Euphoria Engine & Indiana Jones Game Set For E3Posted 2:13pm Thu Apr 27, 2006 by Shiva Stella
Tags: archive
0
This article was originally published on Gaming Horizon, GameBump's predecessor. Certain formatting, imaged, and embedded content may have been lost in the transition process.
Lucas Arts has announced that its next Indiana Jones videogame, which is currently slated for a 2007 release on both the Xbox 360 and the PlayStation 3, will utilize the "revolutionary euphoria behavioral-simulation engine" from Natural Motion, the company behind the Dynamic Motion Synthesis (DMS) technology. For the first time ever, euphoria enables interactive characters – from Indiana Jones himself to the foes he pulverizes – to move, act and even think like actual human beings without the limitations of traditional animation. Characters move and adapt realistically to their given situations on the fly, resulting in a series of experiences and payoffs that will never be the same twice. As one of only two publishers with early access to the technology, Lucas Arts is well advanced in integrating euphoria into Indiana Jones’ 2007 next-generation adventure.Imagine a swaying rope bridge. With euphoria in action, characters visibly attempt to balance themselves, their feet stumbling, their arms flailing, and their hands reaching for security as the unpredictable movements of the bridge threaten to send them plummeting to their doom. Perhaps they all survive. Perhaps they all fall. The use of euphoria means the action isn’t scripted – it’s simulated – so you’ll never be able to predict exactly what will happen, no matter how many times you’ve experienced a certain scenario.“With euphoria, A.I. drives character behaviors so that there’s a different payoff every time. The depth of this character interaction gives us true next-gen gameplay that you simply couldn’t do with earlier generations of hardware,” said Peter Hirschmann, vice president of product development at Lucas Arts. “We’ve been working with Natural Motion since 2004 to help bring their groundbreaking technology to games, and there’s no better character to demonstrate it than Indiana Jones.”Lucas Arts will demonstrate the euphoria engine when it unveils its next-generation Indiana Jones game at this year's E3.
Reviews
