soldiers
have some really bad aim. I was once caught in a 6-on-1 disadvantage and
managed to escape with minimal damage. Its like the Stormtrooper effect all
over again. Thankfully, there are multiple difficulty settings, and while the
hardest doesnt quite make the enemies smart, theyre smart enough to at least
pose a threat. The downside to that is now portions of the game become
trial-and-error. In others words, its what happens if I do this? Ok I now
know not to do that, so lets do this. And dont sweat having to reload an old
save thats hours back because you can save anywhere at anytime.



<p class="MsoNormal">Lastly, theres a serviceable online multiplayer mode. I say
serviceable because while it functions well enough, there just isnt anyone out
there playing it. And those that do suffer from occasional bouts of lag and
stuttering frame rates. Commandos offers your standard deathmatch and team
deathmatch mode, but the third and most interesting of them is sabotage. 



<p class="MsoNormal">The goal in sabotage is to decipher the other teams 6-digit
code. Doing so awards your team points. The coolest part about it all is how
you find the code. Each team has at least one spy who can interrogate fallen
enemy players. Some will give up just one digit while others may give you
three, depending on who it is youve interrogated. Its a very fun mode and one
Id like to see implemented in other multiplayer FPS. Its a shame that such
an awesome mechanic isnt being experienced by more players.



<p class="MsoNormal"><img style="border: 0px;" src="/typeimage.php?color=orange&font=stencil&text=THE VERDICT&size=25" alt="The Verdict"/>



<p class="MsoNormal">Commandos Strike Force has some good points of its own
merit, but when the genre is already flooded with so many other games that do
it better, it has to offer more than what were given here. Unfortunately,
because of that, its just another WWII-era first-person shooter.<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GAMEPLAY: 7&size=20" alt="GAMEPLAY: 7" /> <br />
The three different skill sets for the characters offers a nice change of pace.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=GRAPHICS: 4.2&size=20" alt="GAMEPLAY: 4.2" /> <br />
We shouldnt be seeing first-gen PS2 graphics this late in its lifetime.</p>

<p><img style="border: 0px;"   src="/typeimage.php?color=black&font=stencil&text=SOUND: 6.5&size=20" alt="SOUND: 6.5" /> <br />
The voice acting is good, but its repetitive and badly synched.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=FUN FACTOR: 5&size=20" alt="FUN FACTOR: 5" /> <br />
Different styles are great and sabotage is awesome, but nothing outside of that is engrossing.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=black&font=stencil&text=REPLAY VALUE: 6&size=20" alt="REPLAY VALUE: 6" /> <br />
Reasons to play single-campaigns exist, but some problems will turn you off from it. Ok online.</p>

<p><img style="border: 0px;"  src="/typeimage.php?color=orange&font=stencil&text=TOTAL SCORE: 5.7 &size=23" alt="TOTAL SCORE: 5.7" />

]]></description>
<pubDate>Wed, 26 Apr 2006 12:01:00 -0500</pubDate>
</item><item>
<title>Commandos Strike Force Ship Date, Trailer</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/commandos_strike_force_ship_date_trailer</link>
<guid>http://www.gamebump.com/go/commandos_strike_force_ship_date_trailer</guid>
<comments>http://www.gamebump.com/go/commandos_strike_force_ship_date_trailer#</comments>
<description><![CDATA[<p><i>This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.</i></p><p>Eidos Interactive recently confirmed the April 4 ship date for Commandos Strike Force on the PlayStation 2, Xbox, and PC in North America. In a new direction for the multi-million selling series, Commandos Strike Force takes you right into the heart of the action with an innovative blend and first person perspective.&nbsp; Set in war torn Europe amid the backdrop of World War II, take your elite 'Strike Force' unit behind enemy lines on a series of linked missions through France, Russia and Norway. Undertake action, infiltration and stealth missions with the Green Beret, Sniper and Spy, using any means necessary to challenge a winning enemy and pave the way for invasion. Enter into battle alone, or take the fight online with your friends.Commandos Strike Force features an innovative blend of stealth and action gameplay new to the genre. With the ability to freely move within the battlefields players execute attacks with a high degree of control. This gives the player the ability to set ambushes, attack silently and unseen, infiltrate prisoner of war camps, stalk and stab, all while being surrounded by the enemy.Commandos Strike Force also features several missions where players control two commandos at the same time switching between the two on-the-fly.&nbsp; The game boasts a variety of multiplayer modes, up to eight players online with console and 16 players via the internet.The company also published a new trailer to go along with this announcement, which you'll find below.
<p /><p />
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  ]]></description>
<pubDate>Sat, 11 Feb 2006 00:03:00 -0600</pubDate>
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