"'Wanted' is a film with a fantastic visual style, an in-your-face attitude and edge-of-your-seat action sequences, and moviegoers around the world have resoundingly embraced it," said Bill Kispert, Vice President and General Manager, Interactive, Universal Pictures Digital Platforms Group. "From the time we read the script and saw the film's pre-visual material, it was clear that 'Wanted' was a powerful property -- one that was well poised to deliver an engaging gaming experience. We look forward to working closely with the film's creative team to extend 'Wanted's' mythology and to expand the story behind the Fraternity of Assassins."
The "Wanted" video game will feature intense third-person action, taking combat to a new level with iconic moves -- such as "curving bullets" and "Assassin Time" -- drawn directly from the film, as well as an innovative, multi-layered cover mechanic. The storyline of the game will pick up where the movie leaves off, providing fans with another chapter to explore both Wesley's journey into becoming an uberassassin and the epic fiction of the Fraternity.
The 'Wanted' game, in development since early 2007, will be available later this year for consoles and personal computer
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