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<title>| GameBump |</title>
<link>http://www.gamebump.com</link>
<description>Video gaming news blog.</description>
<language>en-us</language>
<copyright>Copyright 2006-2008 Gaming Horizon</copyright>



<item>
<title>THQ Puts Big Huge Games Up For Sale</title>
<author>Zach  Lott</author>
<link>http://www.gamebump.com/go/thq_puts_big_huge_games_up_for_sale1</link>
<guid>http://www.gamebump.com/go/thq_puts_big_huge_games_up_for_sale1</guid>
<comments>http://www.gamebump.com/go/thq_puts_big_huge_games_up_for_sale1#</comments>
<description><![CDATA[<IMG alt="" src="http://www.gamebump.com/images/upload/6njknawazxsz3bmbassq147i.jpg" border=0 alignment=""> 
<P><A href="http://www.crispygamer.com/news/index.php/2009-03-17/big-huge-games-for-sale/">Crispy Gamer</A> has received word from THQ that the publisher is putting Big Huge Games, responsible for the Rise of Nations series, up for the sale, and that the studio will be closed if a buyer is not found.</P>
<P>Also, two other studios, Heavy Iron Studios and Incinerator, will become independent companies as a result of THQ's latest&nbsp;moves to cut workforce and reduce financial losses.</P>
<P>THQ, who acquired Big Huge last year, released this statement:</P>
<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
<P><EM>As part of THQs previously announced business realignment and related headcount reduction plans that targeted cost reductions of $220 million, including a reduction in workforce of 600 people worldwide, THQ today notified the staff at two of its development studios that they will be spun out as independent companies: Heavy Iron in Los Angeles, CA, and Incinerator in Carlsbad, CA. In addition, THQ informed the staff at its Big Huge Games studio in Timonium, MD, that it plans to close the studio if a sale is not completed in the near future. These actions were unfortunate but were necessitated by the difficult economic environment</EM>.</P></BLOCKQUOTE>


<P dir=ltr>Big Huge, who also developed the&nbsp;popular XBLA title Catan as well as an expansion for Age of Empires III, has two unnamed titles, one for the Wii and another for the 360, PS3, and PC, in development. They have a good track record with their RTS games, so hopefully THQ won't have much trouble finding someone to sell them to.</P>]]></description>
<pubDate>Wed, 18 Mar 2009 10:23:37 -0500</pubDate>
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<title>Sony talks portable LittleBigPlanet, Guitar Hero/Rock Band</title>
<author>Zach  Lott</author>
<link>http://www.gamebump.com/go/sony_talks_portable_littlebigplanet_guitar_herorock_band</link>
<guid>http://www.gamebump.com/go/sony_talks_portable_littlebigplanet_guitar_herorock_band</guid>
<comments>http://www.gamebump.com/go/sony_talks_portable_littlebigplanet_guitar_herorock_band#</comments>
<description><![CDATA[<P><IMG alt="" src="http://www.gamebump.com/images/upload/k5zx0litg0zonqwrieks7fqa.jpg" border=0 alignment=""></P>
<P>Rumors that LittleBigPlanet is getting a PSP iteration have been around since April and were recently strengthened by a rumor found within the pages of the latest Electronic Gaming Monthly (EGM), so <A href="http://multiplayerblog.mtv.com/2008/11/18/lbp-rock-band-guitar-hero-psp/">MTV's Multiplayer Blog</A> asked Sony's John Koller about the rumors during a phone interview yesterday.</P>
<P>Koller's comments from the story:</P>
<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
<P>"'LittleBigPlanet is so expansionary. I think the developers really concentrating on right now making sure that the launched product is everything it could be and can be. Were watching the UGC [user generated content] and seeing how thats playing out. But for the future, I think certainly, wed look at a wide variety of opportunities. Whether thats the PSP or not, I cant really say. We certainly look at LittleBigPlanet franchise as a going forward franchise for us, and that speaks to the PlayStation brand overall.</P></BLOCKQUOTE>
<P dir=ltr>Multiplayer also asked Koller about the possibility of Rock Band or Guitar Hero hitting the PSP, as well:</P>


<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
<P>Its of huge interest to us. Thats something youd really have to talk to the developers on that side [if] its going to happen or not. For us, we look at the music area as being critical for PSP and the social area of interest as well. PSP is a lot different than your traditional handheld product and music is the number two use on the PSP, behind gaming. So, the marrying of those two concepts is of huge interest to us, and if theres that opportunity to launch a title like that or even a new title that utilizes music in some way, then obviously were very interested. </P></BLOCKQUOTE>
<P dir=ltr>Sounds like there may be&nbsp;something to these rumors. Stay tuned, we'll let you know if anything is announced. </P>]]></description>
<pubDate>Wed, 19 Nov 2008 10:20:01 -0600</pubDate>
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<title>Sony Addresses Little Big Planet Moderation</title>
<author>Solomon Lee</author>
<link>http://www.gamebump.com/go/sony_addresses_little_big_planet_moderation</link>
<guid>http://www.gamebump.com/go/sony_addresses_little_big_planet_moderation</guid>
<comments>http://www.gamebump.com/go/sony_addresses_little_big_planet_moderation#</comments>
<description><![CDATA[<P><IMG alt="" src="http://www.gamebump.com/images/upload/dhu98fjsq75o2b8u64xk9vy7.jpg" border=0 alignment=""></P>
<P>For those of you wondering why your precious LBP level was deleted without cause or notice, Sony has provided a formal explanation on the Three Speech blog in the form of guidelines:</P>
<UL>
<LI><EM>Ensure that the content you share with other users is suitable for all ages - everyone has access to your level if you publish it </EM>
<LI><EM>Please respect other people's intellectual property rights. For example, don't use images, brands or logos that you're not entitled to use. </EM>
<LI><EM>If you come across any content that you feel the need to report, then please do it responsibly. Hoax reports will be considerable inappropriate behavior.</EM></LI></UL>
<P>There you have it folks! Don't be afraid to create a living canvas&nbsp;or to build something truly unique - as long as they adhere to these guidelines.</P>]]></description>
<pubDate>Thu, 13 Nov 2008 18:54:31 -0600</pubDate>
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<title>Little Big Planet: See You in Another Week.</title>
<author>Ryan Fulton</author>
<link>http://www.gamebump.com/go/little_big_planet_see_you_in_another_week</link>
<guid>http://www.gamebump.com/go/little_big_planet_see_you_in_another_week</guid>
<comments>http://www.gamebump.com/go/little_big_planet_see_you_in_another_week#</comments>
<description><![CDATA[<div style="text-align: center;"><p><img src="http://www.gamebump.com/images/upload/zrqraz4xylxnh9viyh9v5s3t.jpg" alt="" alignment="" border="0"></p><br></div>In a move that's just shy of incomprehensible Sony and Media Molecule have decided to push the release date of the exceedingly anticipated Little Big Planet back by a week and to break my heart in the process. Citing issues of a song that contains messages from the Qur'an, the game has been delayed in shipping until October 27th in order to remove the offending lyrics; the game can be expected around the 4th of November if Amazon is to be believed.<br><br>So...&nbsp; Feel free to play Fable 2 without feeling guilty now. At least for a week or two. Unless Sony does something awesome for atonement and opens a full public beta or something. Please do something awesome?<br>]]></description>
<pubDate>Sat, 18 Oct 2008 00:42:24 -0500</pubDate>
</item><item>
<title>GB Preview: Snag some Little Big Love in Little Big Planet</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/gb_preview_snag_some_little_big_love_in_little_big_planet</link>
<guid>http://www.gamebump.com/go/gb_preview_snag_some_little_big_love_in_little_big_planet</guid>
<comments>http://www.gamebump.com/go/gb_preview_snag_some_little_big_love_in_little_big_planet#</comments>
<description><![CDATA[<p style="text-align: center;"><img src="http://www.gamebump.com/images/upload/1x5dlvkfwyck3jww1jaiszc2.jpg" alt="" alignment="" border="0"></p>If you haven't heard of Media Molecule's<span style="font-weight: bold;"> Little Big Planet </span>by now, I want to be you. I've spent the last 72 hours holed up in my imaginary cubicle with nothing but the PlayStation 3's holiday savior, completing creatively designed levels with dragon bosses, Silent Hill pyramid heads (think SH 2; you know what I'm talking about), rockets, ghosts, dinosaurs, Mario (sorry Luigi), Indiana Jones (I kid you not!), Nathan Drake, and--of course--the deliciously adorable sackboy. Or sackgirl. As Media Molecule would probably interrupt right now, <span style="font-style: italic;">it's all up to you</span>.<br><br>I don't want to be too cruel to those of you unfortunate enough to not receive a highly coveted invitation to join the beta, (okay, maybe a <span style="font-style: italic;">little</span> cruel), but really, you're not missing too much--only one of the most interesting, thought-provoking, heartwarming, sweetest masterpieces we've seen from this console generation the likes of which may actually put Fable II in its place, and yes, Mr. Molyneux, I did just say that. Possibly I'm over-exaggerating, but after spending significant time delightfully chained to the sackboys and sackgirls in the beta (community hug!), Little Big Planet may just convince you that your PlayStation 3 purchase was worth it after all.<br><br><p></p><p></p><p style="text-align: center;"><img src="http://www.gamebump.com/images/upload/dsajh272tcsymqcyho3h46za.jpg" alt="" alignment="" border="0"></p>At the heart of LBP lies its undeniable, addicting charm. A tiny, plain sackboy might not look like much--just a little creature your grandmother could have knitted for you eons ago, you know, when you still played with dolls--but herein you'll find that its stark simplicity is what is most endearing: a trite, but almost loving creature operates as your mirror self, full of limitless potential and impossible to measure possibilities, complete with a witty British narrator who would have made your childhood <span style="font-style: italic;">so</span> much easier when he wasn't drowning you in tea.<br><br>And if painting your own canvas is your thing, you're in luck--you'll have ample opportunity to turn your sack-self into something truly dashing, like an Elizabethan housewife, a bunny-eared cowpoke, a pirate with a savvy polkadotted dress, or even Kratos if you're all smash and no class. Name a customization option and it's here; change eyes, material color, throw in some teeth, maybe a disgusting mustache or a miscellaneous animal part to let everyone know you walk on the wild side, and viola--instant sack-asso. Your mum would be proud.<br><p><span style="margin: 0pt; padding: 8px 8px 8px 0pt; z-index: 777; float: left; clear: left;"><img src="http://www.gamebump.com/images/upload/j5iki4a3ylyn9vx3ovf9v7ry.jpg" alt="" alignment="left" border="0"></span></p>After you've completed your "look", you'll want to stroll through the enchanting levels designed by MM in the game's story mode. LBP's stages contain the whole package; you'll listen to infectious music and great sound effects, swing from giant sponges, watch a little tutorial tv, hop a ride on a bird, and, most importantly, sticker the place up with collectible items. And here we find the magic of LBP: at its core half of the game is about getting your grubby sack-paws on every single item, object, sticker, material, or decoration you can spot. The other half is about using those items to create a living world.<br><br>This dynamic universe is the epitome of videogame self-expression. If you ever wanted to design a level in which Solid Snake fought off Metal Gear Rex with snazzy cardboard boxes, you can do it. If you've dreamed of Mega Man racing your friends in the latest WipeOut, you can do it. And if you've fantasized about recreating every single level from the original Mario Brothers, you can do that, too--with some obvious caveats, the point being that if you're creative enough, the game gives you the tools with which to realize your fun delusions. <br><p style="text-align: center;"><img src="http://www.gamebump.com/images/upload/8j2ezb29tw2w5ct54prpohwq.jpg" alt="" alignment="" border="0"></p>And everything is easy to master. The level design tools offer tutorials for every aspect, from placing an object or using a template to covering the world with bright purple flowers or coating the walls with blood (hey, this makes for a great aesthetic effect). Your only real limit is a bar that lets you know much room is left in your stage to fill with objects, and if you're not using a template that's a <span style="font-style: italic;">lot</span> of space to test your imagination in. <br><br>Once you're creation is set to rock the sack-world, it becomes available for you and all your sack friends to play through together, including newbie strangers who operate as fantastic q/a testers and leave great comments like "SNAAAAAAKE!" and "needs more Mario". Anyone who plays through your level can rate it with a tag, from "awesome" and "fun" to "short" and "stupid", and those who love what you've done with the place can mark the stage with a heart so they always have immediate access to the thrill-zone that is your creative genius. At this point there is some lag when you're playing online with your fellow sack-peoples, but how much of this is relegated to the final product is impossible to tell yet, so cross your delicately stitched fingers and remember that a little lag is worth the chance to show off your sack-casa to your buddy list.<br><p style="text-align: center;"><img src="http://www.gamebump.com/images/upload/5kc02d9elpppw5hbzhfhiiqa.jpg" alt="" alignment="" border="0"></p>If you're as enthusiastic about Little Big Planet as the rest of the world, you can join the pre-order gig by clicking on one of my handy links below, where I've noted what pre-order goody goes with which retailer to save you some googling. Meanwhile you'll find me in LBP, robbing banks and rescuing sack-peoples from ferocious red-ringed Xbox 360s. Here's hoping I see you there on October 21.<br><ul><li><a href="http://www.bestbuy.com/site/olspage.jsp?id=pcmcat160100050000&amp;type=category">Best Buy</a>: Nariko (Heavenly Sword)</li><li><a href="http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=65483">EBGames/Gamestop</a>: Kratos, Medusa, Minotaur (God of War pack)</li><li><a href="http://www.amazon.com/LittleBigPlanet-Playstation-3/dp/B000ZKA0JG/ref=pd_bbs_sr_1?ie=UTF8&amp;s=videogames&amp;qid=1223320089&amp;sr=8-1">Amazon</a>: Downloadable level design guide, sometimes a free $10 gift card as well<br></li><li><a href="http://www.gamecrazy.com/games/game.aspx?id=13179&amp;LF=STL">GameCrazy</a>: Adorable knitted zipper pouch</li><li><a href="http://www.circuitcity.com/ccd/Search.do?c=1&amp;searchType=user&amp;keyword=littlebigplanet&amp;searchSection=All&amp;go.x=0&amp;go.y=0">Circuit City</a>: Free $10 gift card</li><li><span style="font-weight: bold;">ALL</span>: Space Suit Sackboy Costume (free from MM/PSN)</li></ul><br>]]></description>
<pubDate>Fri, 10 Oct 2008 16:49:41 -0500</pubDate>
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<title>Little Big Planet: SquareEnix/Konami approved!</title>
<author>Ryan Fulton</author>
<link>http://www.gamebump.com/go/little_big_planet_squareenixkonami_approved</link>
<guid>http://www.gamebump.com/go/little_big_planet_squareenixkonami_approved</guid>
<comments>http://www.gamebump.com/go/little_big_planet_squareenixkonami_approved#</comments>
<description><![CDATA[<div style="text-align: center;"><p><img style="width: 435px; height: 228px;" src="http://www.gamebump.com/images/upload/x0yazz7aqxd7o2ic9efsezmj.jpg" alt="" alignment="" border="0"></p><br></div>God's honest truth, I didn't care about Sony's Little Big Planet until just a moment ago. Ok, that was a blatant lie, it's already pre-ordered, but that's hardly the point of what I'm going for here. Basically, we all knew that Kratos and Nariko were going to be making appearances in LBP, and that was cool. PlaySation Blog one-upped those two by breaking news of an additional round of sacked-out franchise characters.<br><br>Assuming you added your own drum roll there, the newly announced characters are none other than Metal Gear's Solid Snake, and Final Fantasy VII's Sephiroth. Please, kindly, resist the urge to make LBP Sephiroth x Snake yaoi. Who am I kidding; I'm sure someone is already writing the fanfic as I'm posting this.<br>]]></description>
<pubDate>Thu, 09 Oct 2008 18:05:56 -0500</pubDate>
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<title>E3 2008: Southpeak Games E3 Lineup</title>
<author>Zach  Lott</author>
<link>http://www.gamebump.com/go/e3_2008_southpeak_games_e3_lineup</link>
<guid>http://www.gamebump.com/go/e3_2008_southpeak_games_e3_lineup</guid>
<comments>http://www.gamebump.com/go/e3_2008_southpeak_games_e3_lineup#</comments>
<description><![CDATA[SouthPeak Games has also revealed what to expect from their E3 booth:<br><ul><li>Big Bang Mini <br></li><li>Brave: A Warrior's Tale</li><li>Brave: Shaman's Challenge</li><li>Igor The Game</li><li>Monster Madness: Grave Danger</li><li>Ninjatown</li><li>Raven Squad</li><li>X-Blades</li></ul>They'll be set up at booth #426.]]></description>
<pubDate>Thu, 10 Jul 2008 12:43:47 -0500</pubDate>
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<title>New LittleBigPlanet Imagery</title>
<author>Solomon Lee</author>
<link>http://www.gamebump.com/go/new_littlebigplanet_imagery2</link>
<guid>http://www.gamebump.com/go/new_littlebigplanet_imagery2</guid>
<comments>http://www.gamebump.com/go/new_littlebigplanet_imagery2#</comments>
<description><![CDATA[<P><IMG alt="" src="http://www.gamebump.com/images/upload/qe9qbruzdg3kaf9jjpvkj6a1.jpg" border=0 alignment=""></P>
<P>Sony Computer Entertainment&nbsp;has published new screenshots of LittleBigPlanet for the Playstation 3. The game is currently scheduled for a September 2008 release.</P>
<P>Hit the jump&nbsp;or visit the link to view more images.</P>
<P>
<P>


<P></P>
<P></P>
<P><IMG alt="" src="http://www.gamebump.com/images/upload/ebx4itrp4aeso5s7wy2t9z7i.jpg" border=0 alignment=""></P>
<P><IMG alt="" src="http://www.gamebump.com/images/upload/eedpd4ym9iisqemxk3hqszic.jpg" border=0 alignment=""></P>
<P><IMG alt="" src="http://www.gamebump.com/images/upload/5v44dwevqe6shi1n6zgt99al.jpg" border=0 alignment=""></P>
<P><IMG alt="" src="http://www.gamebump.com/images/upload/4t3a7falk2i50nleofsxnyl8.jpg" border=0 alignment=""></P>]]></description>
<pubDate>Tue, 26 Feb 2008 19:52:54 -0600</pubDate>
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<title>LittleBigPlanet Release Date Confirmed?</title>
<author>Solomon Lee</author>
<link>http://www.gamebump.com/go/littlebigplanet_release_date_confirmed</link>
<guid>http://www.gamebump.com/go/littlebigplanet_release_date_confirmed</guid>
<comments>http://www.gamebump.com/go/littlebigplanet_release_date_confirmed#</comments>
<description><![CDATA[<P><IMG alt="" src="http://www.gamebump.com/images/upload/dhu98fjsq75o2b8u64xk9vy7.jpg" border=0 alignment=""></P>
<P>Following the release&nbsp;of several&nbsp;<A href="http://www.gamebump.com/tag/LittleBigPlanet">trailers</A>,&nbsp;various reports&nbsp;indicate that LittleBigPlanet&nbsp;is scheduled&nbsp;for&nbsp;September release. The game still remains a highly anticipated title as earlier news of the demo being <A href="http://www.gamebump.com/go/littlebigplanet_demo_not_coming_this_year">delayed</A> disappointed many eager fans.</P>
<P>Let's hope&nbsp;that&nbsp;LittleBigPlanet&nbsp;suffers no further&nbsp;delays for this upcoming year.</P>]]></description>
<pubDate>Wed, 09 Jan 2008 16:07:35 -0600</pubDate>
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<title>More Video Footage of LittleBigPlanet in Action</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/more_video_footage_of_littlebigplanet_in_action</link>
<guid>http://www.gamebump.com/go/more_video_footage_of_littlebigplanet_in_action</guid>
<comments>http://www.gamebump.com/go/more_video_footage_of_littlebigplanet_in_action#</comments>
<description><![CDATA[Sony has published yet another LittleBigPlanet video of the game in action; this time players watch the demonstrator build a level and then the tinsy, adorable characters maneuvering through it. <br><br>The game is on display at this year's CES, where it was unveiled in another video that the game will utilize an online sharing feature and is headed to public beta soon. You can view today's footage below or find yesterday's <a href="http://gamebump.com/go/little_big_planet_endless_possibilities">here</a>.<br><br><center><embed src="http://crackle.com/p/Video_Games/LittleBigPlanet_CES_2008.swf" bgcolor="#869ca7" name="mtgPlayer" play="true" loop="false" allowfullscreen="true" flashvars="id=2141762&amp;mu=0&amp;ap=0&amp;ml=fu%3D2262162%26fx%3D" quality="high" allowscriptaccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" align="middle" height="325" width="400"> <br> <div style="" trebuchet="" ms="" ;font-size:12px;width:400px;=""> From Crackle: <a href="http://crackle.com/c/Video_Games/LittleBigPlanet_CES_2008/2141762/#ml=fu%3D2262162%26fx%3D" title="LittleBigPlanet CES 2008" style="overflow: hidden; text-decoration: none; font-weight: bold;">LittleBigPlanet CES 2008</a></div><img style="visibility: hidden; width: 0px; height: 0px;" src="http://counters.gigya.com/wildfire/CIMP/Jmx*PTExOTk4MzcxNzQ5MDYmcHQ9MTE5OTgzNzE3OTc4MSZwPTEyMjE*MSZkPSZuPQ==.jpg" border="0" height="0" width="0"></center><br><br>]]></description>
<pubDate>Tue, 08 Jan 2008 18:14:58 -0600</pubDate>
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<title>Little Big Planet, Endless Possibilities</title>
<author>Shiva Stella</author>
<link>http://www.gamebump.com/go/little_big_planet_endless_possibilities</link>
<guid>http://www.gamebump.com/go/little_big_planet_endless_possibilities</guid>
<comments>http://www.gamebump.com/go/little_big_planet_endless_possibilities#</comments>
<description><![CDATA[On-hand at the Sony booth for CES 2008 is an interesting demonstration of LittleBigPlanet for the PlayStation 3. <br><br>While it's entertaining and intriguing to watch the "level create" demo, what really caught our attention was the knowledge that players will not only be able to create their own levels but also <span style="font-weight: bold;">share them online</span> for other users to play through; it's also commented that a public beta is a possibility and that the game will make an appearance at this year's GDC.<br><br>Looks snazzy to me.<br><br><embed src="http://crackle.com/p/Blogs_and_Podcasts/LittleBigPlanet_at_CES.swf" bgcolor="#869ca7" name="mtgPlayer" play="true" loop="false" allowfullscreen="true" flashvars="id=2140596&amp;mu=0&amp;ap=0&amp;ml=fu%3D2262162%26fx%3D" quality="high" allowscriptaccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" align="middle" height="325" width="400"> <br> <div style="" trebuchet="" ms="" ;font-size:12px;width:400px;=""> From Crackle: <a href="http://crackle.com/c/Blogs_and_Podcasts/LittleBigPlanet_at_CES/2140596/#ml=fu%3D2262162%26fx%3D" title="LittleBigPlanet at CES" style="overflow: hidden; text-decoration: none; font-weight: bold;">LittleBigPlanet at CES</a></div><img style="visibility: hidden; width: 0px; height: 0px;" src="http://counters.gigya.com/wildfire/CIMP/Jmx*PTExOTk3NDg*NDIxMjUmcHQ9MTE5OTc*ODQ*OTg1OSZwPTEyMjE*MSZkPSZuPQ==.jpg" border="0" height="0" width="0"><br>]]></description>
<pubDate>Mon, 07 Jan 2008 17:30:13 -0600</pubDate>
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<title>LittleBigPlanet Demo Not Coming This Year</title>
<author>Solomon Lee</author>
<link>http://www.gamebump.com/go/littlebigplanet_demo_not_coming_this_year</link>
<guid>http://www.gamebump.com/go/littlebigplanet_demo_not_coming_this_year</guid>
<comments>http://www.gamebump.com/go/littlebigplanet_demo_not_coming_this_year#</comments>
<description><![CDATA[<P align=center><IMG alt="" src="http://www.gamebump.com/images/upload/sibs9xezrzx9jg85f9z541v1.jpg" border=0 alignment=""></P>
<P>Following the news awhile back from Sony that&nbsp;a LittleBigPlanet demo would be playable&nbsp;near the end of 2007, Stephen Totilo from MTV Multiplayer has stated that, in fact, it will not be&nbsp;coming this year after speaking with Sony Computer Entertainment America.</P>
<P>Quoted directly from the news story, the comment is as follows:</P>
<BLOCKQUOTE dir=ltr style="MARGIN-RIGHT: 0px">
<P dir=ltr style="MARGIN-RIGHT: 0px">"I can&nbsp;officially confirm that there won't be a demo this year," Ron Eagle, senior manager of PR for Sony Computer Entertainment America told me. But he did say he's played 30 of the games 50 planned developer-made levels and that it's a lot of fun. He seemed genuinely pleased about his time with the game, but his company won't be showing more "LBP" at least until next month. Eagle could only add that the full game is set for a 2008 release.</P></BLOCKQUOTE>
<P>Those that wish to visit the site can do so <A href="http://multiplayerblog.mtv.com/2007/12/11/little-big-planet-demo-not-coming-in-2007/">here.</A></P>]]></description>
<pubDate>Tue, 11 Dec 2007 19:26:08 -0600</pubDate>
</item><item>
<title>New LittleBigPlanet Trailer Is Pirate-licious</title>
<author>Aaron Dunlap</author>
<link>http://www.gamebump.com/go/new_littlebigplanet_trailer_is_piratelicious</link>
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<description><![CDATA[<p><img src="http://www.gamebump.com/images/upload/q3urr9zxcdx6mou9ekr0iugy.jpg" alt="" alignment="" border="0"></p>I'm ashamed to say I still can't figure out what the upcoming PlayStation 3 game <span style="font-weight: bold;">LittleBigPlanet</span> is actually about, or what you do in it besides pick objects from menus and watch their physics interact, but this new VGA-tie-in trailer sure looks cute.<br><br>Hit the link or watch the embed after the break, or jump, or "continue reading," or whatever we're calling it these days.<br><p></p><p></p><br><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  ="" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" height="392" width="480">&nbsp;&nbsp;&nbsp; <param name="allowScriptAccess" value="sameDomain"> &nbsp;&nbsp;&nbsp; <param name="allowFullScreen" value="true"> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=28766"> <param name="quality" value="high"> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=28766" swliveconnect="true" name="gtembed" allowscriptaccess="sameDomain" allowfullscreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" align="middle" height="392" width="480"> </object>]]></description>
<pubDate>Mon, 10 Dec 2007 22:40:01 -0600</pubDate>
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<title>New LittleBigPlanet Imagery</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/new_littlebigplanet_imagery</link>
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<description><![CDATA[Sony Computer Entertainment recently published new screenshots of its LittleBigPlanet, currently being developed by Media Molecule for the PlayStation 3. The title utilizes the Sixaxis' motion control capabilities and enables gamers to create &quot;projects&quot; that can be uploaded and shared via the PlayStation Network. LittleBigPlanet is slated for release (on disc) sometime in 2008, yet will be available for download later this year. Enjoy.
 Originally written by Shiva Stella]]></description>
<pubDate>Thu, 17 May 2007 15:54:00 -0500</pubDate>
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<title>Nintendo's Brain Age Coming to the U.S.</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/nintendos_brain_age_coming_to_the_us</link>
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<description><![CDATA[<p>Nintendo has announced that their math and word touch screen games,&nbsp;Brain Age: Train Your Brain and Brain Age: Big Brain Academy will be coming to the U.S.</p><p>The titles are based around the idea to keep your brain active and have had a lot of success in Japan by selling over 1 million units each.</p><p>Nintendo Executive Vice President of Sales, Reggie Fils-Aime said, &quot;Our brain-training series, led by Brain Age, builds on the popularity of word and number puzzles and acts as a treadmill for the mind.&quot;</p><p>Brain Age: Train Your Brain is scheduled to release on April 17th, while Brain Age: Big Brain Academy will hit retailers on May 30th.</p> Originally written by Brian Mohr]]></description>
<pubDate>Tue, 13 Mar 2007 14:34:00 -0500</pubDate>
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<title>Stuart Little 3 Ships To Stores</title>
<author>The Gaming Horizon Archive</author>
<link>http://www.gamebump.com/go/stuart_little_3_ships_to_stores</link>
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<description><![CDATA[SEGA of America today announced the release of Stuart Little 3: Big Photo Adventure for the PlayStation 2 console.

<blockquote><p><em>
&quot;Stuart Little is a classic character whose adventures have been entertaining children for more than 60 years,&quot; said Rick Naylor, director of marketing, SEGA of America. &quot;Video games are a perfect fit for Stuart; it's fun to explore a big family house from the vantage point of a mouse.&quot;</em>
</p></blockquote><p>
Stuart Little 3: Big Photo Adventure is rated &quot;E&quot; for Everyone' by the ESRB, and is available at retailers nationwide for an MSRP of $29.95</p> Originally written by Tim Grube]]></description>
<pubDate>Mon, 14 Nov 2005 23:03:00 -0600</pubDate>
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<title>GH Preview: Call of Duty 2: Big Red One (PS2)</title>
<author>Brian Mohr</author>
<link>http://www.gamebump.com/go/gh_preview_call_of_duty_2_big_red_one_ps21</link>
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<description><![CDATA[<p>This preview was originally published on Gaming Horizon, GameBump's predecessor. Its format does not match our own but we support its content.  </p>
<p><img  style="border: 0px;" src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE BUZZ&size=25" alt="The Buzz" /><p>With the success of the first-person shooter Call of Duty it's not surprising Activision is planning another one for consoles this time entitled Call of Duty: Big Red One. The game focuses on the squad from the first infantry who was the first on the ground in World War II. The game puts you in locations like North Africa, Italy and Europe as you battle Germans, Italians and even the French who we surprisingly fought for a bit.<p>No official word has been given on how many missions are included in the final version, but Activision maintains that it'll be extensive. The game features online play for both the PlayStation 2 and Xbox, and is scheduled to release for the Gamecube too. Instead of doing various missions, this time the developers want you to emotionally connect with your team and understand the feeling of losing one of your men as you move up in rank. The game includes a somewhat free-form style in which you'll have new weaspons, sprinting and even the ability to cook off some of a grenade to better time them because if you throw it too soon the Germans will it them back. The developers are also planning to have sniper and stealth-styled missions for variety.<p>Graphically the game looks really impressive; there are dozens of troops going into battle and the action literally surrounds you. If you look forward you'll see at least 30 or 40 men running into battle and you can turn around and see the same amount or more following you too. All the scenes were done with motion capture to give it an even more realistic feeling. Beyond this, the action is very realistic as you'll see explosions and bullets flying everywhere. Planes even dive through and drop bombs and despite not seeing buildings take complete damage, Activision maintains it's being worked on. One thing I noticed in the demo was that if you turned after a tank was destroyed it disappeared instead of becoming a part of the landscape; hopefully they'll work to make this sort of stuff more realistic. The player movements at least at E3 seemed a little choppy, but the players moved and covered realistically.<p><img style="border: 0px;"   src="http://www.gamebump.com/typeimage.php?color=orange&font=stencil&text=THE PREDICTION&size=25" alt="The Prediction"/><p>Call of Duty: Big Red One is shaping up to be significantly better than the original console release by giving you the true First Infantry experience. The game looks to add varying mission types and a more open-ended experience, along with better graphics, more characters on screen and more of everything than the first. Truly Big Red One gives players the World War II experience they crave.<p />]]></description>
<pubDate>Sun, 22 May 2005 14:19:00 -0500</pubDate>
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