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Miyamoto "must, at long last, make a new character"Posted 12:21am Fri Jul 02, 2010 by Aaron Dunlap Tags: mario, miyamoto, nintendo, zelda, metroid, kirby
After an E3 showing filled to the brim with Mario, Zelda, Metroid, Kirby, and Donkey Kong, it didn't take too astute an observer to realize that Nintendo has been beating the same drums for a while now. The core characters that make up the Nintendo brand have arguably been over-taxed by the company, used to churn out sequel after sequel after sports spinoff after kart-racing spinoff.

This has been a common complaint against Nintendo for years now, and it seems that they may have finally noticed.

As Nintendo Life points out, in a recent dialog with Nintendo investors (translated and originally reported by Andriasang), Shigeru Miyamoto said, in regards to his future plans:

I think that next year I can probably deliver something new. (...) It's been nearly 10 years since I made the Pikmin character, so I feel this is the year where I must at long last make a new character.

When the lack of original characters in the Nintendo lineup is mentioned, a standard rebuttal is usually to point out Pikmin, a wholly original series created first, as Miyamoto says, 10 years ago. 

[nintendolife.com]
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PlayStation Plus Now Available for PS3Posted 3:29pm Wed Jun 30, 2010 by Aaron Dunlap Tags: psn+, playstation plus

Announced at this year's Electronic Entertainment Expo, Sony's new PlayStation Plus service is now live.

In the same vein as Microsoft's Xbox Live Gold membership, PlayStation Plus is a paid alternative to their free online gaming membership. 

For $50 per year, members get early access to game demos, free downloadable games, discounts on PSN Store purchases, and more.

Is it worth it? There has been some speculation both ways. It's a new service, so we'll reserve judgement until we've had some hands-on experience.


[playstation.com]
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Fable 3 Gets A Release DatePosted 1:23pm Mon Jun 14, 2010 by Tim Grube Tags: e3 2010, e3, microsoft, xbox 360, press conference, fable 3


Peter Molyneux recenty came out on stage at the annual Microsoft E3 Press Conference. He came out on stage to reveal a brand new trailer as well as the release date.

We can now reveal that Fable 3 will be hitting stores nationwide for the Xbox 360 on October 26th 2010.

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Microsoft Press Conference Kicks OffPosted 9:19am Mon Jun 14, 2010 by Tim Grube Tags: e3 2010, e3, microsoft, xbox 360, press conference
Guess what everybody...The E3 2010 Microsoft Press Conference kicks of at 10 a.m. PT today! We will be here covering all the latest happenings from the event. If you want to watch it live on TV, then you can by watching it on Spike TV! Details below:

Geoff Keighley and Marissa Miller invite you to watch the Xbox 360 E3 Media Briefing live, commercial-free, and in HD when it airs exclusively on Spike TV as “Xbox 360: The Future Revealed.” Tune in to Spike TV at 1:30 PM EDT, 10:30 AM PDT. Click here for more details.

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Deadmau5 In DJ Hero 2Posted 9:06am Mon Jun 14, 2010 by Tim Grube Tags: DJ Hero 2, Deadmau5, PlayStation 3, Xbox 360, E3 2010
Get the first look at Deadmau5 in the upcoming DJ Hero 2. Peep the video below:




[gamespot.com]
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Gran Turismo 5 E3 2010 Trailer Exposes ItselfPosted 4:57pm Sun Jun 13, 2010 by Tim Grube Tags: gran turismo 5, e3, gamespy


Our friends over at GameSpy just posted up the Gran Turismo 5 E3 2010 trailer. Want a sneak peek at this highly anticipated title? Then press play below!


Gran Turismo 5 PlayStation 3 Trailer - E3 2010: Trailer

[gamespy.com]
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Follow GameBump On TwitterPosted 2:56pm Sun Jun 13, 2010 by Tim Grube Tags: twitter, gamebump


Twitter is at its all time high right now and what better way to have GameBump join in on the fun. Want to follow GameBump and get all the news we post instantly? Then click the link below and start following us today!

http://www.twitter.com/gamebump

[twitter.com]
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E3 2010 Booth BabesPosted 2:45pm Sun Jun 13, 2010 by Tim Grube Tags: e3 2010, g4tv, booth babes
We all love booth babes. Atleast I know I do! So with that said and done, this year G4TV had a booth babe contest and they just posted up a video showing off their finalists. Check it out below!




[g4tv.com]
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E3 Is Here...Posted 2:12pm Sun Jun 13, 2010 by Tim Grube Tags: e3, e3feed, gamebump, electronic entertainment expo


It's that time of the year again where videogame developers, publishers, and press meet up in Los Angeles for annual E3: Electronic Entertainment Expo. GameBump will be on hand LIVE with coverage of this crazy crowded expo. New games will be announced, new trailers, screenshots and hands on coverage of all the games will be covered.

But to make things easier for you, GameBump has another new tool for you to have 24/7 coverage. It's called E3 Feed located at http://www.e3feed.com.

Continue reading...


[e3feed.com]
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Reggie Talks Third-Party Support, Playstation MovePosted 12:56pm Wed Mar 17, 2010 by Zach Lott Tags: Nintendo, Wii, Reggie FilsAime, Playstation Move

If you've been less than satisfied with the Wii's third-party support over the past couple of years, it turns out that you aren't alone.

Speaking to IndustryGamers, Nintendo of America President Reggie Fils-Aime made several comments about Nintendo's relationship with third parties, saying that he feels like the company has given developers "a large installed base, an easy platform to develop for, and a strong set of tools" and hinted that core titles such as Dante's Inferno and Bioshock 2 might be more financially viable on the Wii than on the Playstation 3 or Xbox 360.

From the interview:

"The fact of the matter is we know we create great content for younger consumers, we know we've got great content for more casual players, and we want fantastic content for that more active player who loves Metroid or Zelda but maybe also wants something like a BioShock 2 to play as well. And we also recognize that we don't create that type of content ourselves. We're not good at it and it's not a key focus area. So we want that content on our platform, so we have to court third-party developers and encourage them to make [those games], but it also has to be financially viable for them as well."

Fils-Aime went on to talk about the impact marketing has on sales and how many publishers' unwillingness to market their games over a longer period of time hurts sales, saying that they need to "be focused against the right consumer target" and "support it beyond day one."

Continue reading...


[industrygamers.com]
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